Player Matchup

Sobek
Sobek
DanakinPL
Sobek
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,266 Elo+
Solo
Neith
Neith
EvilFrost0899
Neith
Level 89
God Stats
0W - 5L
1,155 SR
Queue Stats
283W - 259L
1,515 Elo+
Party 2
Ra
Ra
LiquidShaft10
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,421 Elo+
Party 2
Camazotz
Camazotz
SprayNPrayXD
Camazotz
Level 105
God Stats
2W - 10L
1,225 SR
Queue Stats
212W - 208L
1,511 Elo+
Solo
King Arthur
King Arthur
jackthekillaz
King Arthur
Level 46
God Stats
1W - 1L
1,851 SR
Queue Stats
8W - 7L
1,767 Elo+
Solo
Team Averages
Level 65
1,446 SR
1,496 Elo+

VS

Team Averages
Level 105
1,380 SR
1,455 Elo+
Yu Huang
Yu Huang
Er3n jager
Yu Huang
Level 91
God Stats
1W - 3L
1,146 SR
Queue Stats
149W - 170L
1,370 Elo+
Party 1
Lancelot
Lancelot
ICH1KA
Lancelot
Level 128
God Stats
6W - 6L
1,356 SR
Queue Stats
108W - 108L
1,462 Elo+
Party 1
Chang'e
Chang'e
Mlku chan
Chang'e
Level 104
God Stats
14W - 5L
1,558 SR
Queue Stats
126W - 136L
1,418 Elo+
Party 1
Ullr
Ullr
TrustB4Treason
Ullr
Level 113
God Stats
4W - 8L
1,377 SR
Queue Stats
207W - 191L
1,539 Elo+
Solo
Tyr
Tyr
salutoi
Tyr
Level 89
God Stats
7W - 5L
1,465 SR
Queue Stats
128W - 119L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DanakinPL
Sobek
11
1 / 3 / 2
7,770
409
5,954
18,946
17,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 2
9,258
487
10,899
10,659
4,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 7 / 2
8,252
434
4,001
11,452
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
SprayNPrayXD
Camazotz
14
6 / 5 / 2
8,949
471
11,581
20,514
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
jackthekillaz
King Arthur
13
0 / 4 / 3
7,979
420
6,758
19,489
19,166
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Er3n jager
Yu Huang
16
6 / 2 / 6
10,047
529
12,618
10,162
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ICH1KA
Lancelot
17
6 / 2 / 6
10,756
566
9,156
15,100
7,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Mlku chan
Chang'e
14
2 / 4 / 10
8,509
448
14,718
15,217
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 1 / 0
9,268
488
8,607
12,113
5,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
16
4 / 0 / 3
10,256
540
13,205
13,221
16,013
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
20
20
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
DanakinPL
Sobek
1
3
2
0.67
W
Yu Huang
Er3n jager
Yu Huang
6
2
6
4.5
L
2
1
2
3
W
Lancelot
ICH1KA
Lancelot
6
2
6
4.5
L
0
7
2
0.14
W
Chang'e
Mlku chan
Chang'e
2
4
10
1.75
L
Camazotz
SprayNPrayXD
Camazotz
6
5
2
1.4
W
2
1
0
2
L
King Arthur
jackthekillaz
King Arthur
0
4
3
0.38
W
Tyr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
58,304
81,060
Taken
65,813
53,003
Mitigated
39,423
22,148
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DanakinPL
Sobek
5,954
410
0
4,265
18,946
17,997
0
9,481
9,465
19,097
0
W
Yu Huang
Er3n jager
Yu Huang
12,618
1,638
0
1,140
10,162
4,671
788
2,907
7,255
69,618
0
L
10,899
5,194
0
2,512
10,659
4,323
0
1,390
9,269
0
101,662
W
Lancelot
ICH1KA
Lancelot
9,156
2,239
0
3,001
15,100
7,590
67
1,728
13,372
0
104,189
L
4,001
693
607
1,677
11,452
4,068
0
6,601
4,851
57,210
0
W
Chang'e
Mlku chan
Chang'e
14,718
500
1,665
5,193
15,217
5,964
803
3,042
12,175
47,390
0
L
Camazotz
SprayNPrayXD
Camazotz
11,581
3,487
0
10,261
20,514
7,449
729
6,154
14,360
0
56,136
W
8,607
4,079
0
1,360
12,113
5,185
0
1,069
11,044
0
70,552
L
King Arthur
jackthekillaz
King Arthur
6,758
740
388
2,438
19,489
19,166
38
3,710
15,779
0
52,025
W
Tyr
13,205
1,442
0
3,578
13,221
16,013
205
1,209
12,012
0
71,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,208
Gold Earned
48,836
482
Minions Killed
542
0
Camps Cleared
0
1,741,520
Distance Traveled
1,878,767
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,770
409
20
1
0
353,268
7
W
Yu Huang
10,047
529
116
6
0
371,960
2
L
Neith
9,258
487
165
9
0
320,654
5
W
Lancelot
10,756
566
146
8
0
416,759
0
L
Ra
8,252
434
104
5
0
316,241
0
W
Chang'e
8,509
448
69
4
0
382,477
5
L
Camazotz
8,949
471
92
5
0
386,363
2
W
Ullr
9,268
488
94
5
0
337,291
4
L
King Arthur
7,979
420
101
5
0
364,994
0
W
Tyr
10,256
540
117
6
0
370,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role