Player Matchup

Hel
Hel
 
Hel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FeetEnjoyer14
Lancelot
Level 25
God Stats
0W - 2L
1,305 SR
Queue Stats
76W - 67L
1,490 Elo+
Party 1
Ullr
Ullr
Flappÿ
Ullr
Level 145
God Stats
6W - 9L
1,505 SR
Queue Stats
158W - 157L
1,578 Elo+
Solo
Yemoja
Yemoja
MrTyki
Yemoja
Level 44
God Stats
1W - 2L
1,289 SR
Queue Stats
24W - 40L
1,379 Elo+
Solo
Anubis
Anubis
warwick1
Anubis
Level 67
God Stats
116W - 81L
1,532 SR
Queue Stats
302W - 258L
1,516 Elo+
Party 1
Team Averages
Level 66
1,426 SR
1,492 Elo+

VS

Team Averages
Level 94
1,565 SR
1,542 Elo+
Charybdis
Charybdis
AhGetTurtledOn
Charybdis
Level 124
God Stats
13W - 15L
1,314 SR
Queue Stats
188W - 194L
1,545 Elo+
Solo
Amaterasu
Amaterasu
DN4V
Amaterasu
Level 40
God Stats
8W - 7L
1,655 SR
Queue Stats
86W - 81L
1,490 Elo+
Solo
Lancelot
Lancelot
Fabulous-Choco
Lancelot
Level 152
God Stats
8W - 5L
1,575 SR
Queue Stats
362W - 233L
1,589 Elo+
Party 2
Hel
Hel
MiniArcanine
Hel
Level 49
God Stats
3W - 0L
1,670 SR
Queue Stats
6W - 5L
1,518 Elo+
Party 2
Horus
Horus
OneDivineShot
Horus
Level 104
God Stats
1W - 0L
1,611 SR
Queue Stats
26W - 22L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 0 / 0
9,802
817
612
67
56
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
FeetEnjoyer14
Lancelot
16
0 / 6 / 5
10,981
915
11,852
20,788
10,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Flappÿ
Ullr
18
4 / 4 / 4
12,878
1,073
24,582
23,748
11,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
MrTyki
Yemoja
17
2 / 1 / 3
12,283
1,024
6,863
13,097
19,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
warwick1
Anubis
18
2 / 2 / 6
12,438
1,037
16,001
14,226
7,740
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

154

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AhGetTurtledOn
Charybdis
18
5 / 0 / 7
12,756
1,063
21,534
9,591
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
DN4V
Amaterasu
18
1 / 1 / 11
11,913
993
8,034
13,600
14,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
18
2 / 2 / 8
12,130
1,011
16,114
14,675
6,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 8
11,787
982
9,356
12,696
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 8
12,004
1,000
14,863
14,352
13,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
8
Kills
13
13
Deaths
8
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
W
Charybdis
AhGetTurtledOn
Charybdis
5
0
7
8.5
W
Amaterasu
DN4V
Amaterasu
1
1
11
6.5
W
Lancelot
2
2
8
3
L
Lancelot
FeetEnjoyer14
Lancelot
0
6
5
0.42
L
Ullr
Flappÿ
Ullr
4
4
4
1.5
W
2
3
8
2
L
Yemoja
MrTyki
Yemoja
2
1
3
3.5
W
3
2
8
3.5
L
Anubis
warwick1
Anubis
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,910
Damage
69,901
71,926
Taken
64,914
49,433
Mitigated
42,967
10,351
Healing
29,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
612
47
0
0
67
56
0
0
67
612
0
W
Charybdis
AhGetTurtledOn
Charybdis
21,534
9,027
0
2,495
9,591
3,456
0
3,482
6,109
0
62,691
W
Amaterasu
DN4V
Amaterasu
8,034
3,762
0
4,634
13,600
14,300
0
4,737
8,863
0
13,232
W
Lancelot
16,114
5,173
0
133
14,675
6,205
0
6,146
8,529
0
40,027
L
Lancelot
FeetEnjoyer14
Lancelot
11,852
0
0
182
20,788
10,457
0
3,035
17,753
0
28,398
L
Ullr
Flappÿ
Ullr
24,582
7,745
0
73
23,748
11,610
0
2,773
20,975
0
58,192
W
9,356
559
9,195
5,874
12,696
5,601
0
4,804
7,892
33,068
0
L
Yemoja
MrTyki
Yemoja
6,863
1,623
6,328
2,473
13,097
19,570
0
1,912
11,185
13,612
0
W
14,863
7,021
2,868
3,859
14,352
13,405
0
4,307
10,045
0
26,815
L
Anubis
warwick1
Anubis
16,001
448
0
1,295
14,226
7,740
0
1,636
12,590
59,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,382
Gold Earned
60,590
238
Minions Killed
267
6
Camps Cleared
12
956,488
Distance Traveled
1,276,091
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,802
817
0
0
0
4,621
0
W
Charybdis
12,756
1,063
97
8
2
232,540
3
W
Amaterasu
11,913
993
26
2
3
245,635
0
W
Lancelot
12,130
1,011
72
6
2
282,089
0
L
Lancelot
10,981
915
26
2
1
287,212
0
L
Ullr
12,878
1,073
88
7
2
228,538
0
W
Hel
11,787
982
56
5
1
252,038
0
L
Yemoja
12,283
1,024
12
1
2
202,687
0
W
Horus
12,004
1,000
16
1
4
263,789
1
L
Anubis
12,438
1,037
112
9
1
233,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role