Player Matchup

Lancelot
Lancelot
CarryMVP
Lancelot
Level 154
God Stats
5W - 6L
1,306 SR
Queue Stats
369W - 274L
1,638 Elo+
Party 3
Freya
Freya
Hooots
Freya
Level 157
God Stats
5W - 9L
1,347 SR
Queue Stats
125W - 101L
1,610 Elo+
Party 3
Achilles
Achilles
KriVro98
Achilles
Level 94
God Stats
18W - 16L
1,669 SR
Queue Stats
303W - 233L
1,629 Elo+
Party 3
Vulcan
Vulcan
LePsychopathe95
Vulcan
Level 87
God Stats
0W - 1L
1,269 SR
Queue Stats
17W - 19L
1,460 Elo+
Solo
Chernobog
Chernobog
RooFeeLV
Chernobog
Level 69
God Stats
1W - 1L
1,297 SR
Queue Stats
145W - 131L
1,563 Elo+
Party 3
Team Averages
Level 112
1,378 SR
1,580 Elo+

VS

Team Averages
Level 119
1,541 SR
1,498 Elo+
Cerberus
Cerberus
Cap_2105
Cerberus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,415 Elo+
Party 1
Osiris
Osiris
CyberEclipse
Osiris
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,544 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KBPZ4__
Morgan Le Fay
Level 108
God Stats
2W - 1L
1,737 SR
Queue Stats
22W - 38L
1,373 Elo+
Party 1
Rama
Rama
Vigilantе
Rama
Level 106
God Stats
18W - 4L
1,794 SR
Queue Stats
58W - 38L
1,683 Elo+
Party 2
Merlin
Merlin
maxsimsas
Merlin
Level 109
God Stats
1W - 3L
1,174 SR
Queue Stats
95W - 95L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CarryMVP
Lancelot
11
2 / 3 / 4
6,542
727
6,782
6,266
2,785
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Hooots
Freya
14
2 / 3 / 5
7,370
819
9,123
10,093
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
KriVro98
Achilles
13
2 / 2 / 4
6,853
761
5,931
8,815
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 3
7,314
813
6,758
6,714
2,902
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
RooFeeLV
Chernobog
12
0 / 2 / 2
6,177
686
2,991
6,394
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cap_2105
Cerberus
13
1 / 2 / 9
7,129
792
5,302
14,188
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
13
1 / 1 / 8
6,888
765
8,117
8,449
7,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
KBPZ4__
Morgan Le Fay
14
6 / 3 / 4
7,416
824
6,909
7,269
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 3
7,727
859
4,228
6,524
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
maxsimsas
Merlin
14
3 / 2 / 7
7,425
825
8,101
5,272
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
8
Kills
15
15
Deaths
9
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cap_2105
Cerberus
1
2
9
2.75
L
Lancelot
CarryMVP
Lancelot
2
3
4
1.33
W
Osiris
1
1
8
5
L
Freya
Hooots
Freya
2
3
5
1.5
W
Morgan Le Fay
KBPZ4__
Morgan Le Fay
6
3
4
2.67
L
Achilles
KriVro98
Achilles
2
2
4
2
L
2
5
3
0.7
L
Chernobog
RooFeeLV
Chernobog
0
2
2
0.5
W
4
1
3
5.5
W
Merlin
maxsimsas
Merlin
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,585
Damage
32,657
38,282
Taken
41,702
21,777
Mitigated
27,333
5,663
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cap_2105
Cerberus
5,302
400
0
4,226
14,188
10,849
521
5,485
8,555
16,721
0
L
Lancelot
CarryMVP
Lancelot
6,782
2,060
0
408
6,266
2,785
0
3,057
3,209
0
10,463
W
Osiris
8,117
1,944
0
922
8,449
7,812
241
2,369
5,886
0
23,184
L
Freya
Hooots
Freya
9,123
3,561
0
1,888
10,093
4,343
0
5,066
5,027
27,817
0
W
Morgan Le Fay
KBPZ4__
Morgan Le Fay
6,909
541
0
550
7,269
3,315
831
3,018
4,197
14,814
0
L
Achilles
KriVro98
Achilles
5,931
470
0
1,640
8,815
8,932
0
4,215
4,600
0
14,236
L
6,758
2,376
204
114
6,714
2,902
0
3,862
2,852
20,416
0
L
Chernobog
RooFeeLV
Chernobog
2,991
1,757
0
1,409
6,394
2,815
0
4,112
2,282
0
16,136
W
4,228
3,199
0
1,659
6,524
2,993
563
2,244
4,127
0
24,683
W
Merlin
maxsimsas
Merlin
8,101
572
0
14
5,272
2,364
0
2,765
2,474
24,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
36,585
151
Minions Killed
194
0
Camps Cleared
0
811,307
Distance Traveled
979,244
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,129
792
36
4
0
204,660
1
L
Lancelot
6,542
727
11
1
0
130,657
0
W
Osiris
6,888
765
43
5
0
215,883
3
L
Freya
7,370
819
41
5
0
157,137
3
W
Morgan Le Fay
7,416
824
19
2
0
181,048
1
L
Achilles
6,853
761
27
3
0
185,914
4
L
Vulcan
7,314
813
40
4
0
160,309
0
L
Chernobog
6,177
686
32
4
0
177,290
1
W
Rama
7,727
859
58
6
0
186,929
1
W
Merlin
7,425
825
38
4
0
190,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role