Player Matchup

Lancelot
Lancelot
K0c4p5 Qc
Lancelot
Level 147
God Stats
0W - 3L
1,292 SR
Queue Stats
139W - 200L
1,396 Elo+
Party 2
King Arthur
King Arthur
P4c8oy
King Arthur
Level 104
God Stats
1W - 1L
1,758 SR
Queue Stats
63W - 95L
1,347 Elo+
Party 2
Merlin
Merlin
rexygamer1
Merlin
Level 135
God Stats
5W - 5L
1,525 SR
Queue Stats
377W - 420L
1,472 Elo+
Solo
Team Averages
Level 129
1,525 SR
1,405 Elo+

VS

Team Averages
Level 88
1,662 SR
1,498 Elo+
Fenrir
Fenrir
FiOSiTY
Fenrir
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Goon
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NayIor
Baron Samedi
Level 42
God Stats
10W - 1L
1,986 SR
Queue Stats
45W - 51L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
K0c4p5 Qc
Lancelot
10
1 / 8 / 2
6,495
650
6,925
15,254
5,721
King Arthur
P4c8oy
King Arthur
9
0 / 10 / 1
6,038
604
3,717
15,724
12,928
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
rexygamer1
Merlin
11
1 / 4 / 2
6,749
675
5,379
11,036
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FiOSiTY
Fenrir
11
5 / 2 / 9
8,284
828
6,989
9,941
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Goon
Ah Muzen Cab
15
11 / 0 / 11
9,360
936
19,611
6,155
2,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
NayIor
Baron Samedi
13
6 / 1 / 13
8,585
859
9,968
9,415
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
22
22
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FiOSiTY
Fenrir
5
2
9
4.75
W
Ah Muzen Cab
Goon
Ah Muzen Cab
11
0
11
16.5
L
Lancelot
K0c4p5 Qc
Lancelot
1
8
2
0.25
W
Baron Samedi
NayIor
Baron Samedi
6
1
13
12.5
L
King Arthur
P4c8oy
King Arthur
0
10
1
0.05
L
Merlin
rexygamer1
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,021
Damage
36,568
42,014
Taken
25,511
22,542
Mitigated
12,443
1,607
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FiOSiTY
Fenrir
6,989
930
0
1,406
9,941
4,810
148
1,837
8,104
0
16,145
W
Ah Muzen Cab
Goon
Ah Muzen Cab
19,611
10,442
0
2,980
6,155
2,754
1,950
1,786
4,369
0
40,487
L
Lancelot
K0c4p5 Qc
Lancelot
6,925
601
0
1,197
15,254
5,721
0
3,867
11,221
0
18,864
W
Baron Samedi
NayIor
Baron Samedi
9,968
924
1,660
4,005
9,415
4,879
621
3,083
6,332
35,096
0
L
King Arthur
P4c8oy
King Arthur
3,717
832
0
0
15,724
12,928
0
3,439
12,132
0
14,861
L
Merlin
rexygamer1
Merlin
5,379
158
0
410
11,036
3,893
0
2,907
8,063
18,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,282
Gold Earned
26,229
91
Minions Killed
119
3
Camps Cleared
6
471,332
Distance Traveled
513,799
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,284
828
16
2
3
146,222
0
W
Ah Muzen Cab
9,360
936
44
4
3
196,173
0
L
Lancelot
6,495
650
25
3
1
166,229
1
W
Baron Samedi
8,585
859
59
6
0
171,404
0
L
King Arthur
6,038
604
33
3
0
137,168
1
L
Merlin
6,749
675
33
3
2
167,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role