Player Matchup

Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artio
Artio
BRxDrengr
Artio
Level 38
God Stats
5W - 6L
1,425 SR
Queue Stats
59W - 47L
1,506 Elo+
Solo
Ra
Ra
Badmichel
Ra
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 81L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
Jevahji
Guan Yu
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 15L
1,397 Elo+
Party 1
Team Averages
Level 55
1,485 SR
1,488 Elo+

VS

Team Averages
Level 58
1,468 SR
1,469 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
ChivalricSun7
Bellona
Level 33
God Stats
7W - 5L
1,250 SR
Queue Stats
111W - 108L
1,484 Elo+
Solo
Ganesha
Ganesha
Petoo
Ganesha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Renzormore
Izanami
Level 43
God Stats
0W - 1L
1,794 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Mercury
Mercury
Xibalba01
Mercury
Level 29
God Stats
3W - 7L
1,294 SR
Queue Stats
8W - 15L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 1 / 1
6,644
604
9,855
6,916
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
9
1 / 0 / 0
5,401
491
1,713
7,612
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
BRxDrengr
Artio
9
1 / 1 / 5
6,168
561
3,750
8,759
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
6,180
562
2,821
5,943
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Jevahji
Guan Yu
10
1 / 1 / 0
5,861
533
4,589
8,492
7,462
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 0
5,643
513
4,562
6,024
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
1 / 1 / 0
5,923
538
4,675
7,896
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Petoo
Ganesha
8
0 / 2 / 2
5,277
480
2,468
7,275
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Renzormore
Izanami
8
1 / 5 / 1
5,013
456
6,208
8,537
2,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Xibalba01
Mercury
9
1 / 1 / 2
5,574
507
2,689
7,312
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
4
4
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
1
6.5
W
Arachne
 
Arachne
1
0
0
1
L
Chang'e
 
Chang'e
1
0
0
1
W
Artio
BRxDrengr
Artio
1
1
5
3.5
W
0
1
0
0
L
Bellona
1
1
0
1
W
Guan Yu
Jevahji
Guan Yu
1
1
0
1
L
Ganesha
Petoo
Ganesha
0
2
2
0.5
L
Izanami
Renzormore
Izanami
1
5
1
0.3
L
Mercury
Xibalba01
Mercury
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,728
Damage
20,602
37,722
Taken
37,044
20,105
Mitigated
18,138
13,046
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,855
4,467
0
2,582
6,916
2,341
934
656
6,260
44,356
7,925
W
Arachne
 
Arachne
1,713
1,408
0
1,784
7,612
2,646
0
1,481
6,131
0
31,365
L
Chang'e
 
Chang'e
4,562
396
374
2,660
6,024
2,118
0
2,389
3,635
43,981
0
W
Artio
BRxDrengr
Artio
3,750
385
749
4,184
8,759
5,214
260
1,702
7,057
21,421
0
W
2,821
296
199
2,188
5,943
2,442
45
3,191
2,752
54,235
0
L
Bellona
4,675
1,517
0
2,565
7,896
5,753
230
0
7,896
0
36,309
W
Guan Yu
Jevahji
Guan Yu
4,589
799
0
1,360
8,492
7,462
0
0
8,492
0
34,959
L
Ganesha
Petoo
Ganesha
2,468
370
0
814
7,275
4,506
0
5,420
1,855
12,106
0
L
Izanami
Renzormore
Izanami
6,208
4,596
0
1,817
8,537
2,689
0
5,450
3,087
0
40,427
L
Mercury
Xibalba01
Mercury
2,689
1,459
0
1,522
7,312
3,072
0
1,826
5,486
0
34,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
27,430
329
Minions Killed
288
0
Camps Cleared
0
1,059,869
Distance Traveled
1,104,259
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,644
604
84
8
0
195,779
1
W
Arachne
5,401
491
58
5
0
236,987
2
L
Chang'e
5,643
513
86
8
0
216,096
3
W
Artio
6,168
561
32
3
0
207,135
2
W
Ra
6,180
562
95
9
0
214,663
4
L
Bellona
5,923
538
59
5
0
218,675
0
W
Guan Yu
5,861
533
60
5
0
205,305
0
L
Ganesha
5,277
480
3
0
0
214,974
2
L
Izanami
5,013
456
76
7
0
199,027
4
L
Mercury
5,574
507
64
6
0
255,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role