Player Matchup

Olorun
Olorun
Chercash
Olorun
Level 6
God Stats
2W - 1L
1,680 SR
Queue Stats
9W - 11L
1,410 Elo+
Party 1
Khepri
Khepri
Flacdoni
Khepri
Level 124
God Stats
2W - 0L
1,680 SR
Queue Stats
16W - 16L
1,470 Elo+
Party 1
Fenrir
Fenrir
Traxer3301
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,424 Elo+
Party 1
Team Averages
Level 46
1,620 SR
1,435 Elo+

VS

Team Averages
Level 92
1,440 SR
1,539 Elo+
He Bo
He Bo
 
He Bo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
LordDarkas
Set
Level 27
God Stats
2W - 8L
1,319 SR
Queue Stats
32W - 28L
1,551 Elo+
Party 2
Erlang Shen
Erlang Shen
Paddiy
Erlang Shen
Level 145
God Stats
7W - 5L
1,500 SR
Queue Stats
559W - 389L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chercash
Olorun
13
8 / 1 / 6
8,313
831
9,868
5,873
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Flacdoni
Khepri
12
3 / 0 / 10
8,002
800
5,401
9,866
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Traxer3301
Fenrir
11
3 / 0 / 9
7,251
725
9,863
9,580
6,879
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 3 / 1
5,969
597
8,391
6,754
2,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 1
5,837
584
4,275
11,993
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Paddiy
Erlang Shen
10
1 / 6 / 0
6,538
654
5,376
13,158
11,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
1
0.17
W
Olorun
Chercash
Olorun
8
1
6
11
W
Khepri
Flacdoni
Khepri
3
0
10
8
L
0
5
1
0.1
L
Erlang Shen
Paddiy
Erlang Shen
1
6
0
0.17
W
Fenrir
Traxer3301
Fenrir
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,132
Damage
18,042
25,319
Taken
31,905
19,723
Mitigated
20,118
7,765
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,391
605
0
480
6,754
2,603
116
2,660
4,038
22,220
0
W
Olorun
Chercash
Olorun
9,868
5,690
743
1,999
5,873
3,208
144
2,440
3,158
25,940
3,546
W
Khepri
Flacdoni
Khepri
5,401
964
645
2,908
9,866
9,636
0
2,743
6,754
12,229
0
L
4,275
1,952
261
3,339
11,993
6,362
0
5,467
6,355
0
12,235
L
Erlang Shen
Paddiy
Erlang Shen
5,376
2,443
369
3,536
13,158
11,153
0
5,661
7,226
0
20,022
W
Fenrir
Traxer3301
Fenrir
9,863
2,604
0
1,470
9,580
6,879
0
3,228
6,172
0
22,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,566
Gold Earned
18,344
96
Minions Killed
84
6
Camps Cleared
2
549,282
Distance Traveled
496,901
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,969
597
32
3
0
164,999
2
W
Olorun
8,313
831
56
6
2
150,215
0
W
Khepri
8,002
800
13
1
2
191,401
2
L
Set
5,837
584
24
2
0
156,681
0
L
Erlang Shen
6,538
654
28
3
2
175,221
1
W
Fenrir
7,251
725
27
3
2
207,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role