Player Matchup

Cupid
Cupid
CertifiedBEZ
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,363 Elo+
Party 1
Sylvanus
Sylvanus
CrazyRachii
Sylvanus
Level 102
God Stats
6W - 10L
1,429 SR
Queue Stats
50W - 77L
1,466 Elo+
Party 1
Lancelot
Lancelot
Regulator_DTA
Lancelot
Level 128
God Stats
0W - 5L
1,497 SR
Queue Stats
444W - 458L
1,443 Elo+
Party 1
Scylla
Scylla
Starryeyed_Angel
Scylla
Level 83
God Stats
3W - 10L
1,235 SR
Queue Stats
195W - 242L
1,347 Elo+
Party 1
Sol
Sol
Viceroy G
Sol
Level 129
God Stats
6W - 6L
1,448 SR
Queue Stats
112W - 148L
1,440 Elo+
Party 1
Team Averages
Level 102
1,422 SR
1,412 Elo+

VS

Team Averages
Level 90
1,403 SR
1,443 Elo+
Persephone
Persephone
 
Persephone
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Azure-Witcher
Cu Chulainn
Level 120
God Stats
2W - 4L
1,292 SR
Queue Stats
107W - 115L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
JMD10_12_14
Baron Samedi
Level 70
God Stats
1W - 2L
1,282 SR
Queue Stats
52W - 66L
1,417 Elo+
Party 2
Ullr
Ullr
Sir_koskesh
Ullr
Level 54
God Stats
30W - 28L
1,450 SR
Queue Stats
178W - 202L
1,427 Elo+
Solo
Athena
Athena
Zwaffelzombie
Athena
Level 81
God Stats
275W - 290L
1,492 SR
Queue Stats
370W - 413L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,541
504
4,784
3,938
1,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
CrazyRachii
Sylvanus
9
1 / 4 / 0
5,269
479
4,956
9,179
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lancelot
Regulator_DTA
Lancelot
11
3 / 2 / 0
6,302
573
5,159
10,350
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 5 / 3
5,081
462
2,600
7,217
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
5,905
537
7,691
5,635
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 2 / 2
6,301
573
3,788
7,078
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
Azure-Witcher
Cu Chulainn
11
0 / 0 / 1
6,636
603
2,859
12,295
5,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
JMD10_12_14
Baron Samedi
11
3 / 0 / 3
6,726
611
7,061
4,784
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
8 / 1 / 0
7,434
676
5,728
5,272
2,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 8
5,836
531
4,296
12,518
6,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
12
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
2
2
1
W
Cu Chulainn
Azure-Witcher
Cu Chulainn
0
0
1
0.5
L
0
0
2
1
L
Sylvanus
CrazyRachii
Sylvanus
1
4
0
0.25
W
Baron Samedi
JMD10_12_14
Baron Samedi
3
0
3
4.5
L
Lancelot
Regulator_DTA
Lancelot
3
2
0
1.5
W
8
1
0
8
L
0
5
3
0.3
L
0
1
0
0
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,190
Damage
23,732
36,319
Taken
41,947
18,719
Mitigated
20,212
9,533
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,788
354
0
3,420
7,078
2,475
0
1,316
5,760
37,806
0
W
Cu Chulainn
Azure-Witcher
Cu Chulainn
2,859
342
0
5,380
12,295
5,924
523
6,504
5,791
0
52,957
L
4,784
2,027
88
1,683
3,938
1,411
1,110
1,618
2,320
0
30,031
L
Sylvanus
CrazyRachii
Sylvanus
4,956
1,567
687
1,610
9,179
6,173
0
4,099
5,080
23,055
7,917
W
Baron Samedi
JMD10_12_14
Baron Samedi
7,061
590
11
1,375
4,784
2,660
0
2,009
2,775
38,821
0
L
Lancelot
Regulator_DTA
Lancelot
5,159
555
0
1,282
10,350
4,156
0
3,774
6,576
0
42,020
W
5,728
1,224
0
660
5,272
2,159
0
795
4,477
0
42,910
L
2,600
43
0
1,403
7,217
2,979
0
5,139
2,078
19,349
0
L
7,691
3,213
0
2,780
5,635
4,000
0
515
5,120
40,887
5,361
W
4,296
1,098
0
4,798
12,518
6,994
885
2,946
9,572
20,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,098
Gold Earned
32,933
284
Minions Killed
368
0
Camps Cleared
0
1,033,980
Distance Traveled
1,111,881
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,301
573
79
7
0
230,871
2
W
Cu Chulainn
6,636
603
99
9
0
243,857
4
L
Cupid
5,541
504
53
5
0
212,360
1
L
Sylvanus
5,269
479
59
5
0
169,359
2
W
Baron Samedi
6,726
611
72
7
0
217,027
3
L
Lancelot
6,302
573
74
7
0
262,398
0
W
Ullr
7,434
676
80
7
0
197,724
0
L
Scylla
5,081
462
23
2
0
188,509
0
L
Sol
5,905
537
75
7
0
201,354
2
W
Athena
5,836
531
38
3
0
222,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role