Player Matchup

Cerberus
Cerberus
REDZaddyReckless
Cerberus
Level 106
God Stats
2W - 2L
1,226 SR
Queue Stats
52W - 53L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TobazcoTheGod
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 230L
1,381 Elo+
Party 1
Zeus
Zeus
supplytree
Zeus
Level 108
God Stats
35W - 54L
1,460 SR
Queue Stats
241W - 387L
1,372 Elo+
Party 1
Team Averages
Level 108
1,395 SR
1,417 Elo+

VS

Team Averages
Level 35
1,474 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
Eclipssse
Morgan Le Fay
Level 45
God Stats
7W - 9L
1,227 SR
Queue Stats
27W - 43L
1,282 Elo+
Solo
Atlas
Atlas
FamasAR117
Atlas
Level 30
God Stats
4W - 0L
1,695 SR
Queue Stats
54W - 17L
1,727 Elo+
Party 2
Danzaburou
Danzaburou
vampiresque
Danzaburou
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,708
622
7,168
23,555
24,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
TobazcoTheGod
Ah Muzen Cab
12
1 / 4 / 2
8,616
615
10,999
13,609
6,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 9 / 1
9,331
667
10,212
14,353
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eclipssse
Morgan Le Fay
16
7 / 1 / 8
10,726
766
18,372
11,011
5,336
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
16
10 / 1 / 8
11,673
834
15,882
19,538
25,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
vampiresque
Danzaburou
13
1 / 2 / 12
9,633
688
12,667
9,816
4,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
18
18
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Eclipssse
Morgan Le Fay
7
1
8
11
W
Atlas
10
1
8
14
L
0
5
3
0.3
L
Ah Muzen Cab
TobazcoTheGod
Ah Muzen Cab
1
4
2
0.5
L
3
9
1
0.39
W
Danzaburou
vampiresque
Danzaburou
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,379
Damage
46,921
51,517
Taken
40,365
37,168
Mitigated
35,300
6,946
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Eclipssse
Morgan Le Fay
18,372
3,850
109
3,356
11,011
5,336
378
5,386
5,625
47,448
0
W
Atlas
15,882
6,868
941
5,141
19,538
25,831
0
7,104
12,434
30,071
0
L
7,168
606
434
5,108
23,555
24,845
0
14,999
8,556
26,423
0
L
Ah Muzen Cab
TobazcoTheGod
Ah Muzen Cab
10,999
3,294
0
1,241
13,609
6,060
0
9,541
4,068
0
30,138
L
10,212
1,322
0
163
14,353
6,263
0
10,046
4,307
30,817
0
W
Danzaburou
vampiresque
Danzaburou
12,667
4,792
0
1,511
9,816
4,133
745
5,121
4,695
0
35,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,655
Gold Earned
32,032
183
Minions Killed
166
2
Camps Cleared
7
652,061
Distance Traveled
772,053
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,726
766
85
6
2
274,062
1
W
Atlas
11,673
834
26
2
3
264,795
0
L
Cerberus
8,708
622
69
5
0
255,286
1
L
Ah Muzen Cab
8,616
615
53
4
2
213,380
0
L
Zeus
9,331
667
61
4
0
183,395
0
W
Danzaburou
9,633
688
55
4
2
233,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role