Player Matchup

Danzaburou
Danzaburou
Angeledu8
Danzaburou
Level 123
God Stats
36W - 34L
1,668 SR
Queue Stats
168W - 208L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
B33R_Wh1sperer
Nu Wa
Level 160
God Stats
6W - 15L
1,534 SR
Queue Stats
109W - 100L
1,471 Elo+
Solo
Hel
Hel
Blacksailing
Hel
Level 88
God Stats
2W - 0L
1,752 SR
Queue Stats
21W - 31L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
Ruled-by-teteu
Gilgamesh
Level 85
God Stats
7W - 6L
1,396 SR
Queue Stats
113W - 117L
1,424 Elo+
Solo
Lancelot
Lancelot
rooster0291
Lancelot
Level 129
God Stats
32W - 23L
1,634 SR
Queue Stats
194W - 227L
1,437 Elo+
Party 1
Team Averages
Level 117
1,597 SR
1,431 Elo+

VS

Team Averages
Level 83
1,414 SR
1,427 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Floyds0n-_-
Heimdallr
Level 86
God Stats
1W - 3L
1,356 SR
Queue Stats
51W - 52L
1,411 Elo+
Party 2
Neith
Neith
I2EVoLuTol1
Neith
Level 59
God Stats
78W - 86L
1,442 SR
Queue Stats
266W - 320L
1,401 Elo+
Party 3
Ravana
Ravana
LordPermafrost
Ravana
Level 76
God Stats
9W - 9L
1,507 SR
Queue Stats
53W - 53L
1,432 Elo+
Party 2
Poseidon
Poseidon
W3AK_Zenitsu
Poseidon
Level 69
God Stats
1W - 5L
1,267 SR
Queue Stats
238W - 302L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angeledu8
Danzaburou
15
7 / 0 / 6
9,373
551
12,333
14,070
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 2 / 7
9,528
560
12,031
7,718
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 6
7,498
441
7,910
10,497
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Ruled-by-teteu
Gilgamesh
16
6 / 3 / 8
9,726
572
8,867
12,269
7,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
rooster0291
Lancelot
17
8 / 1 / 6
10,575
622
11,422
14,542
10,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 4 / 0
7,232
425
8,320
17,476
13,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Floyds0n-_-
Heimdallr
11
1 / 7 / 2
6,930
408
6,639
15,390
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 4 / 1
6,877
405
4,652
14,203
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 3
8,417
495
8,886
12,205
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
W3AK_Zenitsu
Poseidon
12
4 / 8 / 1
8,198
482
8,543
14,065
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
28
Kills
9
10
Deaths
28
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
0
0.5
W
Danzaburou
Angeledu8
Danzaburou
7
0
6
10
W
6
2
7
4.75
W
1
4
6
1
L
Heimdallr
Floyds0n-_-
Heimdallr
1
7
2
0.29
L
0
4
1
0.13
L
2
5
3
0.7
W
Gilgamesh
Ruled-by-teteu
Gilgamesh
6
3
8
3.33
L
Poseidon
W3AK_Zenitsu
Poseidon
4
8
1
0.56
W
Lancelot
rooster0291
Lancelot
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,563
Damage
37,040
59,096
Taken
73,339
30,832
Mitigated
37,251
22,806
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,320
225
369
3,931
17,476
13,442
388
5,723
11,753
33,254
0
W
Danzaburou
Angeledu8
Danzaburou
12,333
6,154
0
7,541
14,070
6,078
971
4,314
9,756
0
61,555
W
12,031
2,138
0
2,682
7,718
2,737
2,754
2,808
4,910
59,750
0
W
7,910
445
1,948
3,641
10,497
3,535
1,143
2,996
7,501
37,879
0
L
Heimdallr
Floyds0n-_-
Heimdallr
6,639
2,747
0
2,396
15,390
6,474
277
1,610
13,780
0
31,750
L
4,652
1,328
0
3,864
14,203
5,129
674
4,399
9,804
0
45,209
L
8,886
2,297
0
2,703
12,205
6,206
0
3,969
8,236
0
62,849
W
Gilgamesh
Ruled-by-teteu
Gilgamesh
8,867
3,257
0
1,795
12,269
7,584
0
2,683
9,586
0
71,989
L
Poseidon
W3AK_Zenitsu
Poseidon
8,543
2,266
0
1,914
14,065
6,000
0
4,240
9,825
49,566
5,153
W
Lancelot
rooster0291
Lancelot
11,422
1,891
0
5,199
14,542
10,898
3,085
3,231
11,311
0
61,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,700
Gold Earned
37,654
447
Minions Killed
344
0
Camps Cleared
0
1,593,792
Distance Traveled
1,371,080
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,232
425
40
2
0
274,686
0
W
Danzaburou
9,373
551
83
5
0
296,194
1
W
Nu Wa
9,528
560
87
5
0
310,824
4
W
Hel
7,498
441
67
4
0
275,345
2
L
Heimdallr
6,930
408
55
3
0
262,925
0
L
Neith
6,877
405
80
5
0
281,839
1
L
Ravana
8,417
495
100
6
0
296,282
0
W
Gilgamesh
9,726
572
99
6
0
327,799
0
L
Poseidon
8,198
482
69
4
0
255,348
3
W
Lancelot
10,575
622
111
7
0
383,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role