Player Matchup

Baron Samedi
Baron Samedi
DontTreadOnMe33
Baron Samedi
Level 110
God Stats
2W - 2L
1,538 SR
Queue Stats
75W - 64L
1,572 Elo+
Party 1
Freya
Freya
FR8TRAINMOPAR
Freya
Level 83
God Stats
7W - 5L
1,771 SR
Queue Stats
191W - 168L
1,524 Elo+
Party 1
Susano
Susano
TheBlueMoose
Susano
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 99L
1,506 Elo+
Solo
Lancelot
Lancelot
darkforest51
Lancelot
Level 158
God Stats
1W - 5L
1,130 SR
Queue Stats
17W - 15L
1,488 Elo+
Solo
Neith
Neith
rojas5500
Neith
Level 129
God Stats
6W - 3L
1,660 SR
Queue Stats
297W - 296L
1,541 Elo+
Solo
Team Averages
Level 127
1,520 SR
1,526 Elo+

VS

Team Averages
Level 94
1,633 SR
1,539 Elo+
Kuzenbo
Kuzenbo
MrBusAhNut
Kuzenbo
Level 85
God Stats
15W - 5L
1,654 SR
Queue Stats
56W - 54L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
RavenClaudius
Cernunnos
Level 70
God Stats
4W - 4L
1,534 SR
Queue Stats
71W - 55L
1,535 Elo+
Party 2
Poseidon
Poseidon
VeryThoreau
Poseidon
Level 123
God Stats
28W - 21L
1,584 SR
Queue Stats
492W - 502L
1,516 Elo+
Solo
Chiron
Chiron
ctjudd
Chiron
Level 82
God Stats
4W - 0L
1,758 SR
Queue Stats
144W - 136L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lanelane99
Ah Muzen Cab
Level 109
God Stats
2W - 1L
1,635 SR
Queue Stats
98W - 78L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DontTreadOnMe33
Baron Samedi
15
0 / 7 / 9
11,169
430
9,820
26,365
35,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 6 / 6
13,591
523
24,895
30,598
12,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
19
10 / 9 / 2
13,600
523
23,763
26,811
11,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
darkforest51
Lancelot
17
1 / 10 / 3
12,103
466
12,502
35,098
29,487
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
rojas5500
Neith
20
3 / 3 / 11
13,916
535
15,638
24,028
10,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MrBusAhNut
Kuzenbo
17
1 / 4 / 13
12,450
479
13,532
22,282
33,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
RavenClaudius
Cernunnos
20
8 / 3 / 2
15,338
590
18,283
23,454
13,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
VeryThoreau
Poseidon
20
6 / 4 / 10
14,467
556
19,471
26,908
10,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
ctjudd
Chiron
20
11 / 3 / 10
16,034
617
29,155
29,615
14,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
lanelane99
Ah Muzen Cab
18
8 / 7 / 7
13,569
522
25,659
21,532
10,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
21
Kills
34
35
Deaths
21
31
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DontTreadOnMe33
Baron Samedi
0
7
9
0.64
L
7
6
6
1.67
W
Kuzenbo
MrBusAhNut
Kuzenbo
1
4
13
1.88
W
Cernunnos
RavenClaudius
Cernunnos
8
3
2
3
L
Susano
10
9
2
1.22
W
Poseidon
VeryThoreau
Poseidon
6
4
10
2.75
W
Chiron
ctjudd
Chiron
11
3
10
5.33
L
Lancelot
darkforest51
Lancelot
1
10
3
0.25
W
Ah Muzen Cab
lanelane99
Ah Muzen Cab
8
7
7
1.64
L
Neith
rojas5500
Neith
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,618
Damage
106,100
142,900
Taken
123,791
99,661
Mitigated
82,298
42,819
Healing
41,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DontTreadOnMe33
Baron Samedi
9,820
896
1,722
6,974
26,365
35,879
0
8,522
17,843
44,249
0
L
24,895
8,653
0
12,986
30,598
12,309
1,236
9,840
20,758
103,399
0
W
Kuzenbo
MrBusAhNut
Kuzenbo
13,532
6,117
0
2,513
22,282
33,740
574
8,111
14,171
31,969
0
W
Cernunnos
RavenClaudius
Cernunnos
18,283
9,296
0
10,589
23,454
13,366
6,829
3,750
19,704
0
158,657
L
Susano
23,763
3,583
0
6,363
26,811
11,189
408
8,297
18,514
0
94,447
W
Poseidon
VeryThoreau
Poseidon
19,471
3,663
0
12,278
26,908
10,643
2,226
7,672
19,236
133,943
0
W
Chiron
ctjudd
Chiron
29,155
14,316
1,206
9,287
29,615
14,463
2,453
6,140
23,475
0
145,594
L
Lancelot
darkforest51
Lancelot
12,502
1,184
0
6,146
35,098
29,487
1,080
6,250
28,848
0
84,282
W
Ah Muzen Cab
lanelane99
Ah Muzen Cab
25,659
9,329
0
5,141
21,532
10,086
4,763
9,546
11,986
0
103,111
L
Neith
rojas5500
Neith
15,638
6,379
0
8,628
24,028
10,797
540
4,924
19,104
0
141,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,379
Gold Earned
71,858
674
Minions Killed
680
0
Camps Cleared
0
2,252,554
Distance Traveled
2,533,291
22
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,169
430
53
2
0
437,086
3
L
Freya
13,591
523
149
6
0
451,648
3
W
Kuzenbo
12,450
479
30
1
0
520,376
8
W
Cernunnos
15,338
590
208
8
0
503,627
10
L
Susano
13,600
523
121
5
0
476,412
3
W
Poseidon
14,467
556
163
6
0
566,976
10
W
Chiron
16,034
617
165
6
0
458,554
1
L
Lancelot
12,103
466
144
6
0
468,139
6
W
Ah Muzen Cab
13,569
522
114
4
0
483,758
7
L
Neith
13,916
535
207
8
0
419,269
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role