Player Matchup

Fenrir
Fenrir
Aydan1235_
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 102L
1,505 Elo+
Solo
Discordia
Discordia
Janoz98
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 59L
1,318 Elo+
Party 2
Jormungandr
Jormungandr
LukaSins98
Jormungandr
Level 68
God Stats
1W - 2L
1,511 SR
Queue Stats
31W - 52L
1,310 Elo+
Party 2
Team Averages
Level 59
1,504 SR
1,378 Elo+

VS

Team Averages
Level 127
1,413 SR
1,352 Elo+
Cerberus
Cerberus
CrzyMunk_DaGod
Cerberus
Level 144
God Stats
9W - 11L
1,238 SR
Queue Stats
132W - 188L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
PapaCapn
Baron Samedi
Level 107
God Stats
6W - 8L
1,425 SR
Queue Stats
83W - 128L
1,300 Elo+
Party 1
Lancelot
Lancelot
vonturalmistake
Lancelot
Level 129
God Stats
7W - 3L
1,577 SR
Queue Stats
109W - 159L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aydan1235_
Fenrir
11
1 / 9 / 3
8,560
658
8,301
15,707
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Janoz98
Discordia
13
3 / 8 / 0
9,017
694
8,503
11,315
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
LukaSins98
Jormungandr
10
0 / 7 / 1
7,604
585
7,656
17,793
15,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 0 / 16
9,678
744
8,253
14,119
12,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
PapaCapn
Baron Samedi
14
7 / 3 / 11
10,313
793
9,768
7,907
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
16
15 / 1 / 8
11,982
922
21,397
13,250
8,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
24
24
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aydan1235_
Fenrir
1
9
3
0.28
W
Cerberus
2
0
16
10
L
Discordia
Janoz98
Discordia
3
8
0
0.38
L
Jormungandr
LukaSins98
Jormungandr
0
7
1
0.07
W
Baron Samedi
PapaCapn
Baron Samedi
7
3
11
4.17
W
Lancelot
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
39,418
44,815
Taken
35,276
27,190
Mitigated
25,545
3,532
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aydan1235_
Fenrir
8,301
1,467
0
1,943
15,707
7,463
0
3,835
11,194
0
22,753
W
Cerberus
8,253
973
0
3,298
14,119
12,769
730
7,857
6,131
23,032
0
L
Discordia
Janoz98
Discordia
8,503
439
282
614
11,315
3,753
0
4,758
5,855
27,660
0
L
Jormungandr
LukaSins98
Jormungandr
7,656
2,168
108
585
17,793
15,974
0
8,304
8,419
19,655
0
W
Baron Samedi
PapaCapn
Baron Samedi
9,768
651
958
1,361
7,907
3,827
1,236
4,100
3,662
22,747
0
W
Lancelot
21,397
6,385
520
1,846
13,250
8,949
521
4,735
8,328
0
46,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
31,973
105
Minions Killed
130
7
Camps Cleared
4
603,355
Distance Traveled
762,789
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,560
658
27
2
4
186,434
4
W
Cerberus
9,678
744
47
4
2
268,317
4
L
Discordia
9,017
694
55
4
1
207,251
0
L
Jormungandr
7,604
585
23
2
2
209,670
0
W
Baron Samedi
10,313
793
28
2
0
205,872
0
W
Lancelot
11,982
922
55
4
2
288,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role