Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
DatLegendNico
Chernobog
Level 102
God Stats
1W - 4L
1,250 SR
Queue Stats
196W - 236L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
IIEraboreII
Baron Samedi
Level 100
God Stats
6W - 5L
1,390 SR
Queue Stats
55W - 59L
1,396 Elo+
Solo
Lancelot
Lancelot
Washingtub4546
Lancelot
Level 104
God Stats
4W - 7L
1,252 SR
Queue Stats
449W - 425L
1,503 Elo+
Party 1
Anubis
Anubis
Zwibbel
Anubis
Level 58
God Stats
8W - 6L
1,709 SR
Queue Stats
26W - 39L
1,331 Elo+
Party 2
Team Averages
Level 99
1,420 SR
1,429 Elo+

VS

Team Averages
Level 78
1,478 SR
1,472 Elo+
Achilles
Achilles
Mrmastertaa
Achilles
Level 65
God Stats
6W - 6L
1,495 SR
Queue Stats
206W - 256L
1,390 Elo+
Solo
Ra
Ra
OKTANmax
Ra
Level 88
God Stats
3W - 2L
1,412 SR
Queue Stats
76W - 64L
1,582 Elo+
Solo
Mulan
Mulan
SexyOrsoPolare
Mulan
Level 64
God Stats
1W - 0L
1,468 SR
Queue Stats
3W - 2L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Termometr
Sylvanus
Level 88
God Stats
13W - 9L
1,512 SR
Queue Stats
257W - 264L
1,366 Elo+
Solo
Charybdis
Charybdis
kataclysm1810
Charybdis
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
643W - 470L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 0 / 0
7,255
518
7,025
7,873
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
DatLegendNico
Chernobog
9
2 / 5 / 2
6,493
464
3,371
10,816
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
IIEraboreII
Baron Samedi
10
0 / 3 / 1
6,351
454
3,681
10,372
7,170
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
11
3 / 2 / 0
6,876
491
7,024
12,810
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Zwibbel
Anubis
9
0 / 2 / 0
5,721
409
2,787
6,397
3,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mrmastertaa
Achilles
12
1 / 1 / 4
7,329
524
2,872
9,952
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 1
7,471
534
4,883
6,853
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 1 / 1
8,515
608
11,773
8,968
8,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Termometr
Sylvanus
11
1 / 1 / 4
7,032
502
3,901
10,543
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
kataclysm1810
Charybdis
12
0 / 3 / 1
6,965
498
4,882
10,107
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
11
12
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
0
0
1
L
Chernobog
DatLegendNico
Chernobog
2
5
2
0.6
L
Baron Samedi
IIEraboreII
Baron Samedi
0
3
1
0.17
W
Achilles
Mrmastertaa
Achilles
1
1
4
3
W
2
0
1
2.5
W
7
1
1
7.5
W
Sylvanus
Termometr
Sylvanus
1
1
4
3
L
Lancelot
3
2
0
1.5
L
Anubis
Zwibbel
Anubis
0
2
0
0
W
Charybdis
kataclysm1810
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,888
Damage
28,311
48,268
Taken
46,423
22,016
Mitigated
28,836
16,878
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,025
5,636
0
4,135
7,873
2,593
0
818
7,055
0
65,352
L
Chernobog
DatLegendNico
Chernobog
3,371
2,267
0
3,032
10,816
3,934
26
605
10,211
0
29,722
L
Baron Samedi
IIEraboreII
Baron Samedi
3,681
506
1,784
4,113
10,372
7,170
0
2,201
8,171
23,868
0
W
Achilles
Mrmastertaa
Achilles
2,872
840
0
5,307
9,952
7,062
0
657
9,295
0
48,541
W
4,883
457
289
2,783
6,853
2,871
704
1,570
5,283
57,179
0
W
11,773
1,626
0
2,589
8,968
8,166
1,414
1,374
7,594
0
54,259
W
Sylvanus
Termometr
Sylvanus
3,901
1,099
910
4,393
10,543
7,390
952
2,225
8,318
17,483
0
L
Lancelot
7,024
1,387
0
1,405
12,810
4,996
0
3,928
8,882
0
49,087
L
Anubis
Zwibbel
Anubis
2,787
0
0
2,409
6,397
3,323
0
1,232
5,165
34,246
0
W
Charybdis
kataclysm1810
Charybdis
4,882
2,988
0
4,109
10,107
3,347
62
642
9,465
0
52,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
37,312
372
Minions Killed
407
0
Camps Cleared
0
1,177,434
Distance Traveled
1,318,517
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,255
518
130
9
0
256,797
4
L
Chernobog
6,493
464
53
4
0
175,234
1
L
Baron Samedi
6,351
454
33
2
0
233,866
3
W
Achilles
7,329
524
93
7
0
286,191
5
W
Ra
7,471
534
94
7
0
278,095
7
W
Mulan
8,515
608
104
7
0
283,756
6
W
Sylvanus
7,032
502
23
2
0
250,018
0
L
Lancelot
6,876
491
99
7
0
327,184
5
L
Anubis
5,721
409
57
4
0
184,353
2
W
Charybdis
6,965
498
93
7
0
220,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role