Player Matchup

Odin
Odin
LordDarkas
Odin
Level 27
God Stats
10W - 8L
1,567 SR
Queue Stats
32W - 28L
1,545 Elo+
Party 2
Lancelot
Lancelot
McD33N
Lancelot
Level 160
God Stats
28W - 16L
1,714 SR
Queue Stats
1,293W - 794L
1,639 Elo+
Party 2
Baron Samedi
Baron Samedi
dönerwolf
Baron Samedi
Level 158
God Stats
40W - 17L
1,856 SR
Queue Stats
320W - 216L
1,645 Elo+
Party 2
Team Averages
Level 115
1,712 SR
1,610 Elo+

VS

Team Averages
Level 36
1,684 SR
1,543 Elo+
Horus
Horus
BrotherLion
Horus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,543 Elo+
Party 1
Medusa
Medusa
Grozavescu
Medusa
Level 49
God Stats
0W - 1L
1,721 SR
Queue Stats
10W - 12L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
allexkurt
Nu Wa
Level 14
God Stats
2W - 3L
1,832 SR
Queue Stats
3W - 7L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,671
767
3,516
3,806
2,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
McD33N
Lancelot
13
6 / 0 / 4
7,933
793
6,107
8,554
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
dönerwolf
Baron Samedi
12
1 / 1 / 9
7,163
716
10,311
6,287
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,970
597
1,563
7,060
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Grozavescu
Medusa
10
1 / 3 / 0
6,179
618
5,626
7,167
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
allexkurt
Nu Wa
9
0 / 5 / 1
5,839
584
4,449
7,854
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Medusa
Grozavescu
Medusa
1
3
0
0.33
W
3
0
7
6.5
W
Lancelot
McD33N
Lancelot
6
0
4
8
L
Nu Wa
allexkurt
Nu Wa
0
5
1
0.1
W
Baron Samedi
dönerwolf
Baron Samedi
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
11,638
18,647
Taken
22,081
9,921
Mitigated
11,271
11,997
Healing
2,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,563
987
491
1,715
7,060
5,337
0
2,736
4,324
0
3,858
L
Medusa
Grozavescu
Medusa
5,626
2,153
0
330
7,167
3,061
0
3,582
3,585
0
20,574
W
3,516
735
441
829
3,806
2,531
826
919
2,887
0
9,595
W
Lancelot
McD33N
Lancelot
6,107
942
163
4,078
8,554
4,209
1,507
2,766
5,788
0
43,525
L
Nu Wa
allexkurt
Nu Wa
4,449
1,360
0
202
7,854
2,873
0
3,993
3,861
17,223
0
W
Baron Samedi
dönerwolf
Baron Samedi
10,311
154
2,674
3,812
6,287
3,181
525
1,426
4,861
31,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,767
Gold Earned
17,988
145
Minions Killed
81
9
Camps Cleared
0
566,173
Distance Traveled
435,886
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,970
597
9
1
0
127,862
1
L
Medusa
6,179
618
41
4
0
162,675
2
W
Odin
7,671
767
14
1
0
180,877
2
W
Lancelot
7,933
793
79
8
9
204,730
4
L
Nu Wa
5,839
584
31
3
0
145,349
3
W
Baron Samedi
7,163
716
52
5
0
180,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role