Player Matchup

Izanami
Izanami
KUDAZ18
Izanami
Level 36
God Stats
4W - 6L
1,252 SR
Queue Stats
8W - 33L
1,058 Elo+
Party 1
Chaac
Chaac
XXsergiopXX
Chaac
Level 36
God Stats
2W - 2L
1,213 SR
Queue Stats
17W - 44L
1,020 Elo+
Party 1
Kukulkan
Kukulkan
estefaniamc133
Kukulkan
Level 26
God Stats
2W - 8L
1,214 SR
Queue Stats
11W - 32L
1,043 Elo+
Party 1
Team Averages
Level 33
1,226 SR
1,040 Elo+

VS

Team Averages
Level 55
1,497 SR
1,296 Elo+
Persephone
Persephone
CrimsonCloudHD
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,213 Elo+
Party 2
Horus
Horus
DonnyLord
Horus
Level 82
God Stats
12W - 10L
1,700 SR
Queue Stats
61W - 61L
1,463 Elo+
Solo
Da Ji
Da Ji
Kleinranger
Da Ji
Level 16
God Stats
1W - 2L
1,292 SR
Queue Stats
8W - 11L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KUDAZ18
Izanami
19
7 / 5 / 4
14,324
716
17,565
15,129
5,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 5 / 11
12,391
620
15,363
24,296
18,658
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
19
4 / 3 / 9
13,798
690
10,981
10,541
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CrimsonCloudHD
Persephone
19
6 / 5 / 6
14,568
728
21,625
17,047
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
DonnyLord
Horus
18
3 / 2 / 10
13,419
671
12,558
23,947
36,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 7 / 8
12,018
601
9,378
15,295
8,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
12
Kills
11
13
Deaths
14
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Persephone
CrimsonCloudHD
Persephone
6
5
6
1.8
L
Horus
DonnyLord
Horus
3
2
10
4
W
Izanami
KUDAZ18
Izanami
7
5
4
1.8
L
2
7
8
0.86
W
1
5
11
1.3
W
Kukulkan
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,909
Damage
43,561
49,966
Taken
56,289
27,865
Mitigated
53,154
11,226
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CrimsonCloudHD
Persephone
21,625
2,155
0
3,959
17,047
7,825
1,444
2,720
14,050
79,863
0
L
Horus
DonnyLord
Horus
12,558
5,936
3,450
8,896
23,947
36,953
0
5,920
17,747
0
36,315
W
Izanami
KUDAZ18
Izanami
17,565
9,293
462
1,803
15,129
5,177
1,426
6,973
8,156
0
60,127
L
9,378
3,008
0
15
15,295
8,376
0
3,940
11,219
0
33,036
W
15,363
1,763
32
7,155
24,296
18,658
589
9,719
14,577
644
39,507
W
Kukulkan
10,981
693
0
1,774
10,541
4,030
1,054
5,156
5,385
47,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,513
Gold Earned
40,005
211
Minions Killed
200
6
Camps Cleared
10
1,005,722
Distance Traveled
966,787
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,568
728
120
6
3
313,201
4
L
Horus
13,419
671
45
2
3
348,524
5
W
Izanami
14,324
716
89
4
5
323,628
2
L
Da Ji
12,018
601
35
2
4
305,062
4
W
Chaac
12,391
620
42
2
1
361,941
4
W
Kukulkan
13,798
690
80
4
0
320,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role