Player Matchup

Da Ji
Da Ji
DGC1908
Da Ji
Level 107
God Stats
0W - 1L
1,823 SR
Queue Stats
31W - 32L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Nikkoulai
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 1
Merlin
Merlin
ShadowOctopus
Merlin
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 1
Ra
Ra
SuperVladGaymer
Ra
Level 103
God Stats
0W - 1L
1,749 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
thenainblanc
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 71
1,615 SR
1,498 Elo+

VS

Team Averages
Level 58
1,355 SR
1,449 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Naxab
Chang'e
Level 107
God Stats
2W - 2L
1,364 SR
Queue Stats
100W - 121L
1,398 Elo+
Solo
Nox
Nox
Scarface77
Nox
Level 23
God Stats
1W - 2L
1,285 SR
Queue Stats
36W - 45L
1,386 Elo+
Party 3
Medusa
Medusa
TheKinkyJew
Medusa
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
281W - 248L
1,523 Elo+
Party 2
Fenrir
Fenrir
i_ST83AD
Fenrir
Level 50
God Stats
1W - 1L
1,126 SR
Queue Stats
31W - 42L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DGC1908
Da Ji
9
2 / 3 / 0
4,975
995
3,343
5,116
2,395
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Nikkoulai
Cthulhu
7
0 / 1 / 1
4,568
914
1,885
3,531
2,617
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 2
4,845
969
3,112
2,981
1,298
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
4,956
991
3,669
4,466
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
9
0 / 1 / 1
4,829
966
3,199
3,318
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 0 / 4
6,436
1,287
6,411
4,643
3,208
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Naxab
Chang'e
9
0 / 1 / 6
5,336
1,067
1,508
3,402
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 5
5,764
1,153
2,953
4,040
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
10
2 / 1 / 4
5,885
1,177
3,963
3,966
1,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
i_ST83AD
Fenrir
11
1 / 0 / 6
5,759
1,152
2,617
3,871
2,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
2
Kills
8
8
Deaths
2
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
4
6
L
Da Ji
DGC1908
Da Ji
2
3
0
0.67
W
Chang'e
Naxab
Chang'e
0
1
6
3
L
Cthulhu
Nikkoulai
Cthulhu
0
1
1
0.5
W
1
0
5
3.5
L
0
1
2
1
L
0
2
1
0.25
W
Medusa
2
1
4
4
W
Fenrir
i_ST83AD
Fenrir
1
0
6
4
L
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,208
Damage
17,452
19,412
Taken
19,922
10,040
Mitigated
9,690
3,630
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,411
814
1,003
1,209
4,643
3,208
481
2,092
2,551
16,002
0
L
Da Ji
DGC1908
Da Ji
3,343
618
313
347
5,116
2,395
0
2,933
2,183
0
5,707
W
Chang'e
Naxab
Chang'e
1,508
273
3,640
1,223
3,402
1,188
595
2,569
833
3,315
0
L
Cthulhu
Nikkoulai
Cthulhu
1,885
32
196
527
3,531
2,617
0
2,200
1,331
2,576
0
W
2,953
133
1,181
1,075
4,040
1,661
367
1,611
2,429
8,815
0
L
3,112
399
0
0
2,981
1,298
0
1,643
1,338
5,808
0
L
3,669
194
806
914
4,466
1,990
0
2,732
1,734
13,845
0
W
Medusa
3,963
1,709
605
1,129
3,966
1,424
1,197
2,634
1,332
0
7,344
W
Fenrir
i_ST83AD
Fenrir
2,617
701
419
1,724
3,871
2,209
0
2,959
912
0
6,401
L
Tiamat
3,199
796
0
527
3,318
1,740
0
1,364
1,954
4,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,173
Gold Earned
29,180
40
Minions Killed
59
0
Camps Cleared
0
468,640
Distance Traveled
542,647
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,436
1,287
17
3
0
117,230
1
L
Da Ji
4,975
995
1
0
0
102,181
1
W
Chang'e
5,336
1,067
10
2
0
100,692
0
L
Cthulhu
4,568
914
5
1
0
82,323
0
W
Nox
5,764
1,153
11
2
0
100,038
0
L
Merlin
4,845
969
6
1
0
99,814
1
L
Ra
4,956
991
23
5
0
79,462
0
W
Medusa
5,885
1,177
10
2
0
123,546
3
W
Fenrir
5,759
1,152
11
2
0
101,141
0
L
Tiamat
4,829
966
5
1
0
104,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role