Player Matchup

Kukulkan
Kukulkan
Badpingo
Kukulkan
Level 97
God Stats
2W - 1L
1,456 SR
Queue Stats
53W - 64L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
FrostyError
Guan Yu
Level 119
God Stats
1W - 0L
1,559 SR
Queue Stats
98W - 106L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rayzy
Morgan Le Fay
Level 122
God Stats
2W - 0L
1,291 SR
Queue Stats
19W - 23L
1,429 Elo+
Solo
Susano
Susano
Revoltage
Susano
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,437 Elo+
Party 2
Sol
Sol
SombraDoradaYT
Sol
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,333 Elo+
Solo
Team Averages
Level 101
1,461 SR
1,415 Elo+

VS

Team Averages
Level 96
1,437 SR
1,520 Elo+
Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
FartnerInCrime
Tyr
Level 68
God Stats
2W - 3L
1,299 SR
Queue Stats
259W - 284L
1,488 Elo+
Solo
Ah Puch
Ah Puch
GordenFreeman
Ah Puch
Level 94
God Stats
3W - 4L
1,385 SR
Queue Stats
95W - 105L
1,460 Elo+
Party 1
Serqet
Serqet
Theodoraz
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Badpingo
Kukulkan
19
5 / 2 / 18
11,929
746
18,954
11,365
5,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
FrostyError
Guan Yu
19
5 / 2 / 19
11,992
750
9,833
19,120
25,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Rayzy
Morgan Le Fay
18
4 / 2 / 19
11,420
714
15,374
10,067
5,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Revoltage
Susano
19
9 / 2 / 14
12,033
752
15,767
11,789
7,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 4 / 17
11,581
724
13,511
11,633
5,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
1 / 5 / 5
10,289
643
5,004
15,003
6,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
 
Artio
16
3 / 7 / 4
10,100
631
8,769
27,227
26,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 3
8,620
539
6,371
14,488
15,684
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
20
2 / 5 / 4
11,634
727
17,403
16,536
7,767
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Theodoraz
Serqet
15
4 / 6 / 2
9,841
615
9,536
10,857
5,197
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
29
28
Kills
11
12
Deaths
28
87
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
5
0.7
L
Artio
 
Artio
3
7
4
0.71
W
Kukulkan
Badpingo
Kukulkan
5
2
18
7
L
1
5
3
0.5
W
Guan Yu
FrostyError
Guan Yu
5
2
19
7.25
L
Ah Puch
2
5
4
0.8
W
Morgan Le Fay
Rayzy
Morgan Le Fay
4
2
19
6.75
W
Susano
Revoltage
Susano
9
2
14
8
W
5
4
17
3.38
L
Serqet
Theodoraz
Serqet
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,439
Damage
47,083
63,974
Taken
84,111
48,912
Mitigated
61,440
31,375
Healing
26,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,004
876
4,589
4,498
15,003
6,435
0
9,876
5,127
23,716
0
L
Artio
 
Artio
8,769
812
2,929
7,981
27,227
26,357
0
12,385
14,842
14,908
0
W
Kukulkan
Badpingo
Kukulkan
18,954
3,482
2,641
1,989
11,365
5,601
889
4,828
5,511
40,148
0
L
6,371
681
569
2,146
14,488
15,684
0
8,775
5,713
0
13,208
W
Guan Yu
FrostyError
Guan Yu
9,833
660
9,608
8,168
19,120
25,789
290
9,441
9,679
0
29,727
L
Ah Puch
17,403
403
571
3,142
16,536
7,767
0
11,335
5,201
54,160
0
W
Morgan Le Fay
Rayzy
Morgan Le Fay
15,374
1,503
2,202
1,681
10,067
5,031
980
5,743
3,766
33,005
0
W
Susano
Revoltage
Susano
15,767
3,722
1,293
1,480
11,789
7,172
1,746
4,364
7,425
0
25,213
W
13,511
5,583
1,149
1,164
11,633
5,319
4,935
6,800
4,430
32,382
0
L
Serqet
Theodoraz
Serqet
9,536
1,571
192
349
10,857
5,197
0
5,468
5,389
0
10,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,955
Gold Earned
50,484
202
Minions Killed
143
0
Camps Cleared
0
1,510,253
Distance Traveled
1,217,570
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,289
643
33
2
0
254,432
1
L
Artio
10,100
631
3
0
0
258,528
1
W
Kukulkan
11,929
746
64
4
0
297,097
2
L
Tyr
8,620
539
13
1
0
210,987
0
W
Guan Yu
11,992
750
38
2
0
330,620
4
L
Ah Puch
11,634
727
81
5
0
286,934
0
W
Morgan Le Fay
11,420
714
37
2
0
276,502
7
W
Susano
12,033
752
19
1
0
324,698
3
W
Sol
11,581
724
44
3
0
281,336
0
L
Serqet
9,841
615
13
1
0
206,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role