Player Matchup

Sobek
Sobek
Dani_Meis
Sobek
Level 35
God Stats
1W - 1L
1,244 SR
Queue Stats
11W - 10L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
ExeMika_
Gilgamesh
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 15L
1,274 Elo+
Party 1
Hel
Hel
KYDZ_QLF
Hel
Level 67
God Stats
6W - 5L
1,725 SR
Queue Stats
16W - 21L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
Saasaada
Jing Wei
Level 61
God Stats
3W - 4L
1,489 SR
Queue Stats
32W - 39L
1,306 Elo+
Solo
Lancelot
Lancelot
bloodomen155
Lancelot
Level 95
God Stats
8W - 3L
1,824 SR
Queue Stats
240W - 259L
1,305 Elo+
Solo
Team Averages
Level 64
1,556 SR
1,311 Elo+

VS

Team Averages
Level 38
1,508 SR
1,271 Elo+
Osiris
Osiris
TTV_destroyer2
Osiris
Level 42
God Stats
2W - 4L
1,701 SR
Queue Stats
78W - 87L
1,344 Elo+
Solo
Cerberus
Cerberus
brokenwar_123
Cerberus
Level 14
God Stats
3W - 8L
1,304 SR
Queue Stats
40W - 39L
1,148 Elo+
Party 2
Mercury
Mercury
davidgsubra27
Mercury
Level 56
God Stats
0W - 3L
1,278 SR
Queue Stats
111W - 72L
1,148 Elo+
Party 2
Poseidon
Poseidon
gabriii28
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,266 Elo+
Party 2
Artemis
Artemis
katasilla
Artemis
Level 62
God Stats
1W - 1L
1,757 SR
Queue Stats
57W - 55L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dani_Meis
Sobek
11
1 / 1 / 2
7,110
508
4,628
11,055
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
ExeMika_
Gilgamesh
13
3 / 0 / 5
8,052
575
6,747
9,522
4,393
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
10 / 0 / 1
8,419
601
7,013
3,711
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Saasaada
Jing Wei
11
1 / 1 / 2
6,424
459
5,451
5,801
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
bloodomen155
Lancelot
13
6 / 1 / 5
7,853
561
9,483
9,429
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,495
393
3,304
10,380
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
brokenwar_123
Cerberus
9
0 / 2 / 1
6,119
437
3,729
9,973
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
10
1 / 2 / 0
5,995
428
1,388
11,376
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
gabriii28
Poseidon
9
0 / 9 / 0
5,546
396
1,974
9,077
2,952
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
katasilla
Artemis
10
1 / 1 / 0
5,868
419
4,633
7,293
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
21
Kills
2
3
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dani_Meis
Sobek
1
1
2
2
W
Gilgamesh
ExeMika_
Gilgamesh
3
0
5
5.5
W
10
0
1
10.5
W
Jing Wei
Saasaada
Jing Wei
1
1
2
2
L
0
7
0
0
W
Lancelot
bloodomen155
Lancelot
6
1
5
8.5
L
Cerberus
brokenwar_123
Cerberus
0
2
1
0.25
L
Mercury
1
2
0
0.5
L
Poseidon
gabriii28
Poseidon
0
9
0
0
L
Artemis
katasilla
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,322
Damage
15,028
39,518
Taken
48,099
21,327
Mitigated
21,034
19,094
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dani_Meis
Sobek
4,628
668
277
6,103
11,055
9,698
0
2,208
8,847
24,118
0
W
Gilgamesh
ExeMika_
Gilgamesh
6,747
2,463
0
2,259
9,522
4,393
567
0
9,522
0
39,810
W
7,013
304
2,040
2,579
3,711
1,465
852
1,419
2,292
53,536
0
W
Jing Wei
Saasaada
Jing Wei
5,451
3,974
0
2,262
5,801
1,810
0
1,321
4,480
0
44,369
L
3,304
1,832
0
695
10,380
4,665
0
1,070
9,248
0
23,020
W
Lancelot
bloodomen155
Lancelot
9,483
2,177
0
3,574
9,429
3,961
0
755
8,674
0
52,152
L
Cerberus
brokenwar_123
Cerberus
3,729
600
0
2,332
9,973
6,951
0
3,620
6,341
16,812
0
L
Mercury
1,388
316
0
2,511
11,376
3,912
148
1,169
10,099
0
36,067
L
Poseidon
gabriii28
Poseidon
1,974
391
0
250
9,077
2,952
416
3,986
4,737
27,970
0
L
Artemis
katasilla
Artemis
4,633
2,444
0
4,212
7,293
2,554
192
1,260
6,033
0
39,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,858
Gold Earned
29,023
342
Minions Killed
242
0
Camps Cleared
0
1,404,728
Distance Traveled
1,176,850
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,110
508
18
1
0
280,365
0
W
Gilgamesh
8,052
575
65
5
0
274,976
2
W
Hel
8,419
601
87
6
0
291,490
4
W
Jing Wei
6,424
459
90
6
0
234,837
1
L
Osiris
5,495
393
33
2
0
173,473
0
W
Lancelot
7,853
561
82
6
0
323,060
0
L
Cerberus
6,119
437
37
3
0
266,211
0
L
Mercury
5,995
428
63
5
0
306,825
5
L
Poseidon
5,546
396
44
3
0
188,633
0
L
Artemis
5,868
419
65
5
0
241,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role