Player Matchup

Lancelot
Lancelot
ComradeLegend
Lancelot
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 151L
1,504 Elo+
Party 2
Bacchus
Bacchus
DeoTeHero
Bacchus
Level 69
God Stats
37W - 37L
1,527 SR
Queue Stats
251W - 250L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
DeoTeVillain
Sun Wukong
Level 69
God Stats
13W - 12L
1,698 SR
Queue Stats
293W - 303L
1,469 Elo+
Party 2
Poseidon
Poseidon
Dominus22
Poseidon
Level 18
God Stats
0W - 1L
1,733 SR
Queue Stats
8W - 6L
1,499 Elo+
Party 3
Rama
Rama
Suntsiketa
Rama
Level 61
God Stats
0W - 1L
1,205 SR
Queue Stats
8W - 6L
1,499 Elo+
Party 3
Team Averages
Level 49
1,533 SR
1,487 Elo+

VS

Team Averages
Level 94
1,332 SR
1,441 Elo+
Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Cordedtree
Ra
Level 121
God Stats
1W - 4L
1,183 SR
Queue Stats
108W - 147L
1,432 Elo+
Party 1
Cliodhna
Cliodhna
Direwolf40312
Cliodhna
Level 160
God Stats
147W - 153L
1,452 SR
Queue Stats
806W - 871L
1,465 Elo+
Solo
Skadi
Skadi
JackRyykier
Skadi
Level 42
God Stats
4W - 2L
1,236 SR
Queue Stats
48W - 52L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
TrapGodRicca
Kuzenbo
Level 49
God Stats
20W - 42L
1,287 SR
Queue Stats
323W - 316L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ComradeLegend
Lancelot
4
1 / 1 / 1
3,119
624
925
3,512
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
DeoTeHero
Bacchus
3
0 / 2 / 0
2,755
551
1,592
2,941
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
DeoTeVillain
Sun Wukong
6
1 / 0 / 0
3,619
724
1,950
2,944
1,092
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Dominus22
Poseidon
1
0 / 0 / 0
2,433
487
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

4
1 / 3 / 0
3,007
601
1,407
3,305
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 1 / 0
3,105
621
421
3,012
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,349
670
839
1,893
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Direwolf40312
Cliodhna
5
0 / 1 / 0
3,166
633
1,305
3,623
964
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
3 / 2 / 1
3,646
729
2,662
2,934
684
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
TrapGodRicca
Kuzenbo
5
2 / 0 / 3
3,833
767
1,398
3,506
2,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
6
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
0
0
L
Lancelot
ComradeLegend
Lancelot
1
1
1
1.5
W
0
0
0
0
L
Bacchus
DeoTeHero
Bacchus
0
2
0
0
L
Sun Wukong
DeoTeVillain
Sun Wukong
1
0
0
1
W
Cliodhna
Direwolf40312
Cliodhna
0
1
0
0
L
Poseidon
Dominus22
Poseidon
0
0
0
0
W
3
2
1
1.75
L
1
3
0
0.33
W
Kuzenbo
TrapGodRicca
Kuzenbo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,874
Damage
6,625
12,702
Taken
14,968
4,795
Mitigated
5,317
3,167
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
421
205
0
999
3,012
847
363
0
3,012
0
8,915
L
Lancelot
ComradeLegend
Lancelot
925
159
0
1,185
3,512
1,169
0
1,073
2,439
0
6,535
W
839
86
0
894
1,893
586
93
0
1,893
19,793
0
L
Bacchus
DeoTeHero
Bacchus
1,592
421
0
563
2,941
1,760
0
404
2,537
4,759
0
L
Sun Wukong
DeoTeVillain
Sun Wukong
1,950
359
0
1,168
2,944
1,092
17
0
2,944
0
16,838
W
Cliodhna
Direwolf40312
Cliodhna
1,305
51
0
1,289
3,623
964
0
0
3,623
0
12,892
L
Poseidon
Dominus22
Poseidon
0
0
0
0
0
0
0
0
0
348
0
W
2,662
1,270
0
738
2,934
684
0
537
2,397
0
8,971
L
1,407
1,291
0
251
3,305
774
0
760
2,545
0
9,182
W
Kuzenbo
TrapGodRicca
Kuzenbo
1,398
737
0
630
3,506
2,236
138
1,055
2,451
7,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,933
Gold Earned
17,099
69
Minions Killed
97
0
Camps Cleared
0
419,238
Distance Traveled
486,687
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,105
621
26
5
0
96,037
0
L
Lancelot
3,119
624
14
3
0
109,790
0
W
Ra
3,349
670
28
6
0
95,530
0
L
Bacchus
2,755
551
5
1
0
97,315
3
L
Sun Wukong
3,619
724
34
7
0
112,125
1
W
Cliodhna
3,166
633
20
4
0
116,950
1
L
Poseidon
2,433
487
2
0
0
11,953
0
W
Skadi
3,646
729
12
2
0
86,364
0
L
Rama
3,007
601
14
3
0
88,055
0
W
Kuzenbo
3,833
767
11
2
0
91,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role