Player Matchup

Horus
Horus
AI Capownd
Horus
Level 153
God Stats
16W - 14L
1,460 SR
Queue Stats
692W - 691L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
IComeAlive
Baba Yaga
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Hades
Hades
SlyGuyYes
Hades
Level 117
God Stats
5W - 6L
1,495 SR
Queue Stats
226W - 248L
1,513 Elo+
Solo
Achilles
Achilles
saif_ali_91
Achilles
Level 160
God Stats
0W - 3L
1,199 SR
Queue Stats
130W - 144L
1,534 Elo+
Solo
Nox
Nox
xsinful_fr3sh
Nox
Level 160
God Stats
24W - 22L
1,560 SR
Queue Stats
854W - 880L
1,470 Elo+
Solo
Team Averages
Level 144
1,443 SR
1,503 Elo+

VS

Team Averages
Level 118
1,477 SR
1,557 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ArabSheriff
Mulan
Level 88
God Stats
12W - 6L
1,436 SR
Queue Stats
459W - 437L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kevokilla
Morgan Le Fay
Level 116
God Stats
1W - 0L
1,322 SR
Queue Stats
17W - 6L
1,649 Elo+
Party 1
Xing Tian
Xing Tian
skidleydoo
Xing Tian
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,591 Elo+
Party 1
Horus
Horus
smallpakage
Horus
Level 100
God Stats
5W - 1L
1,630 SR
Queue Stats
235W - 235L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
0 / 3 / 11
8,596
661
9,388
17,461
19,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
IComeAlive
Baba Yaga
17
4 / 4 / 8
9,506
731
21,681
14,017
7,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
SlyGuyYes
Hades
14
4 / 7 / 7
8,808
678
15,957
19,556
12,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
saif_ali_91
Achilles
12
3 / 0 / 4
8,389
645
6,145
5,554
5,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 4 / 10
9,692
746
18,935
11,998
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
8 / 4 / 7
10,384
799
10,848
17,929
9,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 3 / 14
9,247
711
13,027
16,509
21,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Kevokilla
Morgan Le Fay
17
6 / 3 / 9
10,128
779
14,377
10,707
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
skidleydoo
Xing Tian
17
3 / 2 / 12
10,183
783
10,322
21,074
24,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 3 / 12
8,776
675
8,039
19,544
20,288
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
72
15
Kills
18
18
Deaths
15
40
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
4
7
2.88
L
Horus
0
3
11
1.83
W
1
3
14
2.67
L
Baba Yaga
IComeAlive
Baba Yaga
4
4
8
2
W
Morgan Le Fay
Kevokilla
Morgan Le Fay
6
3
9
3.5
L
Hades
SlyGuyYes
Hades
4
7
7
1.07
L
Achilles
saif_ali_91
Achilles
3
0
4
5
W
Xing Tian
skidleydoo
Xing Tian
3
2
12
4.5
W
0
3
12
2
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,106
Damage
56,613
68,586
Taken
85,763
52,423
Mitigated
80,914
33,795
Healing
44,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,848
3,936
2,732
4,701
17,929
9,006
1,911
12,426
5,355
26,948
0
L
Horus
9,388
3,823
10,173
8,747
17,461
19,146
97
6,800
10,451
0
13,376
W
13,027
3,172
4,448
4,406
16,509
21,466
287
10,608
5,752
0
24,234
L
Baba Yaga
IComeAlive
Baba Yaga
21,681
1,995
913
4,265
14,017
7,977
240
8,378
5,477
36,122
0
W
Morgan Le Fay
Kevokilla
Morgan Le Fay
14,377
3,785
2,421
2,532
10,707
5,379
1,953
9,001
1,580
29,454
0
L
Hades
SlyGuyYes
Hades
15,957
612
1,023
4,329
19,556
12,478
232
11,491
7,836
24,333
0
L
Achilles
saif_ali_91
Achilles
6,145
1,126
197
2,003
5,554
5,902
0
2,406
3,085
0
10,947
W
Xing Tian
skidleydoo
Xing Tian
10,322
566
2,320
3,396
21,074
24,775
442
11,120
9,556
20,066
0
W
8,039
3,770
9,521
8,040
19,544
20,288
265
12,788
6,499
0
11,498
L
18,935
1,295
1,195
950
11,998
6,920
731
6,472
5,192
35,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
48,718
115
Minions Killed
122
0
Camps Cleared
0
1,028,144
Distance Traveled
1,138,857
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,384
799
40
3
0
200,705
1
L
Horus
8,596
661
4
0
0
250,908
0
W
Mulan
9,247
711
21
2
0
229,919
0
L
Baba Yaga
9,506
731
34
3
0
247,056
1
W
Morgan Le Fay
10,128
779
37
3
0
215,684
0
L
Hades
8,808
678
29
2
0
167,190
2
L
Achilles
8,389
645
1
0
0
119,807
1
W
Xing Tian
10,183
783
17
1
0
250,540
0
W
Horus
8,776
675
7
1
0
242,009
0
L
Nox
9,692
746
47
4
0
243,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role