Player Matchup

Atlas
Atlas
Katrii
Atlas
Level 159
God Stats
20W - 5L
1,708 SR
Queue Stats
201W - 100L
1,735 Elo+
Party 1
Discordia
Discordia
Neratsu
Discordia
Level 114
God Stats
5W - 1L
1,787 SR
Queue Stats
969W - 992L
1,576 Elo+
Solo
Izanami
Izanami
WildBuniy
Izanami
Level 160
God Stats
5W - 0L
1,789 SR
Queue Stats
179W - 79L
1,759 Elo+
Party 1
Team Averages
Level 144
1,762 SR
1,690 Elo+

VS

Team Averages
Level 61
1,537 SR
1,487 Elo+
Da Ji
Da Ji
KrazyArtema
Da Ji
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,407 Elo+
Party 2
Mulan
Mulan
Usaji
Mulan
Level 26
God Stats
1W - 5L
1,466 SR
Queue Stats
2W - 9L
1,407 Elo+
Party 2
Janus
Janus
Лидеp
Janus
Level 126
God Stats
3W - 4L
1,644 SR
Queue Stats
233W - 199L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Katrii
Atlas
12
3 / 1 / 12
8,621
862
6,717
11,251
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Neratsu
Discordia
13
5 / 1 / 9
8,034
803
5,171
4,354
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
WildBuniy
Izanami
13
7 / 1 / 6
8,605
861
11,028
7,588
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 0
6,551
655
4,707
8,863
3,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Usaji
Mulan
9
0 / 5 / 2
5,865
587
3,177
10,079
6,899
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Лидеp
Janus
10
0 / 4 / 3
6,093
609
8,425
7,120
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
Katrii
Atlas
3
1
12
9
L
3
6
0
0.5
W
Discordia
Neratsu
Discordia
5
1
9
9.5
L
Mulan
Usaji
Mulan
0
5
2
0.2
W
Izanami
WildBuniy
Izanami
7
1
6
10
L
Janus
Лидеp
Janus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,916
Damage
16,309
23,193
Taken
26,062
17,420
Mitigated
13,121
5,068
Healing
556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Katrii
Atlas
6,717
2,699
0
3,278
11,251
12,315
189
2,709
8,268
11,004
0
L
4,707
1,197
0
191
8,863
3,466
0
3,992
4,871
0
8,422
W
Discordia
Neratsu
Discordia
5,171
324
0
250
4,354
1,663
717
2,127
2,095
20,250
0
L
Mulan
Usaji
Mulan
3,177
442
0
115
10,079
6,899
0
3,601
6,478
0
9,405
W
Izanami
WildBuniy
Izanami
11,028
7,351
0
1,540
7,588
3,442
2,027
3,114
4,174
0
44,311
L
Janus
Лидеp
Janus
8,425
360
0
250
7,120
2,756
0
4,756
2,364
26,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,260
Gold Earned
18,509
122
Minions Killed
62
6
Camps Cleared
3
555,931
Distance Traveled
482,792
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,621
862
9
1
0
193,546
4
L
Da Ji
6,551
655
10
1
0
153,328
0
W
Discordia
8,034
803
41
4
2
185,716
1
L
Mulan
5,865
587
18
2
0
159,727
0
W
Izanami
8,605
861
72
7
4
176,669
1
L
Janus
6,093
609
34
3
3
169,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role