Player Matchup

Sol
Sol
TooSillly
Sol
Level 28
God Stats
3W - 3L
1,326 SR
Queue Stats
32W - 52L
1,273 Elo+
Party 2
Lancelot
Lancelot
biglittle55
Lancelot
Level 48
God Stats
50W - 55L
1,104 SR
Queue Stats
321W - 409L
1,319 Elo+
Party 2
Sun Wukong
Sun Wukong
gendricks
Sun Wukong
Level 142
God Stats
21W - 21L
1,681 SR
Queue Stats
472W - 457L
1,690 Elo+
Solo
Team Averages
Level 73
1,370 SR
1,427 Elo+

VS

Team Averages
Level 83
1,435 SR
1,380 Elo+
Janus
Janus
 
Janus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Sn0Bunni
Artemis
Level 14
God Stats
1W - 3L
1,305 SR
Queue Stats
1W - 6L
1,338 Elo+
Party 1
Bacchus
Bacchus
brokenwillow
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,103
710
4,751
4,434
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
biglittle55
Lancelot
10
3 / 0 / 4
6,962
696
4,198
7,044
3,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
gendricks
Sun Wukong
12
4 / 0 / 4
8,078
808
8,799
11,424
13,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 4 / 0
5,695
570
5,140
5,495
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Sn0Bunni
Artemis
10
0 / 3 / 0
5,903
590
4,320
7,019
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
brokenwillow
Bacchus
10
0 / 1 / 0
6,472
647
5,039
8,754
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
L
Artemis
Sn0Bunni
Artemis
0
3
0
0
W
1
0
6
4
W
Lancelot
biglittle55
Lancelot
3
0
4
5
L
Bacchus
brokenwillow
Bacchus
0
1
0
0
W
Sun Wukong
gendricks
Sun Wukong
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,748
Damage
14,499
22,902
Taken
21,268
19,130
Mitigated
13,829
7,035
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,140
315
0
0
5,495
1,993
0
1,210
4,285
15,821
0
L
Artemis
Sn0Bunni
Artemis
4,320
1,517
0
610
7,019
3,111
0
593
6,426
0
15,858
W
4,751
1,776
0
2,261
4,434
1,914
1,426
2,242
2,192
21,282
0
W
Lancelot
biglittle55
Lancelot
4,198
214
0
868
7,044
3,721
0
4,075
2,969
0
15,788
L
Bacchus
brokenwillow
Bacchus
5,039
515
0
2,560
8,754
8,725
0
2,948
5,806
12,931
0
W
Sun Wukong
gendricks
Sun Wukong
8,799
804
235
3,671
11,424
13,495
0
4,494
6,930
0
27,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,143
Gold Earned
18,070
108
Minions Killed
82
6
Camps Cleared
2
579,052
Distance Traveled
516,046
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,695
570
31
3
0
161,717
4
L
Artemis
5,903
590
29
3
1
154,963
0
W
Sol
7,103
710
50
5
1
181,072
0
W
Lancelot
6,962
696
25
3
2
197,234
1
L
Bacchus
6,472
647
22
2
1
199,366
1
W
Sun Wukong
8,078
808
33
3
3
200,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role