Player Matchup

Cthulhu
Cthulhu
BattleJohnson
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,355 Elo+
Solo
Atlas
Atlas
ErbalistLLC
Atlas
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 88L
1,368 Elo+
Solo
Nu Wa
Nu Wa
Hardrock Deb
Nu Wa
Level 141
God Stats
0W - 2L
1,463 SR
Queue Stats
23W - 34L
1,281 Elo+
Solo
Athena
Athena
Pouletking
Athena
Level 29
God Stats
0W - 2L
1,290 SR
Queue Stats
32W - 34L
1,293 Elo+
Solo
Fenrir
Fenrir
hangmanwa7id
Fenrir
Level 85
God Stats
1W - 4L
1,253 SR
Queue Stats
122W - 111L
1,336 Elo+
Solo
Team Averages
Level 91
1,401 SR
1,326 Elo+

VS

Team Averages
Level 57
1,647 SR
1,360 Elo+
Eset
Eset
Anty Starr1971
Eset
Level 106
God Stats
4W - 6L
1,586 SR
Queue Stats
358W - 384L
1,338 Elo+
Solo
Cerberus
Cerberus
JoJo McDodd 345
Cerberus
Level 26
God Stats
4W - 5L
1,708 SR
Queue Stats
215W - 197L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
SuccaMaLiqum
Ah Puch
Level 41
God Stats
25W - 12L
1,695 SR
Queue Stats
388W - 330L
1,446 Elo+
Party 1
Zeus
Zeus
YaMuddasOnion
Zeus
Level 44
God Stats
6W - 2L
1,710 SR
Queue Stats
123W - 116L
1,350 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sav_scottor
Cu Chulainn
Level 66
God Stats
1W - 0L
1,535 SR
Queue Stats
3W - 7L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 6 / 9
8,490
772
8,858
16,430
18,621
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 9
8,037
731
6,063
15,559
16,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 3 / 9
8,791
799
13,821
9,881
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Pouletking
Athena
16
4 / 5 / 11
9,415
856
7,509
19,969
20,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
16
7 / 5 / 10
9,613
874
14,524
14,328
9,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 21
8,366
761
8,456
7,275
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
18
6 / 1 / 14
9,664
879
11,193
21,008
16,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
SuccaMaLiqum
Ah Puch
17
5 / 3 / 14
9,819
893
16,659
7,568
3,253
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 6 / 11
10,244
931
19,529
12,031
4,927
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
sav_scottor
Cu Chulainn
14
1 / 5 / 16
8,330
757
10,620
15,971
11,518
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
98
18
Kills
22
22
Deaths
18
48
Assists
76
Player
Kills
Deaths
Assists
KDA
W
0
3
21
3.5
L
Cthulhu
3
6
9
1.25
L
1
3
9
1.83
L
3
3
9
2.5
W
Cerberus
6
1
14
13
L
Athena
Pouletking
Athena
4
5
11
1.9
W
Ah Puch
SuccaMaLiqum
Ah Puch
5
3
14
4
W
10
6
11
2.58
L
Fenrir
7
5
10
2.4
W
Cu Chulainn
sav_scottor
Cu Chulainn
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,775
Damage
66,457
76,167
Taken
63,853
69,334
Mitigated
41,512
16,424
Healing
22,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,456
725
3,191
770
7,275
5,227
236
4,374
2,901
22,476
0
L
Cthulhu
8,858
458
540
677
16,430
18,621
37
12,697
3,733
19,072
0
L
6,063
1,724
1,509
1,647
15,559
16,202
93
12,465
3,094
13,674
0
L
13,821
6,548
1,516
1,198
9,881
5,263
1,062
6,870
3,011
24,150
0
W
Cerberus
11,193
1,352
440
10,331
21,008
16,587
630
11,364
9,644
26,855
0
L
Athena
Pouletking
Athena
7,509
2,509
2,440
2,472
19,969
20,118
111
15,236
4,733
14,816
0
W
Ah Puch
SuccaMaLiqum
Ah Puch
16,659
635
206
1,034
7,568
3,253
976
4,627
2,941
34,998
0
W
19,529
5,229
1,072
1,998
12,031
4,927
2,103
7,185
4,846
32,933
0
L
Fenrir
14,524
3,782
1,403
3,022
14,328
9,130
847
8,569
5,759
0
21,851
W
Cu Chulainn
sav_scottor
Cu Chulainn
10,620
1,973
417
2,792
15,971
11,518
905
8,701
7,270
0
22,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
46,423
105
Minions Killed
152
0
Camps Cleared
0
962,460
Distance Traveled
990,962
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,366
761
28
3
0
200,676
0
L
Cthulhu
8,490
772
30
3
0
168,842
0
L
Atlas
8,037
731
13
1
0
202,700
0
L
Nu Wa
8,791
799
27
2
0
181,769
2
W
Cerberus
9,664
879
34
3
0
211,913
0
L
Athena
9,415
856
15
1
0
198,488
1
W
Ah Puch
9,819
893
44
4
0
202,646
0
W
Zeus
10,244
931
26
2
0
159,945
0
L
Fenrir
9,613
874
20
2
0
210,661
2
W
Cu Chulainn
8,330
757
20
2
0
215,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role