Player Matchup

Morgan Le Fay
Morgan Le Fay
Rindoukobayash
Morgan Le Fay
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,393 Elo+
Party 1
Horus
Horus
anticancer39170
Horus
Level 69
God Stats
8W - 4L
1,533 SR
Queue Stats
228W - 293L
1,442 Elo+
Party 1
Chronos
Chronos
gibusshiva2
Chronos
Level 160
God Stats
8W - 4L
1,510 SR
Queue Stats
173W - 132L
1,592 Elo+
Party 1
Team Averages
Level 80
1,514 SR
1,476 Elo+

VS

Team Averages
Level 64
1,559 SR
1,453 Elo+
King Arthur
King Arthur
Youve_Been_Had_
King Arthur
Level 120
God Stats
0W - 1L
1,343 SR
Queue Stats
61W - 70L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
bambam6400
Cthulhu
Level 67
God Stats
1W - 1L
1,834 SR
Queue Stats
95W - 119L
1,417 Elo+
Party 2
Olorun
Olorun
themagegod653
Olorun
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rindoukobayash
Morgan Le Fay
15
4 / 2 / 8
11,081
693
11,983
10,950
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 0 / 10
12,310
769
10,238
19,084
22,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
gibusshiva2
Chronos
16
7 / 0 / 5
11,716
732
18,093
14,276
7,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Youve_Been_Had_
King Arthur
14
2 / 6 / 0
9,423
589
11,248
20,308
15,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
bambam6400
Cthulhu
14
0 / 3 / 2
9,108
569
11,717
17,796
18,284
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 5 / 1
8,747
547
3,651
9,600
4,562
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Rindoukobayash
Morgan Le Fay
4
2
8
4
L
King Arthur
Youve_Been_Had_
King Arthur
2
6
0
0.33
W
3
0
10
8
L
Cthulhu
bambam6400
Cthulhu
0
3
2
0.33
W
Chronos
gibusshiva2
Chronos
7
0
5
9.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,314
Damage
26,616
44,310
Taken
47,704
35,787
Mitigated
38,697
15,760
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Rindoukobayash
Morgan Le Fay
11,983
1,300
189
1,089
10,950
5,782
160
4,715
6,235
32,412
0
L
King Arthur
Youve_Been_Had_
King Arthur
11,248
1,820
0
2,083
20,308
15,851
0
11,588
8,348
946
30,002
W
10,238
5,078
2,530
7,410
19,084
22,946
87
5,385
13,633
0
28,446
L
Cthulhu
bambam6400
Cthulhu
11,717
997
1,017
1,922
17,796
18,284
0
11,097
6,330
35,402
0
W
Chronos
gibusshiva2
Chronos
18,093
6,279
0
4,542
14,276
7,059
1,535
5,474
8,802
61,685
0
L
3,651
1,382
185
872
9,600
4,562
0
6,841
2,551
13,234
1,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
27,278
172
Minions Killed
117
10
Camps Cleared
4
903,707
Distance Traveled
689,947
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,081
693
42
3
3
287,086
0
L
King Arthur
9,423
589
33
2
2
258,009
0
W
Horus
12,310
769
30
2
2
341,836
1
L
Cthulhu
9,108
569
51
3
1
266,365
1
W
Chronos
11,716
732
100
6
5
274,785
2
L
Olorun
8,747
547
33
2
1
165,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role