Player Matchup

Heimdallr
Heimdallr
Angry Alpaca 97
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,576 Elo+
Party 1
Jormungandr
Jormungandr
Blade2213
Jormungandr
Level 116
God Stats
9W - 9L
1,606 SR
Queue Stats
151W - 187L
1,434 Elo+
Party 1
Freya
Freya
Furious Lamma
Freya
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 83L
1,448 Elo+
Party 1
Team Averages
Level 106
1,535 SR
1,486 Elo+

VS

Team Averages
Level 36
1,629 SR
1,489 Elo+
Cupid
Cupid
Sgt senju
Cupid
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,144 Elo+
Party 2
Ares
Ares
V3N0M SKR
Ares
Level 33
God Stats
11W - 11L
1,540 SR
Queue Stats
273W - 136L
1,549 Elo+
Party 2
Baron Samedi
Baron Samedi
Zacadoodle
Baron Samedi
Level 28
God Stats
15W - 3L
1,848 SR
Queue Stats
104W - 50L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Angry Alpaca 97
Heimdallr
13
2 / 4 / 6
8,621
663
13,810
12,268
6,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Blade2213
Jormungandr
14
4 / 2 / 4
8,736
672
7,751
13,290
14,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 1 / 6
8,278
637
8,422
10,048
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Sgt senju
Cupid
14
1 / 1 / 4
8,553
658
9,850
10,975
5,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
2 / 3 / 5
9,360
720
7,166
14,148
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Zacadoodle
Baron Samedi
14
4 / 4 / 2
9,045
696
11,841
12,569
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
8
Kills
7
7
Deaths
8
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Angry Alpaca 97
Heimdallr
2
4
6
1.25
L
Jormungandr
Blade2213
Jormungandr
4
2
4
3
L
2
1
6
5
W
Cupid
Sgt senju
Cupid
1
1
4
3
W
Ares
2
3
5
1.5
W
Baron Samedi
Zacadoodle
Baron Samedi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,983
Damage
28,857
35,606
Taken
37,692
25,737
Mitigated
24,426
9,923
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Angry Alpaca 97
Heimdallr
13,810
6,592
0
1,208
12,268
6,003
0
6,770
5,498
0
34,242
L
Jormungandr
Blade2213
Jormungandr
7,751
2,697
167
4,223
13,290
14,568
0
7,294
5,996
27,698
0
L
8,422
2,337
0
4,325
10,048
5,166
21
5,127
4,921
24,439
1,975
W
Cupid
Sgt senju
Cupid
9,850
4,464
163
4,241
10,975
5,069
580
4,158
6,583
0
35,055
W
Ares
7,166
279
0
909
14,148
12,199
0
5,699
7,955
15,955
0
W
Baron Samedi
Zacadoodle
Baron Samedi
11,841
929
1,804
3,912
12,569
7,158
0
5,467
6,893
30,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
26,958
139
Minions Killed
123
7
Camps Cleared
3
661,613
Distance Traveled
751,374
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,621
663
63
5
1
199,699
1
L
Jormungandr
8,736
672
36
3
1
224,643
1
L
Freya
8,278
637
40
3
5
237,271
1
W
Cupid
8,553
658
59
5
0
273,787
2
W
Ares
9,360
720
14
1
2
238,395
3
W
Baron Samedi
9,045
696
50
4
1
239,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role