Player Matchup

Ymir
Ymir
Blankettes
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,628 Elo+
Party 1
King Arthur
King Arthur
IKILLCOWS573
King Arthur
Level 101
God Stats
2W - 3L
1,544 SR
Queue Stats
26W - 20L
1,638 Elo+
Party 1
Janus
Janus
McSlanky
Janus
Level 137
God Stats
3W - 3L
1,478 SR
Queue Stats
46W - 51L
1,458 Elo+
Solo
Medusa
Medusa
Pr1mordial
Medusa
Level 88
God Stats
0W - 2L
1,296 SR
Queue Stats
25W - 36L
1,403 Elo+
Solo
Lancelot
Lancelot
spookypsycho
Lancelot
Level 160
God Stats
6W - 7L
1,596 SR
Queue Stats
273W - 276L
1,629 Elo+
Party 1
Team Averages
Level 123
1,483 SR
1,551 Elo+

VS

Team Averages
Level 107
1,559 SR
1,520 Elo+
Sun Wukong
Sun Wukong
BzFoxtrot
Sun Wukong
Level 143
God Stats
2W - 0L
1,706 SR
Queue Stats
121W - 115L
1,581 Elo+
Party 3
Jing Wei
Jing Wei
ChKnFingersz
Jing Wei
Level 128
God Stats
2W - 1L
1,546 SR
Queue Stats
23W - 16L
1,585 Elo+
Party 2
Fenrir
Fenrir
InBound698
Fenrir
Level 64
God Stats
1W - 0L
1,717 SR
Queue Stats
7W - 11L
1,418 Elo+
Party 2
Kuzenbo
Kuzenbo
SuperbTortoise
Kuzenbo
Level 103
God Stats
2W - 2L
1,326 SR
Queue Stats
285W - 273L
1,621 Elo+
Party 3
Kukulkan
Kukulkan
TwonkieXL
Kukulkan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 5
13,537
712
14,044
42,083
38,236
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
IKILLCOWS573
King Arthur
18
2 / 5 / 6
12,181
641
10,868
29,963
20,922
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
McSlanky
Janus
20
1 / 4 / 5
13,087
689
16,744
15,190
7,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Pr1mordial
Medusa
20
4 / 7 / 8
13,795
726
18,134
23,116
12,334
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
spookypsycho
Lancelot
19
2 / 5 / 9
12,490
657
21,590
27,551
42,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BzFoxtrot
Sun Wukong
20
0 / 3 / 17
13,700
721
19,393
29,911
42,454
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
ChKnFingersz
Jing Wei
20
9 / 0 / 14
15,491
815
22,161
17,019
9,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
InBound698
Fenrir
20
7 / 5 / 12
14,650
771
10,448
21,001
15,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 3 / 16
14,516
764
27,622
27,831
43,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
TwonkieXL
Kukulkan
20
7 / 4 / 17
14,322
754
37,515
18,286
10,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
106
14
Kills
30
30
Deaths
15
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
5
9
5
0.83
W
Sun Wukong
BzFoxtrot
Sun Wukong
0
3
17
2.83
W
Jing Wei
ChKnFingersz
Jing Wei
9
0
14
16
L
King Arthur
IKILLCOWS573
King Arthur
2
5
6
1
W
Fenrir
InBound698
Fenrir
7
5
12
2.6
L
Janus
McSlanky
Janus
1
4
5
0.88
L
Medusa
Pr1mordial
Medusa
4
7
8
1.14
W
7
3
16
5
W
Kukulkan
TwonkieXL
Kukulkan
7
4
17
3.88
L
Lancelot
spookypsycho
Lancelot
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,380
Damage
117,139
137,903
Taken
114,048
121,838
Mitigated
121,528
16,616
Healing
23,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,044
3,235
2,925
7,506
42,083
38,236
0
13,379
27,295
34,029
0
W
Sun Wukong
BzFoxtrot
Sun Wukong
19,393
2,702
0
5,509
29,911
42,454
202
8,606
21,305
0
49,729
W
Jing Wei
ChKnFingersz
Jing Wei
22,161
18,809
0
9,306
17,019
9,103
7,076
6,347
10,672
0
89,595
L
King Arthur
IKILLCOWS573
King Arthur
10,868
812
387
2,535
29,963
20,922
0
17,663
11,524
0
30,205
W
Fenrir
InBound698
Fenrir
10,448
2,701
0
2,537
21,001
15,129
2,792
6,324
14,677
0
31,437
L
Janus
McSlanky
Janus
16,744
836
0
837
15,190
7,450
0
7,766
7,006
64,325
0
L
Medusa
Pr1mordial
Medusa
18,134
5,519
0
0
23,116
12,334
930
11,518
10,988
0
75,209
W
27,622
6,227
0
5,094
27,831
43,985
606
5,608
22,223
46,413
0
W
Kukulkan
TwonkieXL
Kukulkan
37,515
4,083
0
1,214
18,286
10,857
941
3,903
14,383
91,592
0
L
Lancelot
spookypsycho
Lancelot
21,590
2,441
0
2,426
27,551
42,896
0
11,626
15,154
0
46,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,090
Gold Earned
72,679
358
Minions Killed
347
0
Camps Cleared
0
1,781,491
Distance Traveled
2,096,497
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,537
712
44
2
0
325,406
4
W
Sun Wukong
13,700
721
81
4
0
418,555
2
W
Jing Wei
15,491
815
107
6
0
430,929
3
L
King Arthur
12,181
641
33
2
0
350,463
0
W
Fenrir
14,650
771
40
2
0
424,323
0
L
Janus
13,087
689
122
6
0
353,235
1
L
Medusa
13,795
726
106
6
0
326,275
3
W
Kuzenbo
14,516
764
45
2
0
414,467
4
W
Kukulkan
14,322
754
74
4
0
408,223
4
L
Lancelot
12,490
657
53
3
0
426,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role