Player Matchup

Charybdis
Charybdis
InsanityIVII0
Charybdis
Level 109
God Stats
7W - 10L
1,493 SR
Queue Stats
68W - 102L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
Krazy Oreo
Zhong Kui
Level 69
God Stats
8W - 9L
1,297 SR
Queue Stats
189W - 220L
1,317 Elo+
Solo
Achilles
Achilles
TRuSTxNoNEx420
Achilles
Level 18
God Stats
0W - 6L
1,500 SR
Queue Stats
55W - 93L
1,478 Elo+
Party 2
Team Averages
Level 65
1,430 SR
1,412 Elo+

VS

Team Averages
Level 72
1,339 SR
1,197 Elo+
Baron Samedi
Baron Samedi
Lemmetaaappthat
Baron Samedi
Level 63
God Stats
3W - 12L
1,070 SR
Queue Stats
20W - 38L
1,138 Elo+
Party 1
Ares
Ares
ScourgedKing
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,070 Elo+
Party 1
Ullr
Ullr
XII Reborn
Ullr
Level 147
God Stats
37W - 45L
1,447 SR
Queue Stats
173W - 201L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
InsanityIVII0
Charybdis
20
11 / 8 / 4
15,418
734
33,352
26,968
12,066
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Krazy Oreo
Zhong Kui
16
2 / 3 / 2
13,189
628
11,087
12,422
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
19
2 / 5 / 7
14,417
687
13,809
29,474
39,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lemmetaaappthat
Baron Samedi
17
3 / 7 / 7
13,797
657
16,841
18,908
11,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 9
14,634
697
11,695
26,736
36,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 3 / 6
16,780
799
23,744
22,570
14,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
15
Kills
16
16
Deaths
15
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
InsanityIVII0
Charybdis
11
8
4
1.63
L
Zhong Kui
Krazy Oreo
Zhong Kui
2
3
2
1
W
Baron Samedi
Lemmetaaappthat
Baron Samedi
3
7
7
0.93
W
4
5
9
1.7
L
Achilles
2
5
7
1.1
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,248
Damage
52,280
68,864
Taken
68,214
58,822
Mitigated
61,632
14,263
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
InsanityIVII0
Charybdis
33,352
19,985
0
6,574
26,968
12,066
2,101
11,807
15,161
0
89,898
L
Zhong Kui
Krazy Oreo
Zhong Kui
11,087
296
0
4,308
12,422
7,267
0
3,691
8,731
43,978
0
W
Baron Samedi
Lemmetaaappthat
Baron Samedi
16,841
2,329
2,584
2,789
18,908
11,259
1,263
2,621
16,287
56,646
0
W
11,695
1,596
0
1,635
26,736
36,127
83
3,329
23,407
20,267
0
L
Achilles
13,809
2,398
0
3,381
29,474
39,489
851
13,906
15,568
0
47,496
W
23,744
5,920
543
4,217
22,570
14,246
2,091
5,339
17,231
0
75,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,024
Gold Earned
45,211
198
Minions Killed
182
8
Camps Cleared
5
834,810
Distance Traveled
1,053,630
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
15,418
734
89
4
1
269,166
2
L
Zhong Kui
13,189
628
59
3
6
187,081
0
W
Baron Samedi
13,797
657
58
3
3
328,640
2
W
Ares
14,634
697
11
1
0
360,123
1
L
Achilles
14,417
687
50
2
1
378,563
1
W
Ullr
16,780
799
113
5
2
364,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role