Player Matchup

Lancelot
Lancelot
AdvanceD_pig
Lancelot
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 35L
1,319 Elo+
Party 1
Fenrir
Fenrir
Sitaratm
Fenrir
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 34L
1,054 Elo+
Party 1
Thor
Thor
Versatile71
Thor
Level 76
God Stats
8W - 4L
1,435 SR
Queue Stats
344W - 357L
1,440 Elo+
Party 3
Anhur
Anhur
dgiydiusd98y2
Anhur
Level 143
God Stats
3W - 12L
1,030 SR
Queue Stats
573W - 577L
1,453 Elo+
Party 3
Chaac
Chaac
magliana3869
Chaac
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 54L
1,322 Elo+
Solo
Team Averages
Level 67
1,393 SR
1,317 Elo+

VS

Team Averages
Level 80
1,392 SR
1,428 Elo+
Pele
Pele
Fidgelawaa
Pele
Level 17
God Stats
1W - 1L
1,235 SR
Queue Stats
8W - 13L
1,314 Elo+
Solo
Ares
Ares
I forget it I
Ares
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,670 Elo+
Solo
Nemesis
Nemesis
SMERTvKEDAX
Nemesis
Level 119
God Stats
1W - 1L
1,450 SR
Queue Stats
138W - 111L
1,472 Elo+
Solo
Rama
Rama
SMOTRIVOBAGLAZA
Rama
Level 146
God Stats
2W - 2L
1,274 SR
Queue Stats
112W - 128L
1,319 Elo+
Party 2
Chronos
Chronos
guzzleram
Chronos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
334W - 339L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AdvanceD_pig
Lancelot
16
3 / 9 / 9
10,019
668
14,673
20,905
11,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Sitaratm
Fenrir
15
1 / 10 / 14
9,512
634
8,385
21,286
12,805
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

19
7 / 7 / 11
11,901
793
9,953
19,583
10,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
9 / 4 / 14
11,199
747
22,131
18,483
9,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 7 / 13
11,873
792
19,411
27,603
27,121
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 12
12,553
837
17,811
18,161
8,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 7 / 22
12,043
803
15,488
28,226
34,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
SMERTvKEDAX
Nemesis
18
5 / 6 / 18
11,286
752
17,590
20,640
28,909
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
14 / 4 / 15
13,767
918
34,842
16,860
9,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
guzzleram
Chronos
18
2 / 6 / 17
10,739
716
10,546
14,059
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
121
27
Kills
37
37
Deaths
28
61
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AdvanceD_pig
Lancelot
3
9
9
0.83
W
11
5
12
3.4
W
5
7
22
2.29
W
Nemesis
SMERTvKEDAX
Nemesis
5
6
18
2.33
W
14
4
15
5.38
L
Fenrir
Sitaratm
Fenrir
1
10
14
0.8
L
7
7
11
1.79
L
9
4
14
4
W
Chronos
guzzleram
Chronos
2
6
17
1.75
L
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,553
Damage
96,277
107,860
Taken
97,946
70,942
Mitigated
88,426
30,532
Healing
23,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AdvanceD_pig
Lancelot
14,673
2,894
998
4,443
20,905
11,037
192
4,977
15,928
0
26,258
W
17,811
2,490
215
6,170
18,161
8,576
388
0
18,161
0
33,973
W
15,488
1,655
261
3,409
28,226
34,868
545
0
28,226
27,001
0
W
Nemesis
SMERTvKEDAX
Nemesis
17,590
4,626
2,474
4,079
20,640
28,909
1,730
0
20,640
941
27,862
W
34,842
22,697
760
4,060
16,860
9,117
3,958
0
16,860
0
66,248
L
Fenrir
Sitaratm
Fenrir
8,385
2,604
1,278
1,696
21,286
12,805
150
4,648
16,638
26
12,407
L
9,953
2,211
2,011
4,042
19,583
10,201
0
4,314
15,269
0
20,323
L
22,131
15,369
1,338
6,932
18,483
9,778
1,194
5,467
13,016
0
32,750
W
Chronos
guzzleram
Chronos
10,546
2,423
533
1,667
14,059
6,956
1,571
26
14,033
18,188
0
L
19,411
4,711
1,415
6,379
27,603
27,121
337
7,359
20,244
0
43,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,504
Gold Earned
60,388
130
Minions Killed
141
0
Camps Cleared
0
1,302,076
Distance Traveled
1,235,901
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,019
668
29
2
0
274,948
0
W
Pele
12,553
837
25
2
0
197,575
1
W
Ares
12,043
803
14
1
0
248,715
1
W
Nemesis
11,286
752
14
1
0
270,928
0
W
Rama
13,767
918
68
5
0
249,996
0
L
Fenrir
9,512
634
15
1
0
257,307
1
L
Thor
11,901
793
15
1
0
253,751
0
L
Anhur
11,199
747
29
2
0
240,848
1
W
Chronos
10,739
716
20
1
0
268,687
0
L
Chaac
11,873
792
42
3
0
275,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role