Player Matchup

Yemoja
Yemoja
Amaterasu09
Yemoja
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,313 Elo+
Party 2
Lancelot
Lancelot
BDZaddy
Lancelot
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 37L
1,356 Elo+
Solo
Sol
Sol
Jose0546
Sol
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,390 Elo+

VS

Team Averages
Level 33
1,577 SR
1,326 Elo+
Shiva
Shiva
Aderheill
Shiva
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 47L
1,323 Elo+
Party 1
Cernunnos
Cernunnos
Virusfree4
Cernunnos
Level 29
God Stats
6W - 5L
1,648 SR
Queue Stats
137W - 148L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
loboyfr
Morgan Le Fay
Level 47
God Stats
1W - 0L
1,583 SR
Queue Stats
21W - 30L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 1 / 10
10,912
727
6,517
15,906
21,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
BDZaddy
Lancelot
15
7 / 9 / 4
11,194
746
9,390
19,577
10,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 5 / 6
10,769
718
15,510
14,193
7,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aderheill
Shiva
15
7 / 6 / 8
11,511
767
17,793
18,546
18,403
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Virusfree4
Cernunnos
16
6 / 4 / 8
11,810
787
13,163
13,135
5,965
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
loboyfr
Morgan Le Fay
15
2 / 3 / 12
10,453
697
11,217
13,253
6,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
13
Kills
15
15
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Shiva
Aderheill
Shiva
7
6
8
1.83
L
Yemoja
1
1
10
6
L
Lancelot
BDZaddy
Lancelot
7
9
4
1
L
5
5
6
1.6
W
Cernunnos
Virusfree4
Cernunnos
6
4
8
2.5
W
Morgan Le Fay
loboyfr
Morgan Le Fay
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,417
Damage
42,173
49,676
Taken
44,934
39,270
Mitigated
30,467
8,927
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Aderheill
Shiva
17,793
2,832
585
1,434
18,546
18,403
0
6,699
11,847
0
34,444
L
Yemoja
6,517
733
1,314
3,762
15,906
21,696
48
4,403
11,503
21,664
0
L
Lancelot
BDZaddy
Lancelot
9,390
2,569
143
873
19,577
10,153
0
5,094
14,483
0
44,965
L
15,510
4,499
0
2,835
14,193
7,421
351
2,308
11,885
33,348
4,496
W
Cernunnos
Virusfree4
Cernunnos
13,163
7,155
345
1,670
13,135
5,965
1,847
6,831
6,304
0
44,928
W
Morgan Le Fay
loboyfr
Morgan Le Fay
11,217
2,555
0
1,618
13,253
6,099
968
7,332
5,921
38,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,875
Gold Earned
33,774
129
Minions Killed
154
7
Camps Cleared
5
799,350
Distance Traveled
799,850
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,511
767
41
3
3
287,082
4
L
Yemoja
10,912
727
15
1
0
273,050
2
L
Lancelot
11,194
746
52
3
6
276,121
2
L
Sol
10,769
718
62
4
1
250,179
3
W
Cernunnos
11,810
787
67
4
2
246,629
0
W
Morgan Le Fay
10,453
697
46
3
0
266,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role