Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Aliligirly
Athena
Level 122
God Stats
3W - 1L
1,814 SR
Queue Stats
116W - 108L
1,503 Elo+
Party 2
Zhong Kui
Zhong Kui
Barry-18001
Zhong Kui
Level 121
God Stats
9W - 12L
1,394 SR
Queue Stats
116W - 109L
1,550 Elo+
Party 2
Neith
Neith
McCaptainDaddy
Neith
Level 105
God Stats
5W - 9L
1,097 SR
Queue Stats
411W - 416L
1,385 Elo+
Party 3
Kukulkan
Kukulkan
NzoP
Kukulkan
Level 25
God Stats
4W - 5L
1,201 SR
Queue Stats
10W - 22L
1,320 Elo+
Party 2
Team Averages
Level 96
1,401 SR
1,452 Elo+

VS

Team Averages
Level 99
1,499 SR
1,462 Elo+
Loki
Loki
Akeno_Yamamoto
Loki
Level 121
God Stats
16W - 8L
1,707 SR
Queue Stats
264W - 275L
1,469 Elo+
Party 1
Medusa
Medusa
WhiteBacon-strip
Medusa
Level 128
God Stats
58W - 35L
1,641 SR
Queue Stats
348W - 338L
1,523 Elo+
Party 1
Lancelot
Lancelot
Z_MonkeyD_Garp_Z
Lancelot
Level 140
God Stats
20W - 18L
1,504 SR
Queue Stats
294W - 313L
1,467 Elo+
Party 1
Ymir
Ymir
Zooboomyfoo
Ymir
Level 42
God Stats
1W - 2L
1,256 SR
Queue Stats
52W - 62L
1,421 Elo+
Solo
Merlin
Merlin
xXLemon_hunterXx
Merlin
Level 64
God Stats
33W - 28L
1,386 SR
Queue Stats
490W - 523L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
1 / 5 / 0
6,158
474
5,459
11,859
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
Aliligirly
Athena
9
0 / 3 / 0
5,916
455
3,251
9,766
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Barry-18001
Zhong Kui
12
1 / 2 / 0
7,104
546
6,315
10,261
7,702
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 7 / 0
6,865
528
2,705
8,944
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NzoP
Kukulkan
10
0 / 4 / 0
6,311
485
3,306
6,557
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,737
518
5,271
7,430
5,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 0 / 2
9,416
724
10,212
7,213
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
9 / 0 / 0
8,175
629
10,712
9,512
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 9
7,338
564
4,425
9,560
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 2
7,081
545
4,441
4,833
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
21
21
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
5
0
0.2
W
1
1
1
1.5
L
Athena
Aliligirly
Athena
0
3
0
0
L
Zhong Kui
Barry-18001
Zhong Kui
1
2
0
0.5
L
0
7
0
0
L
Kukulkan
NzoP
Kukulkan
0
4
0
0
W
9
0
2
10
W
9
0
0
9
W
1
0
9
5.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,036
Damage
35,061
47,387
Taken
38,548
23,954
Mitigated
23,353
11,683
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,459
1,064
0
3,608
11,859
3,838
0
1,291
10,568
0
36,071
W
5,271
2,071
0
1,696
7,430
5,664
58
4,825
2,605
0
42,374
L
Athena
Aliligirly
Athena
3,251
611
233
1,252
9,766
6,472
0
3,487
6,279
15,685
0
L
Zhong Kui
Barry-18001
Zhong Kui
6,315
1,147
0
4,826
10,261
7,702
1,135
1,745
8,516
52,615
0
L
2,705
1,039
0
1,264
8,944
3,188
1,364
409
8,535
0
49,587
L
Kukulkan
NzoP
Kukulkan
3,306
688
0
500
6,557
2,754
0
1,934
4,623
44,604
0
W
10,212
4,163
0
1,682
7,213
3,785
1,891
299
6,914
0
82,308
W
10,712
3,283
0
1,391
9,512
4,097
0
861
8,651
0
60,246
W
4,425
1,085
22
3,597
9,560
7,941
290
5,604
3,956
14,352
0
W
4,441
512
0
656
4,833
1,866
285
1,283
3,550
51,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
38,747
347
Minions Killed
417
0
Camps Cleared
0
1,169,181
Distance Traveled
1,347,342
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,158
474
69
5
0
281,751
2
W
Loki
6,737
518
73
6
0
255,783
2
L
Athena
5,916
455
19
1
0
237,604
1
L
Zhong Kui
7,104
546
101
8
0
217,085
1
L
Neith
6,865
528
87
7
0
235,597
3
L
Kukulkan
6,311
485
71
5
0
197,144
1
W
Medusa
9,416
724
127
10
0
250,994
0
W
Lancelot
8,175
629
107
8
0
322,346
4
W
Ymir
7,338
564
18
1
0
254,002
1
W
Merlin
7,081
545
92
7
0
264,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role