Player Matchup

Baron Samedi
Baron Samedi
Lemmetaaappthat
Baron Samedi
Level 63
God Stats
3W - 12L
1,264 SR
Queue Stats
20W - 38L
1,141 Elo+
Party 1
Fafnir
Fafnir
ScourgedKing
Fafnir
Level 7
God Stats
2W - 4L
1,104 SR
Queue Stats
16W - 29L
1,101 Elo+
Party 1
Hades
Hades
nathansher99
Hades
Level 88
God Stats
17W - 9L
1,537 SR
Queue Stats
200W - 282L
1,329 Elo+
Solo
Team Averages
Level 53
1,301 SR
1,190 Elo+

VS

Team Averages
Level 68
1,492 SR
1,408 Elo+
Cthulhu
Cthulhu
BlackRose1122
Cthulhu
Level 67
God Stats
3W - 2L
1,303 SR
Queue Stats
344W - 428L
1,332 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DilbertPickles9
Ah Muzen Cab
Level 68
God Stats
3W - 1L
1,725 SR
Queue Stats
12W - 10L
1,447 Elo+
Party 2
Anubis
Anubis
FurFighterr23
Anubis
Level 68
God Stats
3W - 3L
1,448 SR
Queue Stats
12W - 9L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lemmetaaappthat
Baron Samedi
16
5 / 1 / 3
10,702
713
12,576
9,185
4,969
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
16
2 / 1 / 6
11,203
747
6,973
15,089
21,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 4 / 3
9,973
665
13,741
16,200
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 2 / 3
10,310
687
14,447
16,299
17,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
DilbertPickles9
Ah Muzen Cab
14
2 / 4 / 4
9,867
658
9,179
12,298
5,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 3 / 3
9,204
614
7,835
9,675
4,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
9
Kills
6
6
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
2
3
2.25
L
Ah Muzen Cab
DilbertPickles9
Ah Muzen Cab
2
4
4
1
L
1
3
3
0.83
W
Baron Samedi
Lemmetaaappthat
Baron Samedi
5
1
3
6.5
W
Fafnir
2
1
6
5
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,290
Damage
31,461
40,474
Taken
38,272
37,180
Mitigated
27,248
8,749
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
14,447
1,608
597
1,671
16,299
17,416
0
13,218
3,081
31,988
0
L
Ah Muzen Cab
DilbertPickles9
Ah Muzen Cab
9,179
3,103
748
3,822
12,298
5,133
0
11,296
1,002
0
28,599
L
7,835
874
345
1,358
9,675
4,699
0
9,077
598
28,624
0
W
Baron Samedi
Lemmetaaappthat
Baron Samedi
12,576
1,746
1,426
786
9,185
4,969
781
5,782
3,403
38,955
0
W
Fafnir
6,973
2,937
0
2,449
15,089
21,715
289
7,269
7,820
25,143
0
W
13,741
749
41
4,047
16,200
10,496
0
9,651
6,549
38,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,878
Gold Earned
29,381
170
Minions Killed
135
4
Camps Cleared
4
767,884
Distance Traveled
763,741
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,310
687
42
3
1
275,402
1
L
Ah Muzen Cab
9,867
658
46
3
1
255,044
0
L
Anubis
9,204
614
47
3
2
233,295
0
W
Baron Samedi
10,702
713
61
4
1
260,966
2
W
Fafnir
11,203
747
36
2
0
254,505
0
W
Hades
9,973
665
73
5
3
252,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role