Player Matchup

Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Barbee_
Lancelot
Level 83
God Stats
8W - 8L
1,595 SR
Queue Stats
156W - 191L
1,493 Elo+
Solo
Chaac
Chaac
SacredReaper
Chaac
Level 105
God Stats
7W - 3L
1,711 SR
Queue Stats
91W - 71L
1,552 Elo+
Solo
Team Averages
Level 110
1,602 SR
1,515 Elo+

VS

Team Averages
Level 116
1,500 SR
1,606 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Vibahz
Ymir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,728 Elo+
Solo
Ra
Ra
elyas122792
Ra
Level 87
God Stats
12W - 6L
1,499 SR
Queue Stats
12W - 7L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 4 / 0
7,303
664
3,833
9,897
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Barbee_
Lancelot
6
0 / 1 / 0
5,823
529
1,180
3,199
1,143
Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 6 / 2
6,921
629
10,420
16,141
13,540
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 7
8,526
775
10,202
9,293
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Vibahz
Ymir
12
2 / 1 / 7
8,638
785
4,670
13,629
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 0 / 2
8,761
796
9,904
7,241
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
0
0.5
W
Neith
 
Neith
3
1
7
6.5
L
Lancelot
Barbee_
Lancelot
0
1
0
0
L
0
6
2
0.17
W
Ymir
Vibahz
Ymir
2
1
7
5.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,433
Damage
24,776
29,237
Taken
30,163
19,181
Mitigated
21,292
4,131
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,833
334
0
367
9,897
4,498
0
5,571
4,326
18,526
0
W
Neith
 
Neith
10,202
3,440
0
981
9,293
5,043
1,704
412
8,881
0
32,148
L
Lancelot
Barbee_
Lancelot
1,180
0
0
250
3,199
1,143
0
865
2,334
0
2,562
L
10,420
1,095
85
3,429
16,141
13,540
0
8,620
7,521
0
30,820
W
Ymir
Vibahz
Ymir
4,670
1,382
0
1,833
13,629
12,944
301
1,969
11,660
14,771
0
W
9,904
720
4,042
2,958
7,241
3,305
469
1,575
5,666
37,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,047
Gold Earned
25,925
76
Minions Killed
128
3
Camps Cleared
6
368,631
Distance Traveled
603,464
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,303
664
39
4
2
136,772
1
W
Neith
8,526
775
47
4
3
211,955
5
L
Lancelot
5,823
529
4
0
0
40,409
0
L
Chaac
6,921
629
33
3
1
191,450
2
W
Ymir
8,638
785
16
1
0
187,764
4
W
Ra
8,761
796
65
6
3
203,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role