Player Matchup

Hachiman
Hachiman
HaniKW
Hachiman
Level 124
God Stats
7W - 6L
1,513 SR
Queue Stats
478W - 439L
1,462 Elo+
Solo
Yu Huang
Yu Huang
Krikneim
Yu Huang
Level 89
God Stats
1W - 1L
1,724 SR
Queue Stats
93W - 83L
1,473 Elo+
Solo
Shiva
Shiva
Nikimarley
Shiva
Level 89
God Stats
9W - 4L
1,772 SR
Queue Stats
277W - 270L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
muffin monkey96
Kuzenbo
Level 123
God Stats
6W - 4L
1,691 SR
Queue Stats
814W - 804L
1,522 Elo+
Solo
Ne Zha
Ne Zha
pagazzz
Ne Zha
Level 115
God Stats
2W - 4L
1,488 SR
Queue Stats
366W - 342L
1,521 Elo+
Solo
Team Averages
Level 108
1,638 SR
1,496 Elo+

VS

Team Averages
Level 116
1,451 SR
1,490 Elo+
Cerberus
Cerberus
Doombringer1337
Cerberus
Level 102
God Stats
2W - 0L
1,677 SR
Queue Stats
42W - 36L
1,533 Elo+
Solo
Shiva
Shiva
Jimzy126
Shiva
Level 158
God Stats
3W - 3L
1,229 SR
Queue Stats
185W - 166L
1,431 Elo+
Solo
Hades
Hades
Kreona
Hades
Level 89
God Stats
14W - 9L
1,503 SR
Queue Stats
328W - 321L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
kavo03
Hou Yi
Level 88
God Stats
17W - 7L
1,721 SR
Queue Stats
307W - 294L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
lappisakuu
Ah Puch
Level 144
God Stats
8W - 5L
1,127 SR
Queue Stats
385W - 394L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HaniKW
Hachiman
20
10 / 5 / 5
12,902
645
24,091
19,933
11,124
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Krikneim
Yu Huang
20
3 / 4 / 9
11,053
553
19,538
12,508
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
16
1 / 5 / 11
10,846
542
14,815
24,960
28,571
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
2 / 6 / 15
12,583
629
13,705
28,668
51,399
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
pagazzz
Ne Zha
19
1 / 5 / 13
10,520
526
21,893
15,457
7,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 4 / 20
13,975
699
10,247
29,557
51,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
Jimzy126
Shiva
17
0 / 4 / 15
11,261
563
12,908
19,939
19,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Kreona
Hades
20
4 / 4 / 14
12,835
642
12,792
22,341
18,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
kavo03
Hou Yi
20
7 / 3 / 16
13,891
695
25,408
20,953
11,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
lappisakuu
Ah Puch
20
11 / 2 / 11
15,300
765
31,689
18,764
10,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
101
17
Kills
25
25
Deaths
17
53
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
4
20
3.25
L
Hachiman
HaniKW
Hachiman
10
5
5
2.5
W
Shiva
Jimzy126
Shiva
0
4
15
1.88
W
Hades
Kreona
Hades
4
4
14
2.75
L
Yu Huang
Krikneim
Yu Huang
3
4
9
1.88
L
Shiva
1
5
11
1.3
W
Hou Yi
kavo03
Hou Yi
7
3
16
5
W
Ah Puch
lappisakuu
Ah Puch
11
2
11
8.25
L
2
6
15
1.58
L
Ne Zha
pagazzz
Ne Zha
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,042
Damage
93,044
101,526
Taken
111,554
104,846
Mitigated
111,503
25,443
Healing
55,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,247
337
3,808
9,593
29,557
51,817
489
8,459
21,098
32,625
0
L
Hachiman
HaniKW
Hachiman
24,091
14,843
491
3,900
19,933
11,124
512
11,754
8,179
0
54,587
W
Shiva
Jimzy126
Shiva
12,908
1,406
6,051
2,811
19,939
19,372
258
4,742
15,197
64
22,200
W
Hades
Kreona
Hades
12,792
837
5,850
7,733
22,341
18,233
2,177
7,024
15,317
29,696
0
L
Yu Huang
Krikneim
Yu Huang
19,538
1,660
1,261
452
12,508
6,320
0
8,741
3,767
44,915
0
L
Shiva
14,815
889
4,654
6,109
24,960
28,571
0
12,607
12,353
0
19,223
W
Hou Yi
kavo03
Hou Yi
25,408
9,437
2,887
8,902
20,953
11,309
4,473
7,118
13,835
0
47,946
W
Ah Puch
lappisakuu
Ah Puch
31,689
890
2,396
5,007
18,764
10,772
698
5,900
12,864
79,371
0
L
13,705
3,547
914
4,303
28,668
51,399
228
13,506
15,162
29,494
0
L
Ne Zha
pagazzz
Ne Zha
21,893
1,325
1,356
2,003
15,457
7,432
0
8,139
7,318
0
34,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,904
Gold Earned
67,262
207
Minions Killed
260
0
Camps Cleared
0
1,702,919
Distance Traveled
1,803,280
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,975
699
44
2
0
386,774
1
L
Hachiman
12,902
645
91
5
0
303,008
1
W
Shiva
11,261
563
16
1
0
341,259
3
W
Hades
12,835
642
35
2
0
338,476
0
L
Yu Huang
11,053
553
64
3
0
283,850
1
L
Shiva
10,846
542
17
1
0
390,579
0
W
Hou Yi
13,891
695
52
3
0
353,846
0
W
Ah Puch
15,300
765
113
6
0
382,925
1
L
Kuzenbo
12,583
629
19
1
0
350,327
0
L
Ne Zha
10,520
526
16
1
0
375,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role