Player Matchup

He Bo
He Bo
FatMushroom__
He Bo
Level 67
God Stats
17W - 6L
1,496 SR
Queue Stats
82W - 65L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
overcookedhotdog
Danzaburou
Level 66
God Stats
7W - 6L
1,475 SR
Queue Stats
74W - 55L
1,322 Elo+
Party 1
Jormungandr
Jormungandr
rhyno523
Jormungandr
Level 15
God Stats
13W - 6L
1,474 SR
Queue Stats
74W - 53L
1,343 Elo+
Party 1
Team Averages
Level 49
1,482 SR
1,331 Elo+

VS

Team Averages
Level 45
1,422 SR
1,373 Elo+
Arachne
Arachne
Metal Sprinkles
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 217L
1,377 Elo+
Solo
King Arthur
King Arthur
OGDePoisson
King Arthur
Level 52
God Stats
0W - 2L
1,184 SR
Queue Stats
56W - 58L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
SixDEADSHOT3650
Baron Samedi
Level 18
God Stats
4W - 4L
1,582 SR
Queue Stats
14W - 23L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 4
8,750
795
10,069
7,282
2,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
overcookedhotdog
Danzaburou
12
2 / 1 / 8
8,339
758
7,416
7,991
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
rhyno523
Jormungandr
13
3 / 1 / 8
8,571
779
5,569
9,819
6,278
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,254
659
6,480
9,913
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
OGDePoisson
King Arthur
11
2 / 6 / 1
7,646
695
3,150
13,730
13,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SixDEADSHOT3650
Baron Samedi
13
0 / 2 / 5
7,436
676
6,952
4,933
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
2
4
1
0.63
L
King Arthur
OGDePoisson
King Arthur
2
6
1
0.42
L
Baron Samedi
SixDEADSHOT3650
Baron Samedi
0
2
5
1.25
W
Danzaburou
overcookedhotdog
Danzaburou
2
1
8
6
W
Jormungandr
rhyno523
Jormungandr
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
16,582
25,092
Taken
28,576
12,825
Mitigated
20,912
3,713
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,069
389
274
614
7,282
2,887
490
2,076
5,206
27,137
0
L
6,480
3,759
0
1,414
9,913
4,419
0
6,034
3,879
0
17,295
L
King Arthur
OGDePoisson
King Arthur
3,150
458
0
224
13,730
13,993
0
6,525
7,205
0
11,830
L
Baron Samedi
SixDEADSHOT3650
Baron Samedi
6,952
452
648
1,102
4,933
2,500
0
3,377
1,556
26,556
0
W
Danzaburou
overcookedhotdog
Danzaburou
7,416
3,631
584
2,241
7,991
3,660
1,389
2,520
5,471
0
30,961
W
Jormungandr
rhyno523
Jormungandr
5,569
2,897
0
0
9,819
6,278
406
2,506
7,313
21,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,660
Gold Earned
22,336
159
Minions Killed
92
4
Camps Cleared
3
626,514
Distance Traveled
588,793
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,750
795
61
6
0
204,402
2
L
Arachne
7,254
659
25
2
1
213,435
1
L
King Arthur
7,646
695
18
2
1
175,675
1
L
Baron Samedi
7,436
676
49
4
1
199,683
0
W
Danzaburou
8,339
758
54
5
3
200,355
0
W
Jormungandr
8,571
779
44
4
1
221,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role