Player Matchup

Freya
Freya
 
Freya
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CuBbYxStArZ
Fenrir
Level 76
God Stats
10W - 13L
1,510 SR
Queue Stats
477W - 483L
1,499 Elo+
Party 2
Poseidon
Poseidon
Kyler17
Poseidon
Level 33
God Stats
3W - 6L
1,500 SR
Queue Stats
209W - 211L
1,603 Elo+
Solo
Neith
Neith
Matt_Enme420
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,167 Elo+
Solo
Lancelot
Lancelot
NoxsClock
Lancelot
Level 39
God Stats
7W - 5L
1,788 SR
Queue Stats
24W - 43L
1,385 Elo+
Solo
Team Averages
Level 58
1,560 SR
1,431 Elo+

VS

Team Averages
Level 51
1,550 SR
1,477 Elo+
Olorun
Olorun
 
Olorun
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
BeeeGarber
Jormungandr
Level 103
God Stats
3W - 0L
1,625 SR
Queue Stats
40W - 17L
1,663 Elo+
Party 1
Chronos
Chronos
hirrezsuxcox
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 18L
1,669 Elo+
Party 1
Artemis
Artemis
sharpshootn_pain
Artemis
Level 94
God Stats
14W - 9L
1,623 SR
Queue Stats
174W - 197L
1,382 Elo+
Party 3
Hercules
Hercules
spiral_saucepan5
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 4 / 0
5,788
526
6,591
10,975
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
9
1 / 1 / 2
5,812
528
2,023
8,919
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Kyler17
Poseidon
9
0 / 3 / 0
5,394
490
3,316
5,041
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 1
5,512
501
5,526
3,925
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
NoxsClock
Lancelot
8
0 / 4 / 1
5,052
459
4,860
8,395
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
4 / 0 / 1
6,668
606
4,870
6,367
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
BeeeGarber
Jormungandr
11
4 / 1 / 2
6,957
632
8,103
9,396
5,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
hirrezsuxcox
Chronos
11
3 / 1 / 5
6,679
607
5,089
5,992
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 2 / 1
4,986
453
2,480
4,809
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 2
5,526
502
3,117
7,796
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
11
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
0
0.5
W
Olorun
 
Olorun
4
0
1
4.5
W
Jormungandr
BeeeGarber
Jormungandr
4
1
2
5
L
Fenrir
1
1
2
2
L
Poseidon
Kyler17
Poseidon
0
3
0
0
L
2
1
1
2.5
L
Lancelot
NoxsClock
Lancelot
0
4
1
0.13
W
Chronos
hirrezsuxcox
Chronos
3
1
5
5.5
W
0
2
1
0.25
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
23,659
37,255
Taken
34,360
17,078
Mitigated
15,909
11,188
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,591
2,305
0
4,518
10,975
4,476
0
7,587
2,946
31,861
0
W
Olorun
 
Olorun
4,870
2,910
93
2,644
6,367
2,656
1,721
2,402
3,661
38,250
0
W
Jormungandr
BeeeGarber
Jormungandr
8,103
2,839
0
2,790
9,396
5,618
133
6,053
3,343
38,438
0
L
Fenrir
2,023
780
222
3,327
8,919
5,469
0
1,133
7,786
0
18,032
L
Poseidon
Kyler17
Poseidon
3,316
453
0
382
5,041
2,119
0
3,695
1,346
36,004
0
L
5,526
2,638
0
1,001
3,925
1,631
0
1,251
2,674
0
35,391
L
Lancelot
NoxsClock
Lancelot
4,860
512
0
1,738
8,395
3,383
0
3,834
4,441
0
26,407
W
Chronos
hirrezsuxcox
Chronos
5,089
1,485
0
2,586
5,992
2,154
1,308
622
5,268
44,012
0
W
2,480
781
0
1,785
4,809
1,258
0
144
4,621
0
23,655
W
3,117
1,548
0
2,903
7,796
4,223
0
232
7,560
0
20,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
30,816
241
Minions Killed
285
0
Camps Cleared
0
1,032,584
Distance Traveled
986,197
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,788
526
37
3
0
199,352
1
W
Olorun
6,668
606
57
5
0
175,159
1
W
Jormungandr
6,957
632
80
7
0
210,192
2
L
Fenrir
5,812
528
25
2
0
213,353
0
L
Poseidon
5,394
490
69
6
0
218,253
1
L
Neith
5,512
501
65
6
0
167,732
2
L
Lancelot
5,052
459
45
4
0
233,894
0
W
Chronos
6,679
607
87
8
0
240,889
2
W
Artemis
4,986
453
37
3
0
161,900
0
W
Hercules
5,526
502
24
2
0
198,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role