Player Matchup

Sun Wukong
Sun Wukong
Calsena-isaias99
Sun Wukong
Level 43
God Stats
6W - 5L
1,715 SR
Queue Stats
269W - 488L
1,314 Elo+
Solo
Lancelot
Lancelot
Michalslem
Lancelot
Level 146
God Stats
34W - 33L
1,678 SR
Queue Stats
441W - 345L
1,655 Elo+
Party 2
Chang'e
Chang'e
polskioski
Chang'e
Level 29
God Stats
29W - 28L
1,760 SR
Queue Stats
71W - 73L
1,605 Elo+
Party 2
Team Averages
Level 73
1,718 SR
1,525 Elo+

VS

Team Averages
Level 51
1,421 SR
1,395 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
taranto18
Ymir
Level 15
God Stats
0W - 1L
1,276 SR
Queue Stats
4W - 7L
1,326 Elo+
Party 1
Merlin
Merlin
xVexio
Merlin
Level 57
God Stats
10W - 8L
1,487 SR
Queue Stats
18W - 22L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calsena-isaias99
Sun Wukong
13
3 / 3 / 6
8,629
784
4,668
13,787
7,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
Michalslem
Lancelot
16
9 / 3 / 5
10,596
963
17,510
12,982
5,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
polskioski
Chang'e
12
3 / 5 / 8
8,508
773
6,141
12,778
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
5 / 5 / 4
8,504
773
7,566
8,803
2,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
2 / 4 / 9
8,397
763
5,170
13,798
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
xVexio
Merlin
13
4 / 6 / 6
8,457
769
11,011
9,819
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
15
Kills
11
11
Deaths
15
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
5
4
1.4
W
Sun Wukong
Calsena-isaias99
Sun Wukong
3
3
6
2
W
Lancelot
Michalslem
Lancelot
9
3
5
3.83
W
Chang'e
polskioski
Chang'e
3
5
8
1.4
L
Ymir
2
4
9
1.63
L
Merlin
xVexio
Merlin
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,319
Damage
23,747
39,547
Taken
32,420
18,904
Mitigated
20,580
8,669
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,566
3,738
0
1,629
8,803
2,958
0
1,062
7,589
0
17,528
W
Sun Wukong
Calsena-isaias99
Sun Wukong
4,668
1,251
0
2,810
13,787
7,915
0
5,384
8,403
0
15,482
W
Lancelot
Michalslem
Lancelot
17,510
4,220
0
1,235
12,982
5,972
1,743
5,275
7,707
0
55,115
W
Chang'e
polskioski
Chang'e
6,141
598
1,440
3,184
12,778
5,017
78
5,876
6,902
16,586
0
L
Ymir
5,170
2,137
0
868
13,798
13,683
0
3,099
10,313
11,000
0
L
Merlin
xVexio
Merlin
11,011
1,709
0
1,190
9,819
3,939
0
1,339
8,377
27,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
25,358
146
Minions Killed
78
7
Camps Cleared
1
678,821
Distance Traveled
493,797
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,504
773
28
3
1
117,788
0
W
Sun Wukong
8,629
784
22
2
2
231,326
1
W
Lancelot
10,596
963
97
9
4
255,503
3
W
Chang'e
8,508
773
27
2
1
191,992
0
L
Ymir
8,397
763
9
1
0
201,933
3
L
Merlin
8,457
769
41
4
0
174,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role