Player Matchup

Horus
Horus
BigBamps
Horus
Level 128
God Stats
3W - 3L
1,579 SR
Queue Stats
438W - 391L
1,451 Elo+
Party 3
Thanatos
Thanatos
Col_Kabuki
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,405 Elo+
Party 2
Thoth
Thoth
Eoinz02
Thoth
Level 115
God Stats
0W - 2L
1,315 SR
Queue Stats
115W - 135L
1,428 Elo+
Party 3
Ymir
Ymir
ShantyPete
Ymir
Level 106
God Stats
10W - 10L
1,541 SR
Queue Stats
75W - 58L
1,474 Elo+
Party 2
Anhur
Anhur
SpookyVegeta
Anhur
Level 129
God Stats
0W - 1L
1,427 SR
Queue Stats
32W - 28L
1,412 Elo+
Party 2
Team Averages
Level 113
1,472 SR
1,434 Elo+

VS

Team Averages
Level 128
1,442 SR
1,462 Elo+
Pele
Pele
Candieee
Pele
Level 127
God Stats
1W - 2L
1,439 SR
Queue Stats
346W - 365L
1,440 Elo+
Solo
Nu Wa
Nu Wa
FearlessPlumber
Nu Wa
Level 102
God Stats
13W - 5L
1,742 SR
Queue Stats
69W - 59L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LUrielP
Ah Muzen Cab
Level 125
God Stats
1W - 1L
1,296 SR
Queue Stats
245W - 239L
1,451 Elo+
Solo
Rama
Rama
samqcb
Rama
Level 125
God Stats
2W - 2L
1,430 SR
Queue Stats
69W - 86L
1,405 Elo+
Party 1
Ymir
Ymir
ÅżèÍfŅèóş
Ymir
Level 160
God Stats
5W - 7L
1,303 SR
Queue Stats
232W - 238L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigBamps
Horus
15
0 / 3 / 0
8,955
471
8,921
15,807
15,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Col_Kabuki
Thanatos
13
3 / 4 / 4
8,242
434
7,194
17,282
6,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Eoinz02
Thoth
14
1 / 2 / 1
8,211
432
6,160
10,734
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 5
7,370
388
6,039
22,355
14,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 5 / 2
9,454
498
9,805
13,286
4,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 2 / 4
9,567
504
10,760
13,981
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 2
9,759
514
12,183
8,802
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
LUrielP
Ah Muzen Cab
18
0 / 0 / 4
10,686
562
10,168
13,320
5,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
samqcb
Rama
15
6 / 2 / 6
10,202
537
15,243
12,230
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 9
8,036
423
6,828
10,807
9,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
17
17
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
BigBamps
Horus
0
3
0
0
W
Pele
7
2
4
4.5
L
Thanatos
Col_Kabuki
Thanatos
3
4
4
1.25
L
Thoth
Eoinz02
Thoth
1
2
1
0.75
W
3
3
2
1.33
W
Ah Muzen Cab
LUrielP
Ah Muzen Cab
0
0
4
2
L
0
3
5
0.83
L
5
5
2
1.2
W
Rama
samqcb
Rama
6
2
6
4.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,119
Damage
55,182
79,464
Taken
59,140
46,004
Mitigated
27,799
31,850
Healing
19,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BigBamps
Horus
8,921
3,915
144
5,984
15,807
15,231
0
1,990
13,817
0
78,032
W
Pele
10,760
2,090
0
4,990
13,981
4,771
68
1,718
12,143
0
61,886
L
Thanatos
Col_Kabuki
Thanatos
7,194
2,398
0
13,072
17,282
6,973
711
3,448
13,834
0
54,054
L
Thoth
Eoinz02
Thoth
6,160
162
0
375
10,734
3,976
0
5,418
5,316
60,586
0
W
12,183
1,594
0
661
8,802
3,125
51
2,572
5,929
77,168
0
W
Ah Muzen Cab
LUrielP
Ah Muzen Cab
10,168
3,266
0
8,562
13,320
5,703
730
449
12,249
0
101,925
L
6,039
1,882
304
8,322
22,355
14,850
196
6,356
15,375
32,333
0
L
9,805
5,745
0
3,649
13,286
4,974
780
1,799
11,487
0
68,436
W
Rama
samqcb
Rama
15,243
11,321
0
4,292
12,230
4,349
457
2,981
9,122
0
79,316
W
6,828
1,364
330
1,076
10,807
9,851
0
3,975
6,756
23,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
48,250
488
Minions Killed
512
0
Camps Cleared
0
1,745,477
Distance Traveled
1,784,963
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,955
471
149
8
0
339,118
1
W
Pele
9,567
504
86
5
0
425,211
6
L
Thanatos
8,242
434
77
4
0
395,948
6
L
Thoth
8,211
432
106
6
0
353,697
1
W
Nu Wa
9,759
514
123
6
0
320,062
1
W
Ah Muzen Cab
10,686
562
168
9
0
376,565
2
L
Ymir
7,370
388
46
2
0
336,283
4
L
Anhur
9,454
498
110
6
0
320,431
2
W
Rama
10,202
537
103
5
0
316,154
2
W
Ymir
8,036
423
32
2
0
346,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role