Player Matchup

Eset
Eset
Brinkiiz
Eset
Level 84
God Stats
2W - 1L
1,285 SR
Queue Stats
81W - 72L
1,597 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Greene9901
Ah Muzen Cab
Level 109
God Stats
5W - 5L
1,299 SR
Queue Stats
158W - 172L
1,532 Elo+
Solo
Discordia
Discordia
NintendoMaster1
Discordia
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 16L
1,608 Elo+
Party 3
Achilles
Achilles
Rikisak
Achilles
Level 148
God Stats
4W - 0L
1,926 SR
Queue Stats
68W - 68L
1,530 Elo+
Solo
Aphrodite
Aphrodite
Shockmaster9001
Aphrodite
Level 144
God Stats
1W - 0L
1,836 SR
Queue Stats
27W - 17L
1,639 Elo+
Party 3
Team Averages
Level 126
1,569 SR
1,581 Elo+

VS

Team Averages
Level 149
1,527 SR
1,531 Elo+
Freya
Freya
GrandpaDot
Freya
Level 156
God Stats
0W - 2L
1,303 SR
Queue Stats
14W - 13L
1,524 Elo+
Party 1
Achilles
Achilles
JepoJ
Achilles
Level 160
God Stats
1W - 1L
1,935 SR
Queue Stats
8W - 8L
1,524 Elo+
Party 1
Rama
Rama
SpitRoastingHer
Rama
Level 149
God Stats
5W - 9L
1,390 SR
Queue Stats
268W - 298L
1,570 Elo+
Party 2
Hun Batz
Hun Batz
Tyyp
Hun Batz
Level 126
God Stats
1W - 1L
1,299 SR
Queue Stats
15W - 16L
1,453 Elo+
Party 1
Hel
Hel
WeTheBestFlavour
Hel
Level 154
God Stats
3W - 3L
1,711 SR
Queue Stats
207W - 223L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
8 / 7 / 8
13,963
665
23,088
27,400
12,246
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Greene9901
Ah Muzen Cab
20
6 / 4 / 18
15,033
716
43,374
28,100
14,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
NintendoMaster1
Discordia
20
8 / 3 / 14
14,102
672
24,908
18,915
9,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
Rikisak
Achilles
20
7 / 4 / 19
14,853
707
21,327
36,899
58,801
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Shockmaster9001
Aphrodite
20
2 / 3 / 13
13,099
624
15,860
28,844
18,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
13 / 6 / 3
15,075
718
32,751
32,799
17,386
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Achilles
JepoJ
Achilles
20
3 / 5 / 14
13,483
642
23,151
37,502
65,181
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

19
0 / 6 / 10
12,173
580
18,718
27,430
13,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Hun Batz
Tyyp
Hun Batz
17
2 / 8 / 7
11,629
554
24,614
24,832
12,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
3 / 6 / 12
13,825
658
17,971
29,894
28,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
67
31
Kills
21
21
Deaths
31
72
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Eset
8
7
8
1.71
L
Freya
13
6
3
2.42
W
Ah Muzen Cab
Greene9901
Ah Muzen Cab
6
4
18
3.75
L
Achilles
JepoJ
Achilles
3
5
14
2
W
Discordia
NintendoMaster1
Discordia
8
3
14
5
W
Achilles
Rikisak
Achilles
7
4
19
4.13
W
Aphrodite
Shockmaster9001
Aphrodite
2
3
13
2.83
L
0
6
10
0.83
L
Hun Batz
Tyyp
Hun Batz
2
8
7
0.69
L
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,557
Damage
117,205
140,158
Taken
152,457
113,334
Mitigated
136,804
78,050
Healing
63,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
23,088
353
4,708
5,314
27,400
12,246
1,180
9,046
17,716
43,315
0
L
Freya
32,751
9,194
3,647
9,219
32,799
17,386
856
13,365
19,434
53,407
0
W
Ah Muzen Cab
Greene9901
Ah Muzen Cab
43,374
7,245
1,675
7,754
28,100
14,887
2,183
9,738
17,892
0
93,248
L
Achilles
JepoJ
Achilles
23,151
3,604
454
7,571
37,502
65,181
90
17,331
20,171
0
34,839
W
Discordia
NintendoMaster1
Discordia
24,908
1,656
2,878
969
18,915
9,222
1,225
6,244
12,470
39,282
0
W
Achilles
Rikisak
Achilles
21,327
2,949
1,889
7,863
36,899
58,801
1,069
17,438
19,023
0
26,675
W
Aphrodite
Shockmaster9001
Aphrodite
15,860
961
27,164
17,836
28,844
18,178
1,753
8,256
20,270
51,590
0
L
18,718
8,890
0
3,688
27,430
13,378
5,548
10,031
17,399
0
51,264
L
Hun Batz
Tyyp
Hun Batz
24,614
3,081
945
1,916
24,832
12,169
1,237
11,138
13,694
0
37,747
L
17,971
147
20,811
14,981
29,894
28,690
188
11,991
17,903
39,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,050
Gold Earned
66,185
229
Minions Killed
251
0
Camps Cleared
0
2,089,336
Distance Traveled
1,926,052
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,963
665
45
2
0
377,840
3
L
Freya
15,075
718
43
2
0
389,475
0
W
Ah Muzen Cab
15,033
716
75
4
0
414,545
0
L
Achilles
13,483
642
29
1
0
415,153
8
W
Discordia
14,102
672
27
1
0
417,482
1
W
Achilles
14,853
707
6
0
0
429,585
0
W
Aphrodite
13,099
624
76
4
0
449,884
0
L
Rama
12,173
580
76
4
0
345,781
1
L
Hun Batz
11,629
554
38
2
0
374,031
2
L
Hel
13,825
658
65
3
0
401,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role