Player Matchup

Artio
Artio
Domixus
Artio
Level 128
God Stats
4W - 2L
1,875 SR
Queue Stats
78W - 56L
1,596 Elo+
Party 1
Anubis
Anubis
MajorExpendable
Anubis
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 62L
1,602 Elo+
Party 1
Erlang Shen
Erlang Shen
NumbA1Player7
Erlang Shen
Level 142
God Stats
6W - 11L
1,323 SR
Queue Stats
316W - 294L
1,565 Elo+
Solo
Danzaburou
Danzaburou
Raezait
Danzaburou
Level 157
God Stats
6W - 1L
1,530 SR
Queue Stats
116W - 99L
1,606 Elo+
Solo
Skadi
Skadi
cornyholecorn
Skadi
Level 158
God Stats
7W - 5L
1,677 SR
Queue Stats
348W - 327L
1,587 Elo+
Solo
Team Averages
Level 148
1,581 SR
1,591 Elo+

VS

Team Averages
Level 130
1,505 SR
1,537 Elo+
Rama
Rama
JuiceCannon
Rama
Level 135
God Stats
0W - 2L
1,588 SR
Queue Stats
26W - 45L
1,479 Elo+
Solo
Bellona
Bellona
ReeceClemo
Bellona
Level 146
God Stats
1W - 2L
1,538 SR
Queue Stats
184W - 179L
1,511 Elo+
Solo
The Morrigan
The Morrigan
s0nkic
The Morrigan
Level 113
God Stats
1W - 4L
1,349 SR
Queue Stats
136W - 121L
1,568 Elo+
Solo
Raijin
Raijin
striker353
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
451W - 433L
1,553 Elo+
Solo
Horus
Horus
taytae_
Horus
Level 155
God Stats
12W - 10L
1,551 SR
Queue Stats
187W - 196L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Domixus
Artio
12
3 / 1 / 8
8,323
490
6,995
18,791
18,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 1 / 4
9,171
539
11,954
12,000
6,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
NumbA1Player7
Erlang Shen
15
3 / 5 / 7
9,763
574
12,683
20,459
10,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Raezait
Danzaburou
15
0 / 1 / 1
9,222
542
6,799
8,078
2,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 1 / 7
9,961
586
11,433
13,074
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
8,905
524
6,623
12,258
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
ReeceClemo
Bellona
11
2 / 7 / 3
7,622
448
16,300
19,605
19,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
s0nkic
The Morrigan
12
2 / 6 / 2
7,536
443
8,392
10,542
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
striker353
Raijin
11
0 / 6 / 1
7,214
424
8,591
11,670
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
taytae_
Horus
12
3 / 2 / 2
8,343
491
7,060
15,596
15,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
22
Kills
9
9
Deaths
22
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
Domixus
Artio
3
1
8
7
L
2
1
0
2
W
9
1
4
11
W
Erlang Shen
NumbA1Player7
Erlang Shen
3
5
7
1.3
W
Danzaburou
Raezait
Danzaburou
0
1
1
0.5
L
Bellona
ReeceClemo
Bellona
2
7
3
0.5
W
7
1
7
10.5
L
The Morrigan
s0nkic
The Morrigan
2
6
2
0.5
L
Raijin
striker353
Raijin
0
6
1
0.08
L
Horus
taytae_
Horus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,864
Damage
46,966
72,402
Taken
69,671
43,335
Mitigated
47,564
30,747
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Domixus
Artio
6,995
1,012
1,940
7,653
18,791
18,518
0
3,612
15,011
31,656
0
L
6,623
5,667
0
5,836
12,258
4,792
0
2,095
10,163
0
82,096
W
11,954
1,480
0
5,913
12,000
6,267
0
4,312
7,552
67,591
0
W
Erlang Shen
NumbA1Player7
Erlang Shen
12,683
7,980
0
10,883
20,459
10,684
204
4,677
15,084
0
77,348
W
Danzaburou
Raezait
Danzaburou
6,799
2,451
0
3,608
8,078
2,946
623
69
8,009
0
86,177
L
Bellona
ReeceClemo
Bellona
16,300
8,766
0
2,894
19,605
19,427
0
5,008
14,597
0
54,115
W
11,433
5,327
0
750
13,074
4,920
834
4,382
8,659
0
87,918
L
The Morrigan
s0nkic
The Morrigan
8,392
820
0
2,317
10,542
3,247
0
4,161
6,153
43,229
0
L
Raijin
striker353
Raijin
8,591
843
0
250
11,670
4,454
0
3,279
8,391
57,801
0
L
Horus
taytae_
Horus
7,060
3,001
1,088
5,373
15,596
15,644
0
4,406
11,190
0
20,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,440
Gold Earned
39,620
530
Minions Killed
425
0
Camps Cleared
0
1,673,227
Distance Traveled
1,481,101
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,323
490
38
2
0
347,697
4
L
Rama
8,905
524
167
10
0
273,841
4
W
Anubis
9,171
539
88
5
0
306,037
3
W
Erlang Shen
9,763
574
130
8
0
346,429
1
W
Danzaburou
9,222
542
146
9
0
311,422
8
L
Bellona
7,622
448
73
4
0
308,024
2
W
Skadi
9,961
586
128
8
0
361,642
1
L
The Morrigan
7,536
443
72
4
0
307,334
2
L
Raijin
7,214
424
97
6
0
286,446
1
L
Horus
8,343
491
16
1
0
305,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role