Player Matchup

Ullr
Ullr
 
Ullr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DBSRites
Chaac
Level 142
God Stats
22W - 13L
1,654 SR
Queue Stats
498W - 328L
1,722 Elo+
Party 2
Merlin
Merlin
nova4667
Merlin
Level 76
God Stats
4W - 0L
1,685 SR
Queue Stats
100W - 168L
1,236 Elo+
Party 2
Team Averages
Level 108
1,613 SR
1,486 Elo+

VS

Team Averages
Level 84
1,500 SR
1,427 Elo+
Medusa
Medusa
Barbaru
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,269 Elo+
Party 1
King Arthur
King Arthur
BradDJ97playing
King Arthur
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Chronos
Chronos
Maslinutamagica
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
6 / 1 / 6
12,064
754
24,596
10,338
4,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
DBSRites
Chaac
15
6 / 2 / 2
10,793
675
21,476
22,756
22,634
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
nova4667
Merlin
16
1 / 3 / 9
10,746
672
8,704
9,346
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Barbaru
Medusa
12
0 / 6 / 3
8,917
557
5,562
19,366
8,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
BradDJ97playing
King Arthur
15
4 / 2 / 2
10,544
659
10,533
22,477
22,831
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 3
10,031
627
11,299
19,629
9,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
6
6
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
1
6
9
L
Medusa
Barbaru
Medusa
0
6
3
0.25
L
King Arthur
BradDJ97playing
King Arthur
4
2
2
2.5
W
Chaac
DBSRites
Chaac
6
2
2
3.5
L
2
5
3
0.7
W
Merlin
nova4667
Merlin
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,776
Damage
27,394
42,440
Taken
61,472
31,691
Mitigated
41,140
9,759
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
24,596
9,818
0
954
10,338
4,958
2,213
3,319
7,019
0
69,967
L
Medusa
Barbaru
Medusa
5,562
1,688
622
561
19,366
8,534
0
1,590
17,556
0
22,820
L
King Arthur
BradDJ97playing
King Arthur
10,533
830
571
1,090
22,477
22,831
0
4,370
17,614
0
23,789
W
Chaac
DBSRites
Chaac
21,476
3,239
0
5,973
22,756
22,634
386
5,579
17,177
175
45,144
L
11,299
3,028
770
3,377
19,629
9,775
0
2,014
17,357
38,069
0
W
Merlin
nova4667
Merlin
8,704
772
1,032
1,800
9,346
4,099
111
3,574
5,772
36,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,603
Gold Earned
29,492
174
Minions Killed
125
13
Camps Cleared
1
903,087
Distance Traveled
791,442
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,064
754
84
5
4
309,605
1
L
Medusa
8,917
557
33
2
0
253,890
0
L
King Arthur
10,544
659
26
2
0
276,776
2
W
Chaac
10,793
675
36
2
3
320,222
6
L
Chronos
10,031
627
66
4
1
260,776
2
W
Merlin
10,746
672
54
3
6
273,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role