Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AftontheGamerYT
Chaac
Level 17
God Stats
0W - 2L
1,280 SR
Queue Stats
9W - 17L
1,276 Elo+
Solo
Ymir
Ymir
Deadaage
Ymir
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 236L
1,416 Elo+
Solo
Hades
Hades
kiddxdangeloTTV
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,548 Elo+
Solo
Arachne
Arachne
mystic_coquillou
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,334 Elo+
Solo
Team Averages
Level 36
1,456 SR
1,415 Elo+

VS

Team Averages
Level 105
1,605 SR
1,509 Elo+
Cliodhna
Cliodhna
AirmaxOwnz
Cliodhna
Level 159
God Stats
2W - 0L
1,630 SR
Queue Stats
118W - 128L
1,454 Elo+
Party 1
Hercules
Hercules
BsNoUfF
Hercules
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 206L
1,431 Elo+
Solo
Ymir
Ymir
HungTravis
Ymir
Level 29
God Stats
2W - 0L
1,732 SR
Queue Stats
14W - 5L
1,628 Elo+
Party 1
Yu Huang
Yu Huang
praetorion2524
Yu Huang
Level 31
God Stats
3W - 1L
1,664 SR
Queue Stats
40W - 44L
1,450 Elo+
Party 1
Xbalanque
Xbalanque
theonetruejerry
Xbalanque
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 7 / 6
8,094
623
10,304
14,594
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 4
8,779
675
10,691
17,035
15,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
16
1 / 5 / 4
8,518
655
9,892
27,484
26,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 9 / 8
8,073
621
7,986
20,108
13,630
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 7 / 3
9,257
712
10,666
15,893
7,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AirmaxOwnz
Cliodhna
20
17 / 2 / 15
12,180
937
23,359
16,422
9,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
BsNoUfF
Hercules
15
3 / 4 / 18
9,438
726
8,750
18,910
17,817
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 4 / 20
9,987
768
6,839
13,586
15,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
17
1 / 1 / 24
10,019
771
11,884
6,440
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
theonetruejerry
Xbalanque
19
9 / 3 / 20
11,479
883
35,136
13,479
7,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
130
13
Kills
33
33
Deaths
14
25
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
7
6
0.71
L
3
5
4
1
W
Cliodhna
AirmaxOwnz
Cliodhna
17
2
15
12.25
W
Hercules
BsNoUfF
Hercules
3
4
18
3
L
Ymir
1
5
4
0.6
W
3
4
20
3.25
L
1
9
8
0.56
L
6
7
3
1.07
W
Yu Huang
1
1
24
13
W
Xbalanque
theonetruejerry
Xbalanque
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,539
Damage
85,968
95,114
Taken
68,837
69,877
Mitigated
54,844
25,739
Healing
23,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,304
4,919
917
2,518
14,594
7,053
0
2,506
11,908
0
17,236
L
10,691
491
1,546
5,478
17,035
15,325
592
3,845
13,044
0
21,768
W
Cliodhna
AirmaxOwnz
Cliodhna
23,359
3,142
0
7,332
16,422
9,931
2,016
5,035
11,349
0
40,720
W
Hercules
BsNoUfF
Hercules
8,750
2,347
172
5,933
18,910
17,817
102
3,923
14,805
0
18,758
L
Ymir
9,892
1,538
483
7,547
27,484
26,321
52
6,136
21,142
18,827
0
W
6,839
626
0
0
13,586
15,435
921
4,223
9,182
12,902
0
L
7,986
981
1,410
2,480
20,108
13,630
29
4,384
15,624
16,833
0
L
10,666
6,582
1,161
2,199
15,893
7,548
152
1,852
14,011
0
14,165
W
Yu Huang
11,884
328
2,894
1,420
6,440
3,693
338
937
5,462
24,364
0
W
Xbalanque
theonetruejerry
Xbalanque
35,136
15,271
1,264
4,904
13,479
7,968
3,978
3,760
9,602
0
62,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,721
Gold Earned
53,103
86
Minions Killed
161
0
Camps Cleared
0
1,071,981
Distance Traveled
1,274,686
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,094
623
15
1
0
217,483
0
L
Chaac
8,779
675
32
2
0
223,971
4
W
Cliodhna
12,180
937
43
3
0
273,495
0
W
Hercules
9,438
726
17
1
0
251,376
0
L
Ymir
8,518
655
17
1
0
206,773
0
W
Ymir
9,987
768
9
1
0
231,674
0
L
Hades
8,073
621
15
1
0
204,009
1
L
Arachne
9,257
712
7
1
0
219,745
0
W
Yu Huang
10,019
771
29
2
0
290,763
0
W
Xbalanque
11,479
883
63
5
0
227,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role