Player Matchup

Baron Samedi
Baron Samedi
Amzour28
Baron Samedi
Level 149
God Stats
5W - 3L
1,579 SR
Queue Stats
309W - 327L
1,554 Elo+
Party 2
Bacchus
Bacchus
Kenny Steele
Bacchus
Level 64
God Stats
5W - 7L
1,629 SR
Queue Stats
63W - 86L
1,564 Elo+
Party 2
Amaterasu
Amaterasu
L3thal Kam1Kaze
Amaterasu
Level 146
God Stats
2W - 7L
1,478 SR
Queue Stats
179W - 189L
1,498 Elo+
Party 2
Nemesis
Nemesis
ScarletSpear482
Nemesis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 29L
1,470 Elo+
Party 2
Cabrakan
Cabrakan
djclockwise
Cabrakan
Level 158
God Stats
1W - 0L
1,657 SR
Queue Stats
101W - 80L
1,618 Elo+
Party 2
Team Averages
Level 109
1,568 SR
1,541 Elo+

VS

Team Averages
Level 59
1,403 SR
1,312 Elo+
Nu Wa
Nu Wa
CactusJak96
Nu Wa
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 22L
1,327 Elo+
Solo
Charybdis
Charybdis
Lewy_Darwin
Charybdis
Level 67
God Stats
1W - 5L
1,393 SR
Queue Stats
33W - 66L
1,331 Elo+
Party 1
Ullr
Ullr
SkintKokokola
Ullr
Level 56
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 3L
1,139 Elo+
Solo
Neith
Neith
The_Muffer
Neith
Level 59
God Stats
20W - 29L
1,483 SR
Queue Stats
56W - 94L
1,401 Elo+
Party 1
Cerberus
Cerberus
darwinger
Cerberus
Level 89
God Stats
4W - 10L
1,468 SR
Queue Stats
50W - 95L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amzour28
Baron Samedi
15
3 / 0 / 13
7,961
796
17,173
8,322
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Kenny Steele
Bacchus
12
1 / 2 / 7
7,096
710
3,052
11,160
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
L3thal Kam1Kaze
Amaterasu
16
11 / 1 / 5
9,010
901
10,134
12,740
7,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 6
6,492
649
2,416
9,213
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
djclockwise
Cabrakan
14
3 / 0 / 6
7,978
798
9,962
11,240
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
7,238
724
7,592
5,683
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Lewy_Darwin
Charybdis
12
2 / 3 / 5
6,960
696
6,598
8,739
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 6 / 2
6,486
649
2,928
11,339
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
12
0 / 4 / 4
6,451
645
7,849
8,952
3,164
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
darwinger
Cerberus
13
2 / 3 / 3
7,237
724
7,605
16,203
12,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
18
Kills
6
7
Deaths
18
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Amzour28
Baron Samedi
3
0
13
9.5
L
2
2
3
1.75
W
Bacchus
Kenny Steele
Bacchus
1
2
7
2.25
W
Amaterasu
L3thal Kam1Kaze
Amaterasu
11
1
5
13.5
L
Charybdis
Lewy_Darwin
Charybdis
2
3
5
1.5
W
0
4
6
0.75
L
0
6
2
0.17
L
Neith
0
4
4
0.5
L
Cerberus
darwinger
Cerberus
2
3
3
1.17
W
Cabrakan
djclockwise
Cabrakan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,737
Damage
32,572
52,675
Taken
50,916
36,273
Mitigated
29,393
16,578
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Amzour28
Baron Samedi
17,173
1,203
3,829
4,265
8,322
4,405
50
3,198
5,098
38,147
0
L
7,592
2,933
0
250
5,683
1,927
243
2,673
3,010
22,298
0
W
Bacchus
Kenny Steele
Bacchus
3,052
580
0
449
11,160
11,499
0
3,245
7,863
8,417
0
W
Amaterasu
L3thal Kam1Kaze
Amaterasu
10,134
3,069
0
3,725
12,740
7,020
430
2,745
9,871
0
29,315
L
Charybdis
Lewy_Darwin
Charybdis
6,598
3,545
0
698
8,739
4,019
230
5,585
3,154
0
13,529
W
2,416
259
0
1,039
9,213
3,521
490
2,485
6,728
0
7,537
L
2,928
1,602
41
539
11,339
7,298
344
6,916
4,423
0
13,400
L
Neith
7,849
4,248
0
1,261
8,952
3,164
90
4,094
4,858
0
18,178
L
Cerberus
darwinger
Cerberus
7,605
297
0
6,466
16,203
12,985
0
10,919
5,284
16,121
0
W
Cabrakan
djclockwise
Cabrakan
9,962
1,211
0
3,271
11,240
9,828
0
3,524
7,523
29,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,537
Gold Earned
34,372
166
Minions Killed
120
0
Camps Cleared
0
1,002,483
Distance Traveled
892,355
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,961
796
45
5
0
204,069
1
L
Nu Wa
7,238
724
31
3
0
178,604
4
W
Bacchus
7,096
710
13
1
0
168,934
0
W
Amaterasu
9,010
901
46
5
0
219,478
1
L
Charybdis
6,960
696
16
2
0
181,938
2
W
Nemesis
6,492
649
14
1
0
207,417
0
L
Ullr
6,486
649
27
3
0
163,804
0
L
Neith
6,451
645
22
2
0
167,039
0
L
Cerberus
7,237
724
24
2
0
200,970
2
W
Cabrakan
7,978
798
48
5
0
202,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role