Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
DyingWithHer
Izanami
Level 15
God Stats
10W - 3L
1,724 SR
Queue Stats
28W - 7L
1,807 Elo+
Party 3
Bacchus
Bacchus
YayTuba
Bacchus
Level 116
God Stats
2W - 2L
1,521 SR
Queue Stats
95W - 73L
1,625 Elo+
Party 3
Danzaburou
Danzaburou
iviolateponies
Danzaburou
Level 157
God Stats
22W - 21L
1,526 SR
Queue Stats
415W - 367L
1,595 Elo+
Party 3
Team Averages
Level 103
1,554 SR
1,605 Elo+

VS

Team Averages
Level 42
1,599 SR
1,548 Elo+
Eset
Eset
BeanBelly
Eset
Level 66
God Stats
0W - 2L
1,772 SR
Queue Stats
122W - 92L
1,668 Elo+
Party 1
Gilgamesh
Gilgamesh
NoGangsters
Gilgamesh
Level 39
God Stats
0W - 1L
1,786 SR
Queue Stats
85W - 51L
1,628 Elo+
Party 1
Chernobog
Chernobog
Spank00
Chernobog
Level 36
God Stats
12W - 12L
1,508 SR
Queue Stats
98W - 105L
1,538 Elo+
Party 2
Chaac
Chaac
kitsunesun
Chaac
Level 47
God Stats
9W - 3L
1,542 SR
Queue Stats
678W - 633L
1,524 Elo+
Solo
Sobek
Sobek
thewarster
Sobek
Level 24
God Stats
1W - 7L
1,389 SR
Queue Stats
97W - 98L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
3 / 4 / 1
5,986
599
5,187
5,217
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
 
Fenrir
9
2 / 1 / 3
5,614
561
4,688
6,175
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
DyingWithHer
Izanami
12
3 / 0 / 0
7,024
702
6,704
5,886
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
YayTuba
Bacchus
10
1 / 0 / 7
6,378
638
3,843
4,103
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
iviolateponies
Danzaburou
10
4 / 0 / 2
6,391
639
5,034
5,620
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
3 / 3 / 1
5,805
581
3,737
7,024
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NoGangsters
Gilgamesh
9
2 / 0 / 2
5,313
531
1,846
5,476
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Spank00
Chernobog
7
0 / 3 / 1
4,424
442
2,353
5,613
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
8
0 / 3 / 0
4,697
470
5,584
12,797
6,508
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
7
0 / 4 / 0
4,457
446
1,573
9,212
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
5
5
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
4
1
0.88
W
Fenrir
 
Fenrir
2
1
3
3.5
L
Eset
3
3
1
1.17
W
Izanami
DyingWithHer
Izanami
3
0
0
3
L
Gilgamesh
NoGangsters
Gilgamesh
2
0
2
3
L
Chernobog
Spank00
Chernobog
0
3
1
0.17
W
Bacchus
YayTuba
Bacchus
1
0
7
4.5
W
Danzaburou
iviolateponies
Danzaburou
4
0
2
5
L
Chaac
0
3
0
0
L
Sobek
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,456
Damage
15,093
27,001
Taken
40,122
11,849
Mitigated
18,621
9,903
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,187
485
0
409
5,217
1,969
0
3,512
1,705
36,515
0
W
Fenrir
 
Fenrir
4,688
1,580
0
1,944
6,175
2,426
0
377
5,798
0
24,259
L
Eset
3,737
803
0
1,577
7,024
2,667
0
3,678
3,346
41,185
0
W
Izanami
DyingWithHer
Izanami
6,704
5,189
0
2,824
5,886
2,080
426
0
5,886
0
58,785
L
Gilgamesh
NoGangsters
Gilgamesh
1,846
628
0
2,778
5,476
2,473
0
325
5,151
0
26,968
L
Chernobog
Spank00
Chernobog
2,353
1,367
0
1,868
5,613
1,578
0
1,979
3,634
0
25,991
W
Bacchus
YayTuba
Bacchus
3,843
910
0
1,432
4,103
3,443
0
813
3,290
12,292
0
W
Danzaburou
iviolateponies
Danzaburou
5,034
1,977
0
3,294
5,620
1,931
708
608
5,012
0
50,736
L
Chaac
5,584
1,536
0
4,154
12,797
6,508
0
316
12,481
0
33,241
L
Sobek
1,573
136
0
1,527
9,212
5,395
0
2,732
6,480
6,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
24,696
314
Minions Killed
249
0
Camps Cleared
0
969,338
Distance Traveled
933,442
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,986
599
56
6
0
188,486
0
W
Fenrir
5,614
561
50
5
0
219,915
3
L
Eset
5,805
581
71
7
0
183,466
0
W
Izanami
7,024
702
111
11
0
168,123
0
L
Gilgamesh
5,313
531
56
6
0
220,437
3
L
Chernobog
4,424
442
50
5
0
153,727
2
W
Bacchus
6,378
638
18
2
0
207,023
1
W
Danzaburou
6,391
639
79
8
0
185,791
1
L
Chaac
4,697
470
55
6
0
189,414
2
L
Sobek
4,457
446
17
2
0
186,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role