Player Matchup

Horus
Horus
Hykilla1
Horus
Level 123
God Stats
4W - 2L
1,646 SR
Queue Stats
103W - 85L
1,634 Elo+
Solo
Lancelot
Lancelot
Nickthesick1
Lancelot
Level 158
God Stats
3W - 8L
1,306 SR
Queue Stats
70W - 63L
1,627 Elo+
Solo
Jing Wei
Jing Wei
SunnyEclipse
Jing Wei
Level 159
God Stats
1W - 1L
1,612 SR
Queue Stats
91W - 92L
1,596 Elo+
Solo
Cerberus
Cerberus
elchamy55
Cerberus
Level 88
God Stats
3W - 4L
1,276 SR
Queue Stats
220W - 201L
1,524 Elo+
Solo
The Morrigan
The Morrigan
mabsteryall
The Morrigan
Level 144
God Stats
1W - 2L
1,613 SR
Queue Stats
44W - 32L
1,636 Elo+
Solo
Team Averages
Level 134
1,491 SR
1,603 Elo+

VS

Team Averages
Level 97
1,573 SR
1,543 Elo+
Thoth
Thoth
Altfiend
Thoth
Level 88
God Stats
1W - 2L
1,359 SR
Queue Stats
38W - 44L
1,424 Elo+
Solo
King Arthur
King Arthur
CR055Prime
King Arthur
Level 148
God Stats
22W - 19L
1,626 SR
Queue Stats
258W - 259L
1,537 Elo+
Solo
Chernobog
Chernobog
FiveStarChaos
Chernobog
Level 121
God Stats
8W - 1L
1,818 SR
Queue Stats
488W - 357L
1,622 Elo+
Party 1
Xing Tian
Xing Tian
ITru3I_
Xing Tian
Level 68
God Stats
9W - 7L
1,594 SR
Queue Stats
351W - 238L
1,631 Elo+
Party 1
Lancelot
Lancelot
Lanceealot
Lancelot
Level 60
God Stats
1W - 0L
1,467 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hykilla1
Horus
15
2 / 5 / 4
10,347
398
8,090
23,648
30,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
Nickthesick1
Lancelot
18
7 / 8 / 6
12,303
473
26,630
28,282
15,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
SunnyEclipse
Jing Wei
18
3 / 8 / 1
11,895
458
13,797
25,892
12,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
elchamy55
Cerberus
18
3 / 7 / 6
12,274
472
16,573
37,256
29,141
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Morrigan
mabsteryall
The Morrigan
18
3 / 5 / 2
11,626
447
16,459
13,075
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Altfiend
Thoth
19
1 / 2 / 16
13,233
509
11,007
15,947
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
CR055Prime
King Arthur
20
4 / 6 / 14
14,333
551
15,455
30,969
33,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
FiveStarChaos
Chernobog
20
19 / 2 / 12
18,281
703
44,546
27,654
14,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
ITru3I_
Xing Tian
19
1 / 2 / 26
14,877
572
8,451
34,999
43,581
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
Lanceealot
Lancelot
20
8 / 6 / 10
15,470
595
20,355
27,527
15,078
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
18
Kills
33
33
Deaths
18
19
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Thoth
Altfiend
Thoth
1
2
16
4.5
W
King Arthur
CR055Prime
King Arthur
4
6
14
1.83
W
Chernobog
FiveStarChaos
Chernobog
19
2
12
12.5
L
Horus
Hykilla1
Horus
2
5
4
0.8
W
Xing Tian
ITru3I_
Xing Tian
1
2
26
7
W
Lancelot
Lanceealot
Lancelot
8
6
10
2.17
L
Lancelot
Nickthesick1
Lancelot
7
8
6
1.25
L
Jing Wei
SunnyEclipse
Jing Wei
3
8
1
0.44
L
Cerberus
elchamy55
Cerberus
3
7
6
0.86
L
The Morrigan
mabsteryall
The Morrigan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,549
Damage
99,814
128,153
Taken
137,096
94,521
Mitigated
114,619
32,421
Healing
48,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Altfiend
Thoth
11,007
521
0
4,511
15,947
7,569
3,099
5,531
10,416
106,045
0
W
King Arthur
CR055Prime
King Arthur
15,455
1,466
0
8,802
30,969
33,406
463
10,076
20,893
0
87,327
W
Chernobog
FiveStarChaos
Chernobog
44,546
33,243
0
11,957
27,654
14,985
11,876
7,529
20,125
0
221,740
L
Horus
Hykilla1
Horus
8,090
3,159
859
3,971
23,648
30,646
0
5,588
17,980
0
31,950
W
Xing Tian
ITru3I_
Xing Tian
8,451
1,284
4,988
9,799
34,999
43,581
234
7,384
27,615
40,605
0
W
Lancelot
Lanceealot
Lancelot
20,355
4,929
0
8,550
27,527
15,078
3,992
5,764
21,763
0
146,275
L
Lancelot
Nickthesick1
Lancelot
26,630
6,424
0
6,155
28,282
15,084
0
4,028
24,254
0
105,940
L
Jing Wei
SunnyEclipse
Jing Wei
13,797
9,181
0
8,693
25,892
12,205
1,404
1,899
23,993
0
106,205
L
Cerberus
elchamy55
Cerberus
16,573
2,688
0
10,353
37,256
29,141
72
5,816
31,280
96,412
0
L
The Morrigan
mabsteryall
The Morrigan
16,459
4,763
3
2,387
13,075
7,445
0
2,301
10,550
104,038
11,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,445
Gold Earned
76,194
722
Minions Killed
717
0
Camps Cleared
0
2,231,073
Distance Traveled
2,621,719
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,233
509
129
5
0
488,775
8
W
King Arthur
14,333
551
133
5
0
515,105
4
W
Chernobog
18,281
703
243
9
0
519,825
4
L
Horus
10,347
398
39
2
0
464,312
2
W
Xing Tian
14,877
572
43
2
0
508,913
7
W
Lancelot
15,470
595
169
7
0
589,101
3
L
Lancelot
12,303
473
133
5
0
521,867
2
L
Jing Wei
11,895
458
153
6
0
419,796
8
L
Cerberus
12,274
472
239
9
0
408,176
13
L
The Morrigan
11,626
447
158
6
0
416,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role