Player Matchup

Heimdallr
Heimdallr
BandolorianBaby
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,503 Elo+
Party 3
Scylla
Scylla
Buutzaflow
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,260 Elo+
Party 1
Loki
Loki
JabesBaby
Loki
Level 28
God Stats
6W - 8L
1,528 SR
Queue Stats
135W - 138L
1,514 Elo+
Party 3
Ares
Ares
Peach_Berry511
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Sol
Sol
QuasiDeo
Sol
Level 28
God Stats
5W - 2L
1,716 SR
Queue Stats
155W - 132L
1,548 Elo+
Party 3
Team Averages
Level 22
1,549 SR
1,417 Elo+

VS

Team Averages
Level 140
1,461 SR
1,548 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
AsiKix
Chronos
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,510 Elo+
Solo
Lancelot
Lancelot
DarkReklin
Lancelot
Level 158
God Stats
1W - 0L
1,292 SR
Queue Stats
226W - 153L
1,578 Elo+
Party 2
Tyr
Tyr
SanchoPanso
Tyr
Level 140
God Stats
8W - 0L
1,513 SR
Queue Stats
107W - 65L
1,559 Elo+
Party 2
Jing Wei
Jing Wei
Vladkev
Jing Wei
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 83L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BandolorianBaby
Heimdallr
14
4 / 5 / 7
8,462
705
11,735
14,871
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Buutzaflow
Scylla
14
1 / 7 / 6
8,948
746
7,577
11,132
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
4 / 4 / 6
8,994
750
12,050
13,172
7,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 6
8,370
698
2,543
18,436
15,363
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 6 / 6
9,863
822
11,842
13,385
6,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
13 / 4 / 11
11,475
956
23,565
11,369
5,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
AsiKix
Chronos
17
3 / 2 / 19
10,235
853
10,110
9,709
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
DarkReklin
Lancelot
14
3 / 6 / 13
9,396
783
9,316
14,419
12,077
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 20
9,181
765
7,357
13,778
10,107
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Vladkev
Jing Wei
19
10 / 3 / 16
11,568
964
17,697
14,323
6,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
109
15
Kills
30
30
Deaths
17
31
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
4
11
4.63
W
Chronos
AsiKix
Chronos
3
2
19
6.25
L
Heimdallr
BandolorianBaby
Heimdallr
4
5
7
1.5
L
Scylla
Buutzaflow
Scylla
1
7
6
0.57
W
Lancelot
DarkReklin
Lancelot
3
6
13
1.58
L
Loki
4
4
6
1.75
L
1
8
6
0.5
L
5
6
6
1.33
W
1
2
20
5.5
W
Jing Wei
Vladkev
Jing Wei
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,747
Damage
68,045
70,996
Taken
63,598
41,276
Mitigated
39,237
15,811
Healing
24,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
23,565
9,538
728
1,348
11,369
5,442
1,856
4,403
6,966
0
37,803
W
Chronos
AsiKix
Chronos
10,110
2,418
815
1,849
9,709
4,676
2,868
3,788
5,921
32,988
0
L
Heimdallr
BandolorianBaby
Heimdallr
11,735
5,255
1,498
3,224
14,871
8,116
0
1,960
12,911
0
19,513
L
Scylla
Buutzaflow
Scylla
7,577
722
0
638
11,132
4,365
0
1,608
9,524
16,213
0
W
Lancelot
DarkReklin
Lancelot
9,316
556
1,731
1,910
14,419
12,077
0
3,058
11,361
0
12,987
L
Loki
12,050
1,382
1,161
2,113
13,172
7,382
0
2,708
10,464
0
26,700
L
2,543
515
1,684
1,385
18,436
15,363
0
2,499
15,937
3,676
0
L
11,842
2,880
1,211
2,897
13,385
6,050
0
1,335
12,050
29,211
0
W
7,357
463
2,732
6,945
13,778
10,107
190
3,456
10,322
0
16,077
W
Jing Wei
Vladkev
Jing Wei
17,697
13,946
1,342
5,169
14,323
6,935
3,825
7,257
7,066
0
35,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
51,855
111
Minions Killed
136
0
Camps Cleared
0
1,061,102
Distance Traveled
1,484,434
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,475
956
36
3
0
268,708
0
W
Chronos
10,235
853
41
3
0
260,365
1
L
Heimdallr
8,462
705
22
2
0
211,691
0
L
Scylla
8,948
746
30
3
0
195,057
0
W
Lancelot
9,396
783
6
1
0
368,595
10
L
Loki
8,994
750
15
1
0
238,285
2
L
Ares
8,370
698
3
0
0
199,515
2
L
Sol
9,863
822
41
3
0
216,554
2
W
Tyr
9,181
765
14
1
0
313,059
2
W
Jing Wei
11,568
964
39
3
0
273,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role