Player Matchup

Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Droluk-
Sobek
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 72L
1,306 Elo+
Solo
Anubis
Anubis
GallarLuis6408
Anubis
Level 79
God Stats
7W - 8L
1,452 SR
Queue Stats
90W - 100L
1,347 Elo+
Solo
Cliodhna
Cliodhna
SwaggeringStork
Cliodhna
Level 62
God Stats
46W - 45L
1,449 SR
Queue Stats
131W - 125L
1,324 Elo+
Solo
Osiris
Osiris
mikeythebold
Osiris
Level 65
God Stats
8W - 10L
1,315 SR
Queue Stats
182W - 209L
1,312 Elo+
Solo
Team Averages
Level 66
1,443 SR
1,358 Elo+

VS

Team Averages
Level 77
1,377 SR
1,354 Elo+
Xing Tian
Xing Tian
BiscuittSZN
Xing Tian
Level 86
God Stats
9W - 14L
1,380 SR
Queue Stats
310W - 336L
1,406 Elo+
Solo
Thanatos
Thanatos
Dani78FT
Thanatos
Level 79
God Stats
4W - 8L
1,463 SR
Queue Stats
239W - 264L
1,309 Elo+
Party 1
Odin
Odin
fabidolarg
Odin
Level 57
God Stats
3W - 16L
1,278 SR
Queue Stats
85W - 108L
1,356 Elo+
Solo
Cernunnos
Cernunnos
gingto02
Cernunnos
Level 58
God Stats
1W - 4L
1,263 SR
Queue Stats
170W - 207L
1,315 Elo+
Party 1
Chronos
Chronos
lilchungusdocc
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 64L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 4 / 0
5,945
457
4,118
7,435
2,516
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
Droluk-
Sobek
9
1 / 0 / 1
6,314
486
5,007
10,093
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 2 / 0
8,023
617
5,759
8,690
4,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
11
1 / 4 / 3
6,993
538
5,531
11,048
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
12
2 / 1 / 0
7,184
553
10,611
9,351
7,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BiscuittSZN
Xing Tian
8
1 / 2 / 3
5,982
460
5,519
13,358
8,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Dani78FT
Thanatos
12
7 / 3 / 0
7,199
554
7,891
11,318
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 1
6,064
466
4,472
14,597
7,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
gingto02
Cernunnos
10
3 / 0 / 1
5,912
455
7,665
5,323
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
0 / 1 / 0
5,363
413
1,488
2,504
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
8
Kills
11
11
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
4
0
0
L
Xing Tian
BiscuittSZN
Xing Tian
1
2
3
1.25
L
Thanatos
Dani78FT
Thanatos
7
3
0
2.33
W
Sobek
Droluk-
Sobek
1
0
1
1.5
W
4
2
0
2
W
Cliodhna
1
4
3
0.63
L
0
2
1
0.25
L
Cernunnos
gingto02
Cernunnos
3
0
1
3.5
L
0
1
0
0
W
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
27,035
46,617
Taken
47,100
26,560
Mitigated
22,684
16,240
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,118
3,056
64
601
7,435
2,516
1,304
1,909
5,526
0
41,868
L
Xing Tian
BiscuittSZN
Xing Tian
5,519
1,276
1,608
1,576
13,358
8,642
0
3,509
9,849
18,770
0
L
Thanatos
Dani78FT
Thanatos
7,891
1,941
0
8,070
11,318
4,057
0
5,437
5,881
0
33,401
W
Sobek
Droluk-
Sobek
5,007
634
0
5,398
10,093
7,708
142
3,308
6,785
17,368
0
W
5,759
597
100
4,584
8,690
4,359
1,309
980
7,618
51,368
0
W
Cliodhna
5,531
1,038
0
1,393
11,048
4,113
641
672
10,330
0
51,493
L
4,472
1,656
0
5,512
14,597
7,271
0
0
14,597
0
33,055
L
Cernunnos
gingto02
Cernunnos
7,665
3,793
0
852
5,323
2,008
140
1,498
3,825
0
33,980
L
1,488
314
0
382
2,504
706
74
322
2,182
23,378
0
W
Osiris
10,611
5,466
0
4,100
9,351
7,864
972
0
9,351
0
43,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
30,520
325
Minions Killed
238
0
Camps Cleared
0
1,164,199
Distance Traveled
1,083,048
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,945
457
78
6
0
207,225
0
L
Xing Tian
5,982
460
26
2
0
223,598
0
L
Thanatos
7,199
554
50
4
0
279,051
6
W
Sobek
6,314
486
25
2
0
254,358
1
W
Anubis
8,023
617
82
6
0
169,788
0
W
Cliodhna
6,993
538
82
6
0
270,523
1
L
Odin
6,064
466
62
5
0
237,800
2
L
Cernunnos
5,912
455
52
4
0
223,070
2
L
Chronos
5,363
413
48
4
0
119,529
0
W
Osiris
7,184
553
58
4
0
262,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role