Player Matchup

Lancelot
Lancelot
CSkiles98
Lancelot
Level 48
God Stats
6W - 8L
1,532 SR
Queue Stats
164W - 186L
1,429 Elo+
Solo
Osiris
Osiris
Hubby_Daman
Osiris
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,279 Elo+
Solo
Ah Puch
Ah Puch
RotaryCars
Ah Puch
Level 103
God Stats
15W - 13L
1,578 SR
Queue Stats
171W - 149L
1,476 Elo+
Party 2
Cernunnos
Cernunnos
SnowMoon13
Cernunnos
Level 107
God Stats
10W - 13L
1,487 SR
Queue Stats
178W - 150L
1,475 Elo+
Party 2
Fafnir
Fafnir
juked2death
Fafnir
Level 68
God Stats
0W - 2L
1,165 SR
Queue Stats
4W - 14L
1,352 Elo+
Solo
Team Averages
Level 92
1,452 SR
1,402 Elo+

VS

Team Averages
Level 69
1,534 SR
1,430 Elo+
Freya
Freya
 
Freya
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BigJR421
Discordia
Level 102
God Stats
10W - 1L
1,769 SR
Queue Stats
93W - 87L
1,417 Elo+
Solo
Khepri
Khepri
JonkoWonko2577
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,405 Elo+
Party 1
Anhur
Anhur
batsbeerjelmar
Anhur
Level 59
God Stats
2W - 0L
1,708 SR
Queue Stats
27W - 29L
1,477 Elo+
Party 1
Susano
Susano
superstarclint
Susano
Level 63
God Stats
2W - 3L
1,194 SR
Queue Stats
17W - 21L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CSkiles98
Lancelot
15
0 / 5 / 1
8,750
875
2,317
11,170
5,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
15
1 / 0 / 1
9,633
963
5,133
9,844
9,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
RotaryCars
Ah Puch
15
1 / 2 / 0
9,621
962
13,998
5,637
2,876
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SnowMoon13
Cernunnos
15
0 / 5 / 1
9,327
933
10,014
10,659
4,578
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
15
0 / 0 / 2
10,910
1,091
2,934
9,633
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

230

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
0 / 0 / 6
9,796
980
7,736
4,036
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
BigJR421
Discordia
16
2 / 0 / 7
10,042
1,004
12,604
3,167
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 7
10,079
1,008
3,079
10,858
15,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 1 / 3
11,331
1,133
14,094
9,450
5,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 5
9,994
999
6,283
8,726
4,559
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
2
Kills
12
12
Deaths
2
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
0
6
3
W
Discordia
BigJR421
Discordia
2
0
7
5.5
L
Lancelot
CSkiles98
Lancelot
0
5
1
0.1
L
Osiris
1
0
1
1.5
W
0
0
7
3.5
L
Ah Puch
RotaryCars
Ah Puch
1
2
0
0.5
L
Cernunnos
SnowMoon13
Cernunnos
0
5
1
0.1
W
7
1
3
8.5
L
Fafnir
0
0
2
1
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,396
Damage
43,796
46,943
Taken
36,237
34,147
Mitigated
28,888
8,417
Healing
2,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,736
2,505
0
1,439
4,036
2,307
0
1,575
2,461
30,666
3,545
W
Discordia
BigJR421
Discordia
12,604
294
0
153
3,167
1,762
0
1,288
1,879
33,771
0
L
Lancelot
CSkiles98
Lancelot
2,317
226
0
129
11,170
5,421
0
3,491
7,679
0
2,668
L
Osiris
5,133
1,828
182
1,443
9,844
9,899
0
5,092
4,752
0
18,247
W
3,079
141
0
418
10,858
15,073
0
5,642
5,216
9,969
0
L
Ah Puch
RotaryCars
Ah Puch
13,998
508
100
926
5,637
2,876
0
2,878
2,759
41,034
0
L
Cernunnos
SnowMoon13
Cernunnos
10,014
4,401
494
1,098
10,659
4,578
0
5,423
5,236
0
35,382
W
14,094
9,592
0
0
9,450
5,187
0
4,967
4,483
0
33,520
L
Fafnir
2,934
868
24
4,021
9,633
11,373
0
5,801
3,832
12,411
0
W
6,283
1,117
0
0
8,726
4,559
0
3,460
5,266
0
12,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,241
Gold Earned
51,242
180
Minions Killed
222
5
Camps Cleared
10
938,489
Distance Traveled
957,444
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,796
980
65
7
9
199,640
2
W
Discordia
10,042
1,004
69
7
0
170,398
0
L
Lancelot
8,750
875
1
0
1
207,457
0
L
Osiris
9,633
963
29
3
1
203,493
0
W
Khepri
10,079
1,008
15
2
0
196,413
0
L
Ah Puch
9,621
962
77
8
1
179,647
0
L
Cernunnos
9,327
933
61
6
2
157,714
0
W
Anhur
11,331
1,133
60
6
1
186,055
1
L
Fafnir
10,910
1,091
12
1
0
190,178
1
W
Susano
9,994
999
13
1
0
204,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role