Player Matchup

Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Huddy05
Tiamat
Level 125
God Stats
1W - 4L
1,342 SR
Queue Stats
383W - 372L
1,525 Elo+
Party 3
Yemoja
Yemoja
PrJr25
Yemoja
Level 149
God Stats
9W - 8L
1,330 SR
Queue Stats
955W - 984L
1,577 Elo+
Party 3
Lancelot
Lancelot
eveninglost
Lancelot
Level 109
God Stats
1W - 1L
1,722 SR
Queue Stats
6W - 2L
1,735 Elo+
Party 2
Kuzenbo
Kuzenbo
龙城潇潇
Kuzenbo
Level 149
God Stats
7W - 10L
1,460 SR
Queue Stats
313W - 306L
1,510 Elo+
Party 2
Team Averages
Level 138
1,471 SR
1,570 Elo+

VS

Team Averages
Level 146
1,547 SR
1,602 Elo+
Yemoja
Yemoja
BOKK1NG
Yemoja
Level 148
God Stats
1W - 1L
1,694 SR
Queue Stats
35W - 19L
1,541 Elo+
Party 1
Vulcan
Vulcan
TurugaRen
Vulcan
Level 160
God Stats
13W - 2L
1,966 SR
Queue Stats
327W - 129L
1,731 Elo+
Party 1
Xbalanque
Xbalanque
dsythymia2
Xbalanque
Level 160
God Stats
1W - 2L
1,193 SR
Queue Stats
284W - 298L
1,619 Elo+
Solo
Eset
Eset
haundy
Eset
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,611 Elo+
Party 1
Atlas
Atlas
long_n_lanky9
Atlas
Level 108
God Stats
2W - 3L
1,381 SR
Queue Stats
244W - 276L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 4 / 2
7,908
719
11,324
12,834
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Huddy05
Tiamat
13
1 / 3 / 1
7,192
654
9,479
8,227
4,668
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
PrJr25
Yemoja
14
0 / 3 / 2
7,112
647
5,340
20,646
9,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
eveninglost
Lancelot
13
1 / 1 / 1
6,945
631
7,530
15,995
8,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
龙城潇潇
Kuzenbo
14
0 / 2 / 2
7,043
640
8,745
21,514
19,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BOKK1NG
Yemoja
15
1 / 0 / 7
8,556
778
4,345
13,552
14,738
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vulcan
TurugaRen
Vulcan
16
8 / 1 / 4
9,391
854
30,491
9,036
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
dsythymia2
Xbalanque
12
0 / 2 / 7
7,440
676
14,903
10,466
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
haundy
Eset
15
2 / 0 / 6
8,197
745
9,249
7,344
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 9
9,100
827
8,925
12,763
12,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
3
Kills
13
13
Deaths
3
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
2
0.5
W
Yemoja
BOKK1NG
Yemoja
1
0
7
4.5
L
Tiamat
Huddy05
Tiamat
1
3
1
0.5
L
Yemoja
PrJr25
Yemoja
0
3
2
0.33
W
Vulcan
TurugaRen
Vulcan
8
1
4
10
W
Xbalanque
dsythymia2
Xbalanque
0
2
7
1.75
L
Lancelot
eveninglost
Lancelot
1
1
1
1.5
W
Eset
haundy
Eset
2
0
6
5
W
2
0
9
6.5
L
Kuzenbo
龙城潇潇
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,418
Damage
67,913
79,216
Taken
53,161
47,423
Mitigated
42,206
40,808
Healing
31,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,324
4,072
1,132
4,266
12,834
5,432
49
10,480
2,354
29,254
0
W
Yemoja
BOKK1NG
Yemoja
4,345
2,436
9,740
4,788
13,552
14,738
383
9,024
4,423
9,079
0
L
Tiamat
Huddy05
Tiamat
9,479
496
2,875
2,137
8,227
4,668
181
6,336
1,891
20,994
0
L
Yemoja
PrJr25
Yemoja
5,340
1,222
3,297
7,861
20,646
9,188
395
14,929
5,717
15,819
0
W
Vulcan
TurugaRen
Vulcan
30,491
15,402
628
1,340
9,036
5,139
376
5,012
3,815
47,351
0
W
Xbalanque
dsythymia2
Xbalanque
14,903
4,532
1,783
2,182
10,466
5,705
609
7,172
3,230
0
30,692
L
Lancelot
eveninglost
Lancelot
7,530
518
534
7,529
15,995
8,539
0
7,719
8,276
0
12,946
W
Eset
haundy
Eset
9,249
796
3,500
1,861
7,344
4,048
248
5,690
1,558
21,885
0
W
8,925
2,927
2,538
3,572
12,763
12,576
68
7,990
4,706
18,636
0
L
Kuzenbo
龙城潇潇
Kuzenbo
8,745
2,948
1,568
9,609
21,514
19,596
0
13,546
7,968
17,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
42,684
122
Minions Killed
150
0
Camps Cleared
0
1,096,196
Distance Traveled
1,190,606
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,908
719
51
5
0
185,975
4
W
Yemoja
8,556
778
17
2
0
202,484
1
L
Tiamat
7,192
654
31
3
0
205,065
0
L
Yemoja
7,112
647
17
2
0
181,618
0
W
Vulcan
9,391
854
45
4
0
284,874
1
W
Xbalanque
7,440
676
44
4
0
202,188
5
L
Lancelot
6,945
631
10
1
0
284,779
1
W
Eset
8,197
745
33
3
0
253,788
6
W
Atlas
9,100
827
11
1
0
247,272
0
L
Kuzenbo
7,043
640
13
1
0
238,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role