Player Matchup

Awilix
Awilix
 
Awilix
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
S-UB-ZE-RO9
Raijin
Level 49
God Stats
1W - 1L
1,709 SR
Queue Stats
52W - 55L
1,524 Elo+
Solo
Hercules
Hercules
SexiElf
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,329 Elo+
Party 2
Da Ji
Da Ji
Vargor
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,263 Elo+
Solo
Chiron
Chiron
janbomba
Chiron
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Team Averages
Level 39
1,542 SR
1,379 Elo+

VS

Team Averages
Level 118
1,492 SR
1,480 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LokiLaufeyson15
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 93L
1,414 Elo+
Party 1
Ratatoskr
Ratatoskr
Regulator_DTA
Ratatoskr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 127L
1,573 Elo+
Solo
Cliodhna
Cliodhna
Tasoubator
Cliodhna
Level 106
God Stats
2W - 0L
1,517 SR
Queue Stats
26W - 25L
1,487 Elo+
Party 1
Athena
Athena
x Sturridge15
Athena
Level 126
God Stats
3W - 2L
1,445 SR
Queue Stats
45W - 58L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 10 / 10
9,739
696
15,178
21,993
11,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
4 / 7 / 5
9,981
713
23,556
15,624
7,506
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SexiElf
Hercules
18
2 / 4 / 14
9,617
687
12,934
29,880
39,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Da Ji
Vargor
Da Ji
14
5 / 11 / 9
9,238
660
17,857
22,075
12,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
janbomba
Chiron
18
6 / 6 / 14
11,338
810
23,586
20,258
10,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
5 / 3 / 25
11,559
826
16,126
25,702
32,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 3 / 28
11,642
832
9,359
20,210
27,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Regulator_DTA
Ratatoskr
18
8 / 5 / 21
11,402
814
23,387
18,343
21,218
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Tasoubator
Cliodhna
20
11 / 5 / 18
12,240
874
32,828
18,862
9,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 5 / 24
12,287
878
16,213
33,620
32,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
153
21
Kills
37
38
Deaths
21
52
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
10
10
0.9
W
Osiris
 
Osiris
5
3
25
5.83
W
5
3
28
6.33
W
Ratatoskr
Regulator_DTA
Ratatoskr
8
5
21
3.7
L
Raijin
4
7
5
0.93
L
Hercules
SexiElf
Hercules
2
4
14
2.25
W
Cliodhna
Tasoubator
Cliodhna
11
5
18
4
L
Da Ji
Vargor
Da Ji
5
11
9
0.86
L
Chiron
janbomba
Chiron
6
6
14
2.17
W
8
5
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,111
Damage
97,913
109,830
Taken
116,737
80,564
Mitigated
122,625
25,483
Healing
55,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
15,178
7,809
1,181
2,472
21,993
11,024
563
4,338
17,655
0
24,353
W
Osiris
 
Osiris
16,126
3,776
2,428
10,485
25,702
32,852
899
5,325
20,052
0
35,080
W
9,359
1,452
1,733
3,772
20,210
27,053
702
3,914
15,923
15,014
0
W
Ratatoskr
Regulator_DTA
Ratatoskr
23,387
4,301
1,933
6,365
18,343
21,218
2,117
4,999
13,182
0
36,722
L
Raijin
23,556
4,109
2,026
1,573
15,624
7,506
136
2,405
13,219
38,065
0
L
Hercules
SexiElf
Hercules
12,934
4,901
748
9,955
29,880
39,409
356
7,077
22,803
0
21,427
W
Cliodhna
Tasoubator
Cliodhna
32,828
4,713
3,118
7,757
18,862
9,226
1,390
3,914
14,499
0
53,578
L
Da Ji
Vargor
Da Ji
17,857
4,652
627
1,469
22,075
12,194
520
6,748
15,327
0
20,886
L
Chiron
janbomba
Chiron
23,586
9,692
1,933
3,499
20,258
10,431
132
5,004
15,254
0
39,596
W
16,213
4,127
3,591
14,049
33,620
32,276
950
5,404
27,918
26,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,913
Gold Earned
59,130
114
Minions Killed
131
0
Camps Cleared
0
1,057,429
Distance Traveled
1,286,204
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,739
696
13
1
0
213,507
0
W
Osiris
11,559
826
38
3
0
219,613
2
W
Ymir
11,642
832
7
1
0
264,974
1
W
Ratatoskr
11,402
814
27
2
0
253,083
0
L
Raijin
9,981
713
30
2
0
211,313
1
L
Hercules
9,617
687
21
2
0
236,705
0
W
Cliodhna
12,240
874
33
2
0
283,835
1
L
Da Ji
9,238
660
4
0
0
192,256
0
L
Chiron
11,338
810
46
3
0
203,648
2
W
Athena
12,287
878
26
2
0
264,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role