Player Matchup

Medusa
Medusa
FoXz_xX
Medusa
Level 86
God Stats
7W - 1L
1,952 SR
Queue Stats
387W - 321L
1,573 Elo+
Party 1
Geb
Geb
MeH_BaRnY
Geb
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,716 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mungosandybanks
Morgan Le Fay
Level 100
God Stats
7W - 5L
1,539 SR
Queue Stats
259W - 258L
1,544 Elo+
Solo
Thoth
Thoth
abo-jazii
Thoth
Level 129
God Stats
4W - 1L
1,794 SR
Queue Stats
139W - 124L
1,504 Elo+
Party 1
Sobek
Sobek
fireman_sam17
Sobek
Level 118
God Stats
4W - 1L
1,702 SR
Queue Stats
121W - 107L
1,574 Elo+
Party 2
Team Averages
Level 110
1,697 SR
1,582 Elo+

VS

Team Averages
Level 36
1,500 SR
1,462 Elo+
He Bo
He Bo
GodOfSlaughterU
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,754 Elo+
Party 3
Ullr
Ullr
Italiangesture99
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,220 Elo+
Solo
Hou Yi
Hou Yi
Mepheles
Hou Yi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Solo
Thoth
Thoth
QuelThalas00
Thoth
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 52L
1,500 Elo+
Solo
Nike
Nike
Wampiurek
Nike
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FoXz_xX
Medusa
18
10 / 2 / 17
11,422
879
16,021
13,150
7,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 19
10,722
825
7,616
14,064
13,232
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Mungosandybanks
Morgan Le Fay
19
6 / 2 / 15
11,058
851
18,344
11,975
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
abo-jazii
Thoth
18
9 / 3 / 17
10,858
835
20,390
12,141
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 4 / 18
10,570
813
10,357
19,575
27,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 7
9,260
712
10,015
15,555
6,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 6 / 3
7,930
610
10,570
12,909
5,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Mepheles
Hou Yi
14
1 / 8 / 3
8,343
642
8,480
14,661
6,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 7 / 4
9,773
752
9,674
13,579
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
16
4 / 6 / 3
9,381
722
12,651
21,153
24,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
30
36
Kills
10
12
Deaths
36
86
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
FoXz_xX
Medusa
10
2
17
9.25
L
1
9
7
0.5
L
1
6
3
0.42
W
2
1
19
11.5
L
Hou Yi
Mepheles
Hou Yi
1
8
3
0.31
W
Morgan Le Fay
Mungosandybanks
Morgan Le Fay
6
2
15
6.75
L
3
7
4
0.71
L
Nike
4
6
3
0.92
W
Thoth
abo-jazii
Thoth
9
3
17
5.83
W
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,728
Damage
51,390
70,905
Taken
77,857
62,510
Mitigated
48,929
27,487
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FoXz_xX
Medusa
16,021
7,657
1,393
3,239
13,150
7,997
2,995
4,395
8,755
0
32,481
L
10,015
618
912
2,648
15,555
6,380
0
10,276
5,279
18,152
0
L
10,570
4,289
608
1,200
12,909
5,749
0
9,532
3,377
0
19,747
W
7,616
659
2,273
3,594
14,064
13,232
339
3,584
10,480
13,573
0
L
Hou Yi
Mepheles
Hou Yi
8,480
3,101
0
1,067
14,661
6,271
0
10,519
4,142
0
22,323
W
Morgan Le Fay
Mungosandybanks
Morgan Le Fay
18,344
1,696
3,472
2,848
11,975
7,466
1,863
3,639
8,336
45,989
0
L
9,674
709
0
1,458
13,579
5,840
0
10,934
2,645
17,985
0
L
Nike
12,651
1,003
838
2,953
21,153
24,689
0
15,446
5,707
0
23,044
W
Thoth
abo-jazii
Thoth
20,390
700
2,349
2,424
12,141
6,259
2,048
3,311
8,830
30,316
0
W
10,357
393
1,585
4,310
19,575
27,556
133
4,760
14,815
17,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,630
Gold Earned
44,687
130
Minions Killed
97
0
Camps Cleared
0
1,352,037
Distance Traveled
1,082,511
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,422
879
33
3
0
281,615
0
L
He Bo
9,260
712
24
2
0
229,784
1
L
Ullr
7,930
610
28
2
0
210,686
0
W
Geb
10,722
825
14
1
0
269,593
3
L
Hou Yi
8,343
642
16
1
0
177,723
0
W
Morgan Le Fay
11,058
851
44
3
0
286,030
1
L
Thoth
9,773
752
15
1
0
215,393
0
L
Nike
9,381
722
14
1
0
248,925
1
W
Thoth
10,858
835
25
2
0
275,432
0
W
Sobek
10,570
813
14
1
0
239,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role