Player Matchup

Chang'e
Chang'e
C4_sandstorm_yt
Chang'e
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 151L
1,445 Elo+
Solo
Zeus
Zeus
StkxDeath
Zeus
Level 74
God Stats
26W - 36L
1,458 SR
Queue Stats
113W - 167L
1,215 Elo+
Party 1
Hel
Hel
X_RARExPAIN_X
Hel
Level 108
God Stats
6W - 12L
1,295 SR
Queue Stats
176W - 236L
1,233 Elo+
Party 1
Team Averages
Level 84
1,418 SR
1,297 Elo+

VS

Team Averages
Level 45
1,461 SR
1,186 Elo+
Lancelot
Lancelot
CheeksGod
Lancelot
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 20L
1,092 Elo+
Party 2
Amaterasu
Amaterasu
chillseth420
Amaterasu
Level 67
God Stats
13W - 17L
1,400 SR
Queue Stats
116W - 171L
1,308 Elo+
Solo
Zeus
Zeus
pupyrus
Zeus
Level 53
God Stats
6W - 6L
1,482 SR
Queue Stats
27W - 58L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 13
13,368
668
16,140
17,653
8,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
20
10 / 0 / 7
14,155
708
29,256
22,004
11,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 10
13,068
653
10,775
18,462
13,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CheeksGod
Lancelot
15
2 / 5 / 0
11,881
594
13,631
17,075
7,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
chillseth420
Amaterasu
15
0 / 6 / 2
11,168
558
13,742
28,822
28,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
pupyrus
Zeus
15
0 / 7 / 2
11,034
552
21,537
19,070
7,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
2
2
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
Lancelot
CheeksGod
Lancelot
2
5
0
0.4
W
Zeus
10
0
7
13.5
W
4
2
10
4.5
L
Amaterasu
chillseth420
Amaterasu
0
6
2
0.17
L
Zeus
pupyrus
Zeus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,171
Damage
48,910
58,119
Taken
64,967
32,785
Mitigated
44,004
39,469
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,140
1,800
6,145
9,518
17,653
8,607
1,171
6,482
11,171
45,709
0
L
Lancelot
CheeksGod
Lancelot
13,631
1,463
0
1,670
17,075
7,763
0
15,151
1,924
0
37,337
W
Zeus
29,256
4,206
0
6,040
22,004
11,035
1,050
9,647
12,357
71,481
0
W
10,775
124
7,885
9,881
18,462
13,143
830
6,518
11,944
48,655
0
L
Amaterasu
chillseth420
Amaterasu
13,742
2,499
1,202
7,225
28,822
28,313
0
25,125
3,697
0
34,999
L
Zeus
pupyrus
Zeus
21,537
1,432
158
4,882
19,070
7,928
78
16,248
2,822
47,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
34,083
206
Minions Killed
147
11
Camps Cleared
3
1,124,590
Distance Traveled
951,226
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,368
668
52
3
2
386,429
2
L
Lancelot
11,881
594
50
3
1
309,988
1
W
Zeus
14,155
708
81
4
2
358,292
0
W
Hel
13,068
653
73
4
7
379,869
1
L
Amaterasu
11,168
558
37
2
2
374,992
3
L
Zeus
11,034
552
60
3
0
266,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role